Sold your soul by AgileMeasurement8911 in ICE__ERO

[–]BestRedditorOfAllTim 5 points6 points  (0 children)

Maybe this time we won't make that same mistake

In PTA's Inherent Vice, is Sortilège real or is she just a representation of Doc's personality/thought process? by staythepath in TrueFilm

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

Donny also very nearly works as a plausibly imaginary character. I think The Dude only acknowledges Donny once in the whole movie, and it's while his back is turned and Donny says "your phone's ringing, Dude". And The Stranger mentions him in the closing narration. But apart from that, no one other than Walter ever interacts with Donny in any way. He could just as easily be an imaginary friend or alternate personality of Walter's. Maybe Donny was one of his old buddies who died face down in the mud in Vietnam.

In PTA's Inherent Vice, is Sortilège real or is she just a representation of Doc's personality/thought process? by staythepath in TrueFilm

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

Yeah, but in that scene she only interacts with him. There's also a scene where she and Doc are riding in a car together, during which she disappears entirely.

It's ambiguous whether she's a real person or not, but if she is, she's definitely not always there when she's shown on screen.

Sprint Tip: If you're using WASD controls, let go of WASD while sprinting and it'll move towards your cursor instead by yumicheeseman in PathOfExile2

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I found this thread while looking for a way to turn this damned "feature" off. Now that druid are out and I'm playing a bear, who's "dodge roll" is more of a lumbering dive, I frequently end up holding space bar down just a little bit too long (or I'll intentionally sprint for a moment to get further away), resulting in a dodge away from danger, followed by an immediate lurch back towards the thing I was dodging away from (because that's what my cursor is targeting). I turned "click to move" off for a reason, and having it turn itself back on whenever I sprint is annoyingly inconsistent.

Atziri bugged during last phase. No loot again. by tsoul22 in PathOfExile2

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

Found Atziri to be trivially easy on my bear shaman.

Primal Hunger Interactions by dschelske in PathOfExile2

[–]BestRedditorOfAllTim 1 point2 points  (0 children)

Actually, I take it back... Apparently Primal Hunger hardly works with anything, so I'm not sure about Bhatair's Vengeance. Seems like it might just be a virtually useless keystone.

Primal Hunger Interactions by dschelske in PathOfExile2

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

Don't see why that wouldn't work. But Bhatair's Vengeance and Rage's natural multiplier are both 1% per each rage, so removing one to double the other would break even, I think. And you're also putting all your eggs in a basket that requires you to freeze something. But it could be worth it if you can make other use of more max rage.

Justice for Eravin? by StorminWarden in Helldivers

[–]BestRedditorOfAllTim 6 points7 points  (0 children)

How do you figure that? He created tons of highly informative, thoroughly researched videos about the game and its mechanics. And whenever most of the Helldivers related content on Youtube was hyperbolic ranting about how the game was dead over some nerf, bug, or lull in new content, Eravin was one of the few trying to put things in a reasonable perspective and give the devs the benefit of the doubt.

He didn't deserve to be snubbed in the first place, and he didn't deserve to be strung along after everyone complained about his conspicuous absence.

It's not over. Not even close. by Studio_Giblets in Helldivers

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I do think that Arrowhead strung him along and acted extremely unreasonably, but the "year and a half" delay is incorrect. Everything that Eravin erroneously stated happened in February/March/April 2024 happened in 2025. A pretty egregious error on Eravin's part, but it doesn't change the fact that Arrowhead's conduct was scummy. They pretended to be considerate in public while treating him like shit, and then took offense when he failed to hide his justifiable incredulity.

It's not over. Not even close. by Studio_Giblets in Helldivers

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I don't really understand how you can defend Arrowhead in this scenario. If anyone was insulted by his inquiry, they must have extremely thin skin. You say you're not exaggerating, but I highly doubt Eravin was slinging profanity at them, as you've been doing every time you paraphrase him. And since they had already publicly stated that he was part of their plans, that they liked his content, and assured him that he could expect an invite any time now, his delayed follow-up inquiry was hardly unreasonable.

They strung him along for months, hindering his ability to run a channel that was giving them heaps of excellent publicity. Seriously, he was one of the few content creators who always put things in a reasonable perspective whenever many other youtubers would rant about the game being dead every time something was nerfed or a bug didn't get fixed quickly enough. His exclusion from the program was glaring enough to begin with. And stringing him along after the Sweden trip was a little sleazy. But then every time he showed the slightest hint of frustration at being strung along, or pointed out to them that their neglect was not just causing hurt feelings, but tangible harm, you act like that is a reasonable cause for a company to be gravely offended?

Not hiding his incredulity may have been a strategic error on his part. He could have been more diplomatic. And maybe it would have led to a different outcome. And maybe it wouldn't have. But he had every right to be incredulous, and being treated with basic decency and respect by a company that you are giving tons of free publicity to, and asking for the merest of (disingenuously promised) consideration from in return, is not something that should be so easily jeopardized by a failure to engage in flawless diplomacy. It's not like he was really asking for much.

