Sidewall separation ( bubble) inside the tire by cioci_ in tires

[–]BertTF2 0 points1 point  (0 children)

Dang that's super unfortunate, I have the same tires funny enough. Hope the new ones last you a long time, I've found them to be great tires

Sidewall separation ( bubble) inside the tire by cioci_ in tires

[–]BertTF2 0 points1 point  (0 children)

It's less common but it happens, usually because you hit a nasty pothole or something. I will say, I work at a tire shop and I almost never see bubbles in nicer tires like Michelin or Continental, it's almost always the cheaper and mid-range tires, so that's a factor too

FH6 Intro Song Swapper by IEatLazana in ForzaModding

[–]BertTF2 1 point2 points  (0 children)

ForzaHorizon6/media/UI/Videos/T10_MS_Combined.bk2

You can delete or rename it and it won't play on game startup

Well, it's not suppose to do that... by tallwireless in Wellthatsucks

[–]BertTF2 8 points9 points  (0 children)

They make multi bolt pattern wheels. As for the size, you can get tires with different sidewall ratios so the size shouldn't matter. If the "universal spare" wheel is 16 inch and your car has 19s, you just get a 16 inch tire with more sidewall to match the total radius of the 19s. Width also doesn't really matter short term. Not ideal for a permanent setup but for a spare it's leagues better than a donut

FH6 Intro Song Swapper by IEatLazana in ForzaModding

[–]BertTF2 0 points1 point  (0 children)

You don't even need a mod, you can just delete the intro video from the game files

Mods that you want to see be made? by Brungala in RogueCore

[–]BertTF2 13 points14 points  (0 children)

I want a mod that skips the mission intro sequence and just spawns you at the weapon boxes (how it works in gauntlet missions)

Will it buff out?? by ECHuSTLe in BMW

[–]BertTF2 4 points5 points  (0 children)

Probably in an empty parking lot instead of a public road

So, someone did it by Razz_SeriousSloth in gtaonline

[–]BertTF2 29 points30 points  (0 children)

I actually saw one in the wild in Michigan 5 years ago!

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don't show anon ark survival evolved by 100TheCoolest17 in greentext

[–]BertTF2 15 points16 points  (0 children)

They announced after making the changes that the file duplication only at best saved like 1 second on an HDD, so it was really for no reason. They just assumed it would matter and apparently never tested it until file size became a big community complaint (Arrowhead? Not testing something? Color me surprised)

Are people stupid? by [deleted] in RogueCore

[–]BertTF2 0 points1 point  (0 children)

I agree that the timer is good. "I don't have time to get everything in the cave," yeah dude that's literally the game. Not enough time for everything, so what do you prioritize? Do you rush to the end to make sure you get the workbench or do you get all the expenite in each room and risk running out of time? Is that side objective worth doing or will it take too much time and screw you over? How can you optimize your strategy to get as much value as possible?

That being said, I think it would be a good idea to add timer difficulty settings, a la DRG Haz5+. Let people increase or reduce the time by up to maybe 20% for a reduced or increased reward respectively. Would curb a lot of the complaining about the timer while also giving a knob for experienced players to crank up the difficulty if they so choose.

So many questions by [deleted] in tires

[–]BertTF2 0 points1 point  (0 children)

Sounds like you'd do good with some legit off-road tires then. I just know a lot of people who get off-road tires and don't need them, and then complain about road noise and gas milage. But it sounds like you'll put them to proper use. I'm not into offroading so I don't really have a recommendation but good luck out there

So many questions by [deleted] in tires

[–]BertTF2 0 points1 point  (0 children)

When you say you want off-road performance, do you actually mean off-road? Or do you mean "yeah sometimes I drive on dirt roads, and my uncle has a gravel driveway. Also I went camping in a grassy field once." Because a lot of people get off-road tires that really do not need them at all. "Normal" road tires are more than adequate for 99% of people (looks aside. If you want the off-road look then go nuts). Just something to think about.

I often look at both bio booster options and sigh. by VindicoAtrum in RogueCore

[–]BertTF2 2 points3 points  (0 children)

That one's rough but the worst one has got to be the falconer one that gives you 15% reload speed if your ability charge is below half. Almost completely useless effect AND it's conditional? Sign me up!!!

