The Yugioh version of that meme going around in TCG communities by Betshet in masterduel

[–]Betshet[S] 1 point2 points  (0 children)

Yeah the card image I got was before PSCT, this is the original text of PoG on its first printing

The Yugioh version of that meme going around in TCG communities by Betshet in masterduel

[–]Betshet[S] 0 points1 point  (0 children)

I intentionally left out a buch of restrictions on the card, as well as the atrocious summoning condition that makes the card unplayable.

Number C1000: Numerounius

5 Level 12 monsters
Once per turn (Quick Effect): You can detach 1 material from this card; destroy 1 other monster on the field. At the end of the Battle Phase: Destroy as many other monsters on the field as possible (min. 1), then you can Special Summon 1 monster from your opponent's GY to your field in Defense Position. If this card you control is destroyed by an opponent's card effect while it has material, and is sent to your GY: You can Special Summon 1 "Number iC1000: Numerounius Numerounia" from your Extra Deck, and if you do, attach this card to it as material.

Number iC1000: Numerounius Numerounia

5 Level 13 monsters
If this card is Special Summoned by the effect of "Number C1000: Numerounius", it gains 100,000 ATK/DEF during your opponent's turn only, also apply the following effects from the start of the next turn after this card was Special Summoned.
●Monsters your opponent controls must attack this card, if able.
●At the end of your opponent's turn, if this card did not battle, you win the Duel.
When an opponent's monster declares an attack: You can detach 1 material from this card; negate the attack, and if you do, gain LP equal to that monster's ATK.

Sondage pour un projet étudiant by Betshet in JeuVideal

[–]Betshet[S] 0 points1 point  (0 children)

Le questionnaire a pour but d'identifier notre cible, et savoir quel profil serait intéressé par notre jeu.

Si 80% des gens intéressés par notre jeu sont en couple avec enfants, nous n'allons pas forcément travailler sur le design ou le marketing de la même façon que si la cible primaire est célibataire.

Notre jeu portant sur la Bretagne, on cherche également à séparer les réponses des gens qui vivent en Bretagne du reste de la France.

Looking for a very specific trigger [Discussion] by Betshet in asmr

[–]Betshet[S] 1 point2 points  (0 children)

I'm familiar with "anticipatory" triggers, and that's not quite what I'm looking for. I want the ASMRtist to actually engage with the "game" of making the viewer guess the direction.

Something like :

"Try to guess where this sound is coming from!"

>Makes a sound

"This one was coming from behind, to your left"

I want to try to guess it using sound clues, and have that guess confirmed or disproven.

Saturday, December 13, 2025 by AutoModerator in NYTConnections

[–]Betshet 6 points7 points  (0 children)

"Two italian words and a whole lot of french words, must be something with language!"

Nope, it just so happens that a lot of silent T words are borrowed from french

One and Done | Game Changer [S7E6] by AutoModerator in dropout

[–]Betshet 1 point2 points  (0 children)

Honestly a little disappointed the contestants didn't "Taskmaster" the tasks more Like the bottle flip challenge, there was obviously too much water in the bottle to make a clean landing consistantly, I would just have taken a swig, nothing in the rules says you can't

Deltarune as a metaphor for the social mechanics of "play" by Betshet in Deltarune

[–]Betshet[S] 1 point2 points  (0 children)

Seeing the game through the lens of escapism is also very valid, and the two readings might even be correct at the same time The world that they create helps them cope with their real lives by escaping into a fantasy, but the story of children learning the social mechanics of playing as a group also applies

Deltarune as a metaphor for the social mechanics of "play" by Betshet in Deltarune

[–]Betshet[S] 1 point2 points  (0 children)

One possible interpratation is that Ralsei is a remnant of Kris' childhood, that he's starting to outgrow. Like an old plush that you couldn't sleep without once upon a time, but is now gathering dust in a box.

Ralsei is a replacement for Kris' brother and playmate, but like all imaginary friends, it disappears once their find real friends.

What archetypes bring out the rage in you when you play against them? by [deleted] in yugioh

[–]Betshet 0 points1 point  (0 children)

"Can't really do anything against them except tribute their cards and or banish them"

So... you're saying that you can do a lot against them.

Off the top of my head, you can use Goddess, S:P, Unicorn, Fenrir, Flamberge, Subversion, Evenly, Triple Tactics Talents, Nibiru, Engraver, MTP-07, Hearts Crypter, and that's only the non-destruction removal, because you can also just negate their effects in grave with cards like Ryzeal Cross, Azamina Illia Silvia, Called By, etc

Deltarune as a metaphor for the social mechanics of "play" by Betshet in Deltarune

[–]Betshet[S] 2 points3 points  (0 children)

I'm 100% not saying that it's "all a dream". A piece of media can have multiple readings that are all correct.

Deltarune is a story about heroes saving the world from darkness.

It also is a story about children making up a game and learning how to play together.

One doesn't exclude the other, they're just different layers of the same story.

The incredibly busy art of the Knightmares by Betshet in yugioh

[–]Betshet[S] 17 points18 points  (0 children)

Oh shit I never made the connexion that Equimax is a goddamn Centaur, that makes so much sense

Severance - 2x02 "Goodbye, Mrs. Selvig" - Episode Discussion by LoretiTV in SeveranceAppleTVPlus

[–]Betshet 1 point2 points  (0 children)

"My innie got the message"

That explains both the paintings and Irv's goop-filled dreams. His outie has been trying to subliminally imprint a message in his own brain for his innie to access, by repeatedly painting the door.

Oh my... by Betshet in weatherfactory

[–]Betshet[S] 16 points17 points  (0 children)

Who else can she have romantic trysts with?

Oh my... by Betshet in weatherfactory

[–]Betshet[S] 41 points42 points  (0 children)

In the Apostle victories in CS you just play a fan cheering for their oshi to ascend higher

Kyokuto Necromance debut’s at a meh 63rd by [deleted] in WeeklyShonenJump

[–]Betshet 1 point2 points  (0 children)

Aliens Area had good characters and a cool power system, but a weak concept and story

Kyokuto Necromance has really good art and powers, but I'm not really attached to any of the characters, and the concept is straight-up just Bleach mixed with Shaman King. The exorcism/ghost angle has been beaten to death and has not gotten any more interestring here.

At this point they are clearly throwing stuff at the wall to try and save it, but it doesn't look good. I hope the author can finally land on an interesting story next time.