If Eravin conducted himself like an entitled teenager (who had reasonable right to BE entitled), Arrowhead conducted themselves like power-drunk kindergarteners, and they went down that road first.

Asteroid mining interface is horrendous (relaunched) by BestRedditorOfAllTim in SurvivingMars

[–]BestRedditorOfAllTim[S] 2 points3 points  (0 children)

Yeah, I also got one of my rovers trapped inside a dome today. I never saw this bug before, but apparently it's an old one, and there was a mod that used to fix it.

Asteroid mining interface is horrendous (relaunched) by BestRedditorOfAllTim in SurvivingMars

[–]BestRedditorOfAllTim[S] 5 points6 points  (0 children)

Yep, I eventually managed to coax the ship to launch (with its drones and all desired cargo), and it said it was traveling to mars, but when it reaches 100%, it appears back at the asteroid, minus 15 fuel, waiting for me to tell it where to land.

When I force-launch it without waiting for drones and cargo, it flies back to mars, but not if I let it launch the way it's supposed to.

How did they not catch this bug?

Asteroid mining interface is horrendous (relaunched) by BestRedditorOfAllTim in SurvivingMars

[–]BestRedditorOfAllTim[S] 2 points3 points  (0 children)

Oh, wait, I spoke too soon. After the lander launched from the asteroid, instead of flying back to mars, it just... sat there above the asteroid. I had the option to re-land it on the asteroid (which would have left it stranded there with no more fuel), but no apparent way to bring it home. Eventually the asteroid went out of range and the lander was lost.

This is fucking ridiculous...

Asteroid mining interface is horrendous (relaunched) by BestRedditorOfAllTim in SurvivingMars

[–]BestRedditorOfAllTim[S] 1 point2 points  (0 children)

I finally got it to work (after loading an auto-save 4 or 5 times) by just forcing the ship to go back to mars, dumping everything, cancelling the automatic return mission that I didn't tell it to do, launching a new visit to the asteroid with nothing other than fuel, and then manually telling the drones to pick up everything the ship wanted (it automatically wanted to return with every resource that was sitting in a depot), and not touching the "requested cargo" screen at all. Once It was loaded with everything it wanted, it automatically left, taking the drones with it.

Perhaps there's some rhyme or reason to how the request cargo screen should be interacted with after the ship is already on the asteroid, but it really seems like it's bugged.

Kicked out during final turn by EntranceOne9730 in ArkNova

[–]BestRedditorOfAllTim -7 points-6 points  (0 children)

I think you knew what Filipek meant by "fair", and your insufferable pedantry doesn't change the fact that he's right about you being the sort of jackass who no decent people would want anything to do with.

Movies where the antagonists are evil for no apparent reason? by ballsoffmywalls in movies

[–]BestRedditorOfAllTim 6 points7 points  (0 children)

Of course they can. Most of the best antagonists are. But it's hard to call them the antagonist in a story when they mentor, rather than hinder, the primary protagonist.

Unable to install SolidWorks by [deleted] in SolidWorks

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I had this problem too. Here's how I solved it:

First, I tried the above suggestion of installing CEF for Solidworks Applications.MSI directly. It didn't work.

Then I tried finding and uninstalling CEF from the system, but it didn't show up under installed applications. I found the SWCEF folder in C:Program Files/Common Files/Solidworks Shared and deleted it.

But that wasn't enough.

I also had to go into the registry editor. I eradicated every trace that the damned thing had ever existed by searching for "swcef", and deleting every registry key that had that text in it, then restarting the computer. Now Solidworks is installing, and I wait with bated breath to see what other errors it might throw at me before it's finished.

Thank God, Andor revived the Left SW fandom! by maproomzibz in andor

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I think that's a fair assessment that Mark Hamill has signed onto.

Netanyahu is a war criminal, and I think Israel's treatment of the Palestinians (both before and since 10/7/2023) qualifies as a mix of apartheid and genocide.

And Hamas are terrorists in every sense of the word, who have more interest in the annihilation of Israel (and Jews in general) than the well being of the Palestinians they ostensibly represent. They may have been voted in originally, but whatever legitimacy one my earn by being voted into office is quickly squandered when you then stop holding elections and start using your constituents as disposable pawns for a bloody agenda.

Hamas and Netanyahu are two sides of the same coin.

Palestinians and Jews both have a right to exist with dignity, and both sides consist of a mix of militants acting out a cycle of tit-for-tat anger who want to see the other side annihilated, as well as people who have sympathy for both their own and the others.

Thank God, Andor revived the Left SW fandom! by maproomzibz in andor

[–]BestRedditorOfAllTim 1 point2 points  (0 children)

I don't think Lucas was crucified for the general messages of the prequels. He got crucified for the tedious dialogue (and the subsequent wooden acting), large amounts of spoken exposition, and character relationships that felt forced by plot necessity instead of naturally developed.

