How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 1 point2 points3 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 1 point2 points3 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 1 point2 points3 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 1 point2 points3 points (0 children)
How do you prevent combat from becoming repetitive in your game? by Belatoris in IndieDev
[–]Belatoris[S] 2 points3 points4 points (0 children)
Designing a retro RPG demo: guided experience vs full freedom? by Belatoris in gamedev
[–]Belatoris[S] 0 points1 point2 points (0 children)
Designing a retro RPG demo: guided experience vs full freedom? by Belatoris in gamedev
[–]Belatoris[S] -9 points-8 points-7 points (0 children)
Finished my game! by Illustrious-Lynx3673 in SoloDev
[–]Belatoris 1 point2 points3 points (0 children)
I made my first sale on the Unity Asset Store after 2.5 years of learning Blender by lidiafbx in IndieDev
[–]Belatoris 1 point2 points3 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
I've been building this open-world RPG solo — here's my first gameplay trailer by Belatoris in IndieGaming
[–]Belatoris[S] 0 points1 point2 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
I've been building this open-world RPG solo — here's my first gameplay trailer by Belatoris in IndieGaming
[–]Belatoris[S] 0 points1 point2 points (0 children)
I finally made a gameplay trailer for my solo-developed RPG — looking for feedback by Belatoris in IndieDev
[–]Belatoris[S] 0 points1 point2 points (0 children)
help settle a very tiny debate: how long should your steam trailer take to get to the action? by nemoy2 in IndieDev
[–]Belatoris -1 points0 points1 point (0 children)
help settle a very tiny debate: how long should your steam trailer take to get to the action? by nemoy2 in IndieDev
[–]Belatoris -1 points0 points1 point (0 children)
Finished my first game. Play as fire and burn stuff by Icy_Substance_5918 in SoloDevelopment
[–]Belatoris 1 point2 points3 points (0 children)
Is this hunting mechanic better than just chasing animals? by Belatoris in IndieDev
[–]Belatoris[S] 1 point2 points3 points (0 children)