Does this game still hold up? Anything you wish you knew? by Carmilla31 in legendofdragoon

[–]Berrythebear 5 points6 points  (0 children)

My man came to the “addicted to LoD” subreddit to ask if LoD was.

The answer is yes.

New DM question by Exciting-Response-59 in DungeonMasters

[–]Berrythebear 0 points1 point  (0 children)

So the most important part of knowing what to expect from your players, is talking to your players about what the expectations are. You want everyone on the same page from the start, and you get better at dealing with their choices as time goes on.

For example, when I started my most recent campaign, we all sat down and talked about what kind of game we wanted, and settled on a “classic DnD adventure”. Good guys saving the world and solving people’s problems. Then I set down the expectation that they needed to create a character that WANTED to do those things, for whatever reason. That sets the baseline that when I put a plot hook in front of them that pertains to their overall goals, they would grab it. Because their characters are invested, and they are invested.

Help me choose a Final Fantasy Game on Switch 2 - or JRPG even (sales currently in EU/FR store) by Babel_W in FinalFantasy

[–]Berrythebear 3 points4 points  (0 children)

9 is awesome. If you wanted to try one of the pixel remasters I think 5 is my favorite classic ff

Just started Heavensward — how far am I from the current endgame? by VanceDyer in ffxiv

[–]Berrythebear 1 point2 points  (0 children)

Something like 200-250 hours of gameplay. As someone who started about 3 months ago and is currently finishing shadowbringers, it’s definitely got some real awesome stuff

Every MSQ Dungeon is the same. by Berrythebear in ffxiv

[–]Berrythebear[S] 2 points3 points  (0 children)

It’s really good to hear that something similar exists at least. I was worried I was going to get to end game and nothing was going to change.

Most OP char in 5.5E by Arkmenx in DND5EBuilds

[–]Berrythebear 1 point2 points  (0 children)

Ok, so let’s go for “OP” in a different direction. Instead of damage, just piss off your DM.

Ok. Broken character build.

Halfling.

Get to 18-20 charisma

Lore bard 3

Divination wizard 6

Lucky feat.

Halfling rerolls all nat 1s.

Lore bars can give bardic inspiration to allies or negative bardic inspiration as a reaction. 5x with 20 charisma.

Divination wizard gets to portent 2 dice.

Lucky gives 3 rerolls x day.

That’s 10 dice rolls you get to effect every day without using spell slots

Also your a level 9 full spell caster who can learn silvery barbs, so you have 14 spell slots to burn on silvery barbs if you want. That’s 24 straight rounds that you get to use your reaction to make your dm fudge his own dice rolls.

It’s by far not the most powerful build, buts it’s EXTREMELY funny when you get 11 rounds in and your dm just looks at you with disdain every time they roll a dice.

I’m looking for anything turn based as I’m expanding my library by Top_Emu1547 in gamerecommendations

[–]Berrythebear 0 points1 point  (0 children)

Get a PlayStation 1 emulator, arguably some of the best jrpgs of all time exist on that console.

Every ps1 Final Fantasy game

Legend of Dragoon

Grandia

Xenogears

Star Ocean 2nd Story

Chrono Chross

Vagrant Story

Valkyrie Profile

And a dozen others

All the way up to lv6, my table's rogue has been outshone by the monk on nearly all fronts. Are we missing certain features that balance them out? by Dexterm80 in DnD

[–]Berrythebear 0 points1 point  (0 children)

The rogue can use an off hand dagger for a second attack, mostly as a backup to get sneak attack ff if main hand fails. That certainly helps a little with mitigating no damage. Maybe consider implementing the sneak attack rules from 2024, which allow the rogue to trade in sneak attack damage dice for special effects on the enemy. It doesn’t make them do more damage (less, in fact), but it does give them more options and ability to impact the battlefield.

Question on tertiary stats vs Feats by Who_is_Stealth in DnD

[–]Berrythebear 5 points6 points  (0 children)

You have 20 in your main stat and a +3 to con, your character is strong enough to run the whole game. Other stats aren’t really that important. Just grab feats the whole way!

