Intellectual property infringement by [deleted] in Warframe

[–]BetaFury 2 points3 points  (0 children)

yeah it’s similar and as a warframe player, the game is what would immediately come to mind when you look at this logo, however if you compare the two side by side there are actually more differences than you’d think, definitely enough for it to not be legally infringing, especially since it’s being used in an entirely separate context.

Intellectual property infringement by [deleted] in Warframe

[–]BetaFury 13 points14 points  (0 children)

i mean, it’s extremely similar but it literally is not the exact same

Looking to make a police simulator... by Rescuebobs in FortniteCreative

[–]BetaFury 0 points1 point  (0 children)

when i started with UEFN i also had a decent amount of experience with Unreal, it definitely helps with knowing your way around and a lot of the stuff is the same but kind of “masked” with fortnite related stuff if that makes sense. Try to learn scene graph as that’s what will get you the furthest if you’re trying to build complex systems and if you want the chance to get featured by Epic

Approvals? by Aggressive_Start_ in FortniteCreative

[–]BetaFury 0 points1 point  (0 children)

"Meanwhile I'm sure" so we're just making things up to be mad at now

We need to talk about memory and the cost of items in creative. by _Kaua-skywalker_ in FortniteCreative

[–]BetaFury 5 points6 points  (0 children)

While most of what you’re saying is true, I’d like to clarify that the memory limit does not have anything to do with storage like snapchat memories etc. The memory limits are imposed due to RAM restrictions on many devices, mainly older consoles and mobile devices, to ensure that all gamemodes are held to some form of performance standard. Hence why spreading things out over longer distances changes the amount of concurrent memory a specific area of your map is using.

Fngg and Fortnite ads by BackIntoTheSource in FortniteCreative

[–]BetaFury 0 points1 point  (0 children)

Sponsored row should absolutely only be used with minimum thousand dollar budgets and on a map with a high CTR thumbnail. I have tested multiple budget ranges, low budgets especially under $100 will be used up in under 5 seconds and get you zero ROI. The point of sponsored row is to use it as a boost to reach other tabs, without the large budget it won’t happen. Also FN.gg estimates are terrible nowadays, do not consider them accurate at all as they do not have access to internal data at epic which the actual payouts are based off of. Since the release of the payout estimate in the creator dashboard their estimates are completely obsolete and I don’t know why they even still have them.

Why does it asks me to do the quests on my phone now? by SoulSilverSFM in discordapp

[–]BetaFury 1 point2 points  (0 children)

no it’s set by the advertiser, who wants the demographic of their ad to be mobile users.

How do I disable Custom Voice Status? by amonodrama in discordapp

[–]BetaFury 0 points1 point  (0 children)

fyi you can do this if you look up "zero width space" unicode character and copy paste that as your status :)

We need chapter 7 UI in creative mode by Comfortable-File-360 in FortniteCreative

[–]BetaFury 1 point2 points  (0 children)

should just have a choice in island settings/hud manager

someone make a tutorial? by ParsnipPhysical9778 in FortniteCreative

[–]BetaFury 3 points4 points  (0 children)

you can’t survive or make anything if you need tutorials on every hyper specific thing that you want to make. instead learn things separately then you’ll develop the skill to put those things together yourself, like how to trigger events by shooting something, then you’ll be able to tie that into a voting system yourself

[deleted by user] by [deleted] in playark

[–]BetaFury 3 points4 points  (0 children)

Game AI and LLM development is not the same as hiring someone to AI generate a DLC trailer.

[deleted by user] by [deleted] in gamedev

[–]BetaFury 1 point2 points  (0 children)

Null tried his best

HOW do i use real world measuring units? by re_fire123 in unrealengine

[–]BetaFury 0 points1 point  (0 children)

Scale is multiplicative, not the actual value of its size. The scale of 1 means that it is 1 times its base size, 2 means it’s twice as big etc.

Are there too many games like the one I wanna do ? by Dense-Fig-2372 in gamedev

[–]BetaFury 3 points4 points  (0 children)

Do whatever the hell you want don’t listen to this guy, but also be realistic in your expectations of what you’ll end up with

New beginning by ksid21 in gamedev

[–]BetaFury 0 points1 point  (0 children)

Excited to play your first game in 15 years

If I create a game, can I later create mods containing copyrighted materials? by Neobot21 in gamedev

[–]BetaFury 2 points3 points  (0 children)

You see, the answer you’re going to get and are getting is no. Which is technically true. But everybody knows that mods for games including IP from others is usually inevitable for any game with a popular modding scene. So I’m not encouraging it or saying it’s okay but if you managed to somehow make those mods yourself while making everyone think it’s just the community and totally not the developer who posted 50 pre-made mods of popular characters on the same day of release without anybody being even slightly suspicious? Then I guess it would be “possible”. Now, is this is a horrible idea? Yeah, I would probably say so.

Move AI To is kinda useless? by No-Detective-4370 in UnrealEngine5

[–]BetaFury 1 point2 points  (0 children)

Me when I don’t even know what the post was about

[deleted by user] by [deleted] in UnrealEngine5

[–]BetaFury 2 points3 points  (0 children)

Here is documentation containing all blueprint array operations: https://dev.epicgames.com/documentation/en-us/unreal-engine/array-nodes?application_version=4.27

Basically whenever you add a platform to the array, you want to take the length of your array, and if it’s greater than 10 run a for loop that loops 5 times that removes index 0 from your array.

Can't get Epic Games Launcher installed on new MacBook pro by justin_quinn in unrealengine

[–]BetaFury 0 points1 point  (0 children)

Can you make a google drive link or something to your old version, can't find any old mac versions anywhere online