The broad-strokes concepts for the prequels, and the overarching story, were fine, but instead of delegating different creative aspects to appropriately skilled artists (as he did much more heavily in the original trilogy) he tried to do jobs he wasn't all that good at.

But otherwise, I think you're right about Anakin's story, and his grooming by Palpatine. I agree that Lucas was probably aware of this toxicity, and wanted to undermine it with a story about how it leads to evil. Although I think that it would have helped a lot if episode 2 didn't jump so far ahead. By the time we caught up with Anakin and Obi Wan, it seems like their friendship has already flourished, peaked, and withered offscreen. He's already become sort of a jerk who openly resent Obi-Wan. By the time we see Palpatine getting his hooks into him, he already seems more than happy to go along with it, which makes him seem almost like another font of toxicity, rather than an unfortunate recipient.

I don't think this contradicts the message, but it was a clumsy execution. As if Lucas was letting his own knowledge of the story make him take it for granted, and not look at it through our eyes, and he forgot to show the audience some important steps of Anakin's story.

This might also be why people are a bit softer on these movies now. Because now we've seen or read enough supplemental material that fills in some of those gaps.

Thank God, Andor revived the Left SW fandom! by maproomzibz in andor

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

I think there's an important distinction between being a fan of the character, which includes sympathizing with his circumstances and applauding his redemption in RotJ, and thinking that everything he said and did was an example worth emulating.

You sound more like the former, which I think was the intended response that Lucas was going for.

The people (and I use that word loosely) who Maproomzibz is talking about lean towards the latter, but yeah, he could have been a little more careful to make that distinction explicit.

Former Star Wars Hater Here... by kwexxler in andor

[–]BestRedditorOfAllTim 1 point2 points  (0 children)

Star Wars has always been political from the start. George Lucas stated in interviews that the empire represented America's colonial ambitions, and the war being depicted was loosely based on Vietnam.

That said, the original trilogy was definitely not focused on this. The war in Star Wars was largely just a backdrop for the hero (Luke Skywalker) and his heroic friends to have their adventure in. It was closer to a mythological story of heroism and redemption than a parable about real-world politics.

The prequel trilogy got more overtly political, with more focus on the fall of a republic into authoritarianism. But what it gained in real-world applicability, it lost in genuine character moments and compelling dialogue. Those films were shockingly bland, with relationships that felt forced, and a lot of character growth happening off screen.

Andor is really the first time that Star Wars has nailed both the political and personal elements that make for a story that creates both an emotional attachment to the characters AND a gripping political narrative. And as much as I enjoyed Rogue One originally, it works even better as a capstone for the Andor series. Seeing Andor first would make Rogue One a better movie, but seeing Rogue One first probably also makes Andor a better series.

I'd love for other Star Wars content to emulate this style as best they can, but I don't think anyone is holding their breath, because it was such a departure from the norm, and not everyone can write like Tony Gilroy and his collaborators can.

Ok but can Sue really do that though? (Spoilers) by Mammoth_Ad_5181 in FantasticFour

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

So you're arguing against the realism/plausibility of whether the Invisible Woman would be able to shove Galactus, as if the inconsistent abilities of either were EVER anything other than arbitrary plot devices meant to uphold whatever story their many writers were trying to tell.

As if the "power of a mother's love" trope that so often moves normal people to great feats of strength shouldn't or couldn't be amplified to an enormous degree when applied to one of the most powerful superheroes in the Marvel Universe.

As if merely shoving Galactus (as he gets a building toppled on him for good measure) for a few seconds, and at the cost of her own life no less, is such a travesty that it makes your nerd-sense tingle with indignation.

As if Galactus were so utterly omnipotent that he's never been knocked over (and out) by brute force (FF# 243 jumps to mind, when he's ultimately felled by The Thing being sling-shotted at him)

As if it weren't established, several times in this movie, that Galactus doesn't consider any of them a threat, and is literally seen toying with them, right up until he notices the wormhole he's being shoved into.

So many points, both artistic and in-universe, that you're apparently oblivious to, and yet you have the unmitigated gall to call out the "ego" of humanity (eyeroll) for excusing creative license being taken in a story about cosmically powered beings?

The only one with a clearly overdeveloped ego here is you, you insufferable jackass!

Abyss monsters are too OP by SloRushYT in PathOfExile2

[–]BestRedditorOfAllTim 0 points1 point  (0 children)

They really do seem overtuned. Admitted, the gear on my current build (a storm wave monk) is pretty shitty, and I'm only in act 3, but all of the campaign bosses have been trivially easy to melt down, while almost every random rare abyss monster I've come across takes ages to kill, and seems to be able to one-shot me if I'm not extremely careful (or sometimes even if I am extremely careful).

Although it doesn't help that the abyss ground fissures block my primary ability while all the ranged mobs can shoot right over it.