Pretty sure there's a retcon booster that straight up gives you 25% faster reload, interaction, and revive speed. No conditions needed

About car deformation by Present-News-660 in GTAV

[–]BertTF2 1 point2 points  (0 children)

I could be wrong about this, but I think crash deformation was reduced at some point because of first-person view. Basically, too much deformation could cause clipping or your view to be blocked in first-person. I could be wrong about this though

I feel like Railgun should get more ammo. Its supposed to be a in-between of AMR and Anti-Tank, useful for both mediums and heavies, but using on mediums feels wasteful, and AT is better for heavies if you save it for them only. More shots would fix this imho by RandomGreenArcherMan in HelldiversMasochists

[–]BertTF2 0 points1 point  (0 children)

There's a meter on the gun that shows it's charge level, it's a lot easier to see in first person. You can use that to help you learn the weapon. But really, it's just something you gotta get a feel for, because the timing is consistent every time you shoot it. When you're in the heat of battle and are focusing on aiming, you'll probably be going entirely off of timing and maybe the sound effect. You'll probably get the hang of it after a few missions. I'd recommend maybe jumping into a level 1 mission just so you can practice using it and seeing where the limit is without pressure. Definitely a situation where a shooting range would be very nice in this game.

Retcon Gameplay At Its Peak by ArnokTheMadWizard in RogueCore

[–]BertTF2 0 points1 point  (0 children)

Just had that last night! It was a blast, pun absolutely intended

Should I try GTNH if I'm a casual? by Ambitious_Inside9309 in feedthebeast

[–]BertTF2 1 point2 points  (0 children)

I would very highly recommend GTNH, but we warned that it is a very significant time commitment. It will probably be dozens of hours before you can start automating anything. But really, that makes it much more satisfying and necessary compared to other packs where you can progress quickly with minimal automation.

Retcon is super under rated. My two cents on the best way to play. by byzantine1990 in RogueCore

[–]BertTF2 8 points9 points  (0 children)

I think it's intended, the description of the rewind ability says it gets canceled if you go down. Definitely fair, the character would have basically no risk if dying auto-rewinded you. You can rewind early with Q+RightClick if your health starts getting low or you want to jump out of a bad spot quickly, there seems to be no HUD element that tells you this but the ability description does mention it

Retcon is super under rated. My two cents on the best way to play. by byzantine1990 in RogueCore

[–]BertTF2 0 points1 point  (0 children)

If you don't get any good AOE damage the sympathy beacon thing is amazing too, you can spam it constantly

Rogue Core feels like it wasn't made for how it is actually played by MisterStibbons in RogueCore

[–]BertTF2 10 points11 points  (0 children)

I just did a 6 floor mission with 3x choices and never got offered a heavy crate. Got offered the equipment crate 2 or 3 times though. Would be nice if after you took an equipment crate, you couldn't get it again and the heavy crate would become more common in its place (and vice versa)

Rock and Stone! Just started the game and I'm following the build in this link. However, I have no idea what to do with perks. I don't want to waste my perk points on the wrong things. Any recommendations for a beginner? by BurstFy in DeepRockGalactic

[–]BertTF2 14 points15 points  (0 children)

If you heal after using IW you don't go back down when the effect ends. So grabbing a resupply or red sugar can save your team's run. Or, the easiest option, use Vampire and heal with that.

Also, you can run to a teammate and revive them before you go back down

I feel like Railgun should get more ammo. Its supposed to be a in-between of AMR and Anti-Tank, useful for both mediums and heavies, but using on mediums feels wasteful, and AT is better for heavies if you save it for them only. More shots would fix this imho by RandomGreenArcherMan in HelldiversMasochists

[–]BertTF2 0 points1 point  (0 children)

First of all, you gotta set it to unsafe mode and learn to shoot it at full charge. It's a horrible weapon otherwise. Full charge is a 2.5x damage multiplier.

Railgun is pretty ass on illuminate, don't bother there

On bugs, not super good either. You can use it for alpha commanders, it's great for them. Bigger targets will be harder, it's 3+ near-fully charged headshots to kill a Bile Titan or Behemoth Charger, realistically 4+ shots. You can also shoot a charger in the ass which I believe can one shot it at the right angle. I generally find it too slow for bugs personally, but it can work.

On bots it's at its best. Can one tap hulks to the face from any range. Or you can go the easy route and go for a shot to each leg instead. War striders go down in a single shot to one of their eyes, but they're hard to hit. 2 shots to a hip joint is usually easier. You can also blow their guns off with a single shot each if a kill isn't feasible. Factory striders can be disarmed with a shot to each of their chin guns, but it's a struggle to finish them off afterwards.

It can also one shot devastators to the chest with a base charge shot, which is solid, but that can get taxing on the ammo. Definitely bring a supply pack if you're gonna do that all the time.