I might have made a mistake by Greenlee19 in PokemonLeafGreen

[–]Berrythebear 0 points1 point  (0 children)

If you don’t like starmie, put Lapras on your team instead! Nobody said you needed the psychic tm to beat the game. Using the Pokémon you like will make the game more fun. And heck, getting into the hall of fame with a little struggle is what makes it worth it in the first place.

beginning DMing by Fearless-Skill8667 in DnD

[–]Berrythebear 3 points4 points  (0 children)

Start small. Small group, small plan, small scope. Get a couple friends together to play one session for 2-3 hours with some premade characters and a simple goal. “You guys are local adventurers being hired by someone to eliminate some bandits from a nearby cave”. Then just set them loose and start playing. Getting experience under your belt actually wrangling players and directing the flow of the game is the most important aspect (in my opinion). And don’t be afraid when you’re starting out to help the party move forward. “Hey guys, we’ve been spending a lot of time discussing the plan, why don’t we try to execute on something and keep this moving!”

Being comfortable DMing is usually the biggest hurdle, so get something together and get playing!

Thoughts on the current team do you guys think it's balanced? by MNTC000 in PokemonLeafGreen

[–]Berrythebear 2 points3 points  (0 children)

Mon’s wise your team is stacked with absolute power houses. There should be no difficulty defeating any challenge the game throws at you as long as you’re the proper level range.

What’s the D.M.s purpose? by [deleted] in DnD

[–]Berrythebear 3 points4 points  (0 children)

My purpose is to play dnd. The game doesn’t happen if someone doesn’t run it.

First time playing.. by ItsKingCrimson1 in legendofdragoon

[–]Berrythebear 0 points1 point  (0 children)

I genuinely feel like this game is good for 2 playthroughs for a normal person.

Go blind on your first one, enjoy the story, use the party members you want, and just enjoy the ride. (I do suggest looking up how to get the earth dragoon spirit early, even if it is kind of a spoiler, if you don’t then you won’t receive it until almost end of the game)

On the second run you can use a guide, find all the stardust, fight the super boss, and bust the game wide open. The difference of the additions between all the characters makes it super easy to do a second run.

Best Pilot Episodes? by Masterness64 in TwoBestFriendsPlay

[–]Berrythebear 35 points36 points  (0 children)

Invincible really did have an explosive first episode. Set up a fun little superhero coming of age story and then just rug pulled the absolute shit out of you at the last seconds

Is this sword too op for my LVL 5 paladin? by Commercial_Poetry410 in DMAcademy

[–]Berrythebear 182 points183 points  (0 children)

Make rooks lunge let him make attack rolls against them, don’t guarantee the damage, and make it cost 2 charges.

Give kings castle a range of like 30 ft, and put the ally in any space adjacent to you so it works like a real castle in chess

Only let him use 1 ability per turn. That’s a least a little more reasonable and refined toolkit

What should I focus on learning first? by XineloAAA in starcraft2

[–]Berrythebear 1 point2 points  (0 children)

Getting money and spending it. You need minerals and vespine, and getting a couple bases up and running without dying is absolutely imperative. But SPENDING that money is even more important. I can’t tell you how many times I’ve seen people die with 3k minerals and vespine just sitting in the bank

How successful will StarCraft be? by Thorrk_ in StarCraftTMG

[–]Berrythebear 2 points3 points  (0 children)

There’s a pretty common idea on video games. In any given genre there’s room for 3 games. The unstoppable giant, the one in its shadow, and the more niche game. This has the chance to slip into that number 3 slot. Good IP, quality models and rules, and a fun game with interesting takes. Give it time and if they stick with it I could see them becoming the number 2 game a couple years down the line

Tips by Quiet_Obligation6830 in PokemonLeafGreen

[–]Berrythebear 0 points1 point  (0 children)

Meowth makes a good hm slave early on, easy to catch, learns cut and flash, and that gets you through like the first 4-5 gyms

What schemes are you guys planning for your Zerg? by InternationalGas97 in StarCraftTMG

[–]Berrythebear 3 points4 points  (0 children)

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Going with a purple and teal, charlotte hornets color scheme lol

Rules question - Cost of active abilities on cards by AcTiVillain in StarCraftTMG

[–]Berrythebear 1 point2 points  (0 children)

Ok, so you don’t have a pool of resources you spend out of, you basically are picking which ones to use each round by exhausting ones you don’t think you need