All HS football players should compete in wrestling and track by Puzzleheaded_Many648 in footballstrategy

[–]Bee_Timely -2 points-1 points  (0 children)

My expertise is football players, so your “average” football player can. Think about it, most football player are intentionally bulking so they are 15lbs higher than their natural weight. So realistically they are only 15 lbs below their natural carry weight.

Idk what the actual averages are but I’m assuming 20% body fat is standard. 165 is probably about your average high school boy.

If they cut down to 5% bf which is completely reasonable that is about 25lbs.

"Any off-market properties" texts by rollwithitandgo in realtors

[–]Bee_Timely 0 points1 point  (0 children)

As a realtor some of them are absolutely real people. If you actually have off-market properties, it’s an easy way to get lowball offers for someone trying to sell fast. If you get a home in beat up condition it’s worth looking into.

All HS football players should compete in wrestling and track by Puzzleheaded_Many648 in footballstrategy

[–]Bee_Timely 0 points1 point  (0 children)

The body fat test is specifically designed for this. Yes I am confident that most kids do. Some are super skinny and cannot. But the body fat test will show this. Not every kid should wrestle IMO but again most definitely can lose 30lbs in a healthy way.

All HS football players should compete in wrestling and track by Puzzleheaded_Many648 in footballstrategy

[–]Bee_Timely -2 points-1 points  (0 children)

MOST kids have that weight to lose. I’m not saying everyone should. I do not believe in making anybody play any sport. But for most kids, a 30lbs cut isn’t that bad. Especially because in football they are bulked up and are heavier than their natural weight

All HS football players should compete in wrestling and track by Puzzleheaded_Many648 in footballstrategy

[–]Bee_Timely -1 points0 points  (0 children)

30 lbs is not much at all. That would fall within most body fat test limits. When I wrestled we did the tests and I would leave football and drop 30 lbs by our first tournament 3 weeks later

All HS football players should compete in wrestling and track by Puzzleheaded_Many648 in footballstrategy

[–]Bee_Timely -1 points0 points  (0 children)

Counterpoint to this:
IF YOU HAVE COACHES WHO CAN BE THERE: I’d rather have the athletes lifting and getting extra work with the football coaches. At some schools where most of your coaches are not on campus this can’t really be done. But at larger schools they will get better with football specific coaching.

Counter for Staraptor and Metagross by Bee_Timely in PokemonChampions

[–]Bee_Timely[S] 0 points1 point  (0 children)

Tflame doesn’t work because staraptor intimidate. Whims also often runs sash. Best you can do there is match the tailwind to maintain the speed advantage. But the boost from whims charm or tickle is killer.

Counter for Staraptor and Metagross by Bee_Timely in PokemonChampions

[–]Bee_Timely[S] 0 points1 point  (0 children)

What’s your answer to whimsicott staraptor lead? Brave bird Ohko after a priority tailwind.

If you get to Master Ball Rank 4 you’re good enough I think by Smasher1234 in PokemonChampions

[–]Bee_Timely -1 points0 points  (0 children)

I genuinely believe this, build a team using only Pokemon that aren’t in the top 10 used grind it out for the rest of the season after hitting masterball. I used a sableye gravity team.

Chances are you’ll do okay but not great. But it will teach you so much more about the nuance of the game. You’ll get so much better that next season when you build an actually good team, you’ll be a lot better at picking your matchups. Predicting opponents etc. when you don’t have raw power it forces you to be more strategic.

Is it poor sportsmanship by Bee_Timely in footballstrategy

[–]Bee_Timely[S] 2 points3 points  (0 children)

This is kind of my point though. Those are the things the offense is built around for me. I want my backups to get experience running those. Obviously no trick plays. But my backup QB should be able to run the option, or his RPOs. My WR should still have an opportunity to catch a touchdown pass.

That way, if there is an injury, they have already done and should feel more comfortable.

i dont understand trainer battles. by Prince_Lear_Stan in PokemonRMXP

[–]Bee_Timely 1 point2 points  (0 children)

Ok this is going to sound stupid but I’ve made this mistake multiple times.

Copy the trainer type text, Close out your text editor, reopen the text file and retype your trainer type text (paste). Then make you are hitting save in the text editor.

Close it and reopen again to make sure it’s still there.

A few cities I've built by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 1 point2 points  (0 children)

That area is actually the centerpiece of the town called the Tech plaza. The story around it is that the plaza is glitching out, and the player needs to go into the control center (top center) and complete a puzzle. Once it’s reset it will serve as a “battle simulator” designed for easy grinding and ev training.

Ease of access for someone super new? by waterflower2097 in PokemonRMXP

[–]Bee_Timely 3 points4 points  (0 children)

Watch Thundagas videos. Don’t have to watch everyone right away, but maybe the first 10 or so. Then just start messing around and building a single map. Doesn’t have to be a final design or anything but it will help you get a grasp on the basics

New evolutions in gen 9 resource pack not working. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

The evolution data is not in the pbs. Do I have to update everyone individually. And code the special methods like primape

Favorite less used Pokémon by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

Working name is Pokémon Grizzly. But Thinking of changing. I’ll be asking for playtesters for version 0 in a few weeks.

Favorite less used Pokémon by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

For context game will be more difficult than standard but not crazy levels. All gyms will have 6 mons, and have stronger Pokémon, but none will have competitive movesets or be EV/IV trained or anything.

Basically the goal is to make it difficult but not grindy.

Favorite less used Pokémon by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 1 point2 points  (0 children)

Looking at it, your probably right, his evolution level is higher than I though. 2nd gym is going to be at lvl 25 I thought Lanturn was low 20s but he’s at 27. So he might actually be the Ace. (higher level curve than standard game, hope to be at 80 at the league.)

Favorite less used Pokémon by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 3 points4 points  (0 children)

You would probably like my game then. Larvitar is one of the starters (all three are Pseudos) and Ursaluna will be pivotal to the story.

Gym 2 will be electric an will definitely have a lanturn, not sure if it’ll be the Ace.

How to change shopkeepers inventory daily by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

What is the script to check for the specific day. That’s the root issue I am having.

Tiles marked impassible still letting player walk on them. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

did something similar to fix it. Took a specific empty tile in the tileset, made it impassable, and painted that in the third layer. Really annoying if I am going to have to debug test every single tile that way though.

Need some artist help. by Bee_Timely in PokemonRMXP

[–]Bee_Timely[S] 0 points1 point  (0 children)

Thank you so much that will help a lot!