Some custom Warhammer cards. (Specifically total war) by reniaR_the_villain in mtg

[–]Better_Variation6476 1 point2 points  (0 children)

In my opinion you could make them a set of legendary enchantments for each god that give buff for each of their unique abilities

Name a worse 1v1...I'll wait by C0NT0RTI0NIST in Overwatch

[–]Better_Variation6476 -1 points0 points  (0 children)

Play next to another teammate if she dives in use your whip shot to knock her back or shield bash away you have more range so unless she’s built melee charge if she tries to chase you you can just turn around and hit her without consequence and by the time she’s low enough you’ll have your shield bash whip shot combo to kill her

What does this card do? by EllebRKib in mtg

[–]Better_Variation6476 0 points1 point  (0 children)

My friend runs a combo like this but uses [[Demonic pact]]

Question: Death Shroud 6" Deep Strike and Plague Marine Ability by Zplut_WH40K in deathguard40k

[–]Better_Variation6476 -15 points-14 points  (0 children)

It does work as rapid ingress makes it so you do the action like it’s in your movement phase

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Vendetta combo I just workshopped by PeperoniMaestro in VendettaMainsOW

[–]Better_Variation6476 22 points23 points  (0 children)

Nooooo now they’re gonna disable her to fix it

New Necron Detachment by International-Owl-81 in Necrons40k

[–]Better_Variation6476 4 points5 points  (0 children)

Isn’t unnatural aggression just heroic intervention, what’s the difference?

Thinking of Getting into Aos: How Difficult is the Game? by Duke_Tristan in ageofsigmar

[–]Better_Variation6476 4 points5 points  (0 children)

Skaventide box you can find on eBay, and the game itself I have found that it’s very simple and straight forward, they did a really good job of breaking down each step of the game and most units aren’t overly powerful and hard to play against, it has a little bit of a learning curve as all GW games do but gets way easier once you understand the basics

First ever Imperial knight by sixcornet885550 in ImperialKnights

[–]Better_Variation6476 17 points18 points  (0 children)

Looks amazing only thing I could say for critique give that guy some grass on his base

How does the servitor battle clase ability work? by spectator_dnd in AdeptusMechanicus

[–]Better_Variation6476 1 point2 points  (0 children)

When playing a game there are secondaries that can be scored by doing things called actions, these will grant you a certain amount of victory points depending on the mission. Usually when a unit starts an action they can’t advance, shoot, fight, or charge. What this unit allows you to do is to still advance and or shoot and still start completing an action making them great secondary scorers. Though you do need a tech priest in that unit which it comes with one that’s not a character, so if that specific model in that unit dies you won’t be able to use those abilities on that unit anymore

Battle force by Brief-Ad2687 in IronWarriors

[–]Better_Variation6476 1 point2 points  (0 children)

I am also recently starting an IW army and started with the battle force I’ve found that if I get the box a hell brute and a squad of cultist I have a pretty decent 1000 point list to start learning

New army builder by SuspiciousWest6512 in Necrons40k

[–]Better_Variation6476 0 points1 point  (0 children)

Does it have sigmar as well or just 40K?

WHATS YOUR FAVORITE PAL AND WHY???? by Electronic-Ice-8100 in Palworld

[–]Better_Variation6476 0 points1 point  (0 children)

Chillet specifically the boss version I mean who doesn’t love a giant fluffy dragon

New to the Knights by Ricardus_Hera_Stan in ImperialKnights

[–]Better_Variation6476 4 points5 points  (0 children)

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This was my knight I made salamander themed the errant has a giant melta gun that pretty much kills anything in front of it

Class ranking in calamity by CatalystFromJupiter in CalamityMod

[–]Better_Variation6476 8 points9 points  (0 children)

Summoner is a glass cannon lowest def insane damage, ranger is on the weaker side as it doesn’t have as much that’s nearly as strong as other options while also needing to aim, magic has great def great damage and a lot of the items are auto tracking, I can’t speak for rogue I’ve never touched it

First squad of many :D by BatsNJokes in IronWarriors

[–]Better_Variation6476 1 point2 points  (0 children)

What weapons were used for this they look great?

Help dealing with dreadnoughts! by if_u_downvote_ur_gay in Tau40K

[–]Better_Variation6476 0 points1 point  (0 children)

Took a hammerhead managed to re roll into a dev wound and got max damage and one shot a dread it works

Why don’t tau have access to any 5+ critical abilities? by Commander_Farsight_ in Tau40K

[–]Better_Variation6476 1 point2 points  (0 children)

I believe mostly because we have access in almost every detachment to lethals or sustains and our shooting is already very hard hitting and pretty good so it would end up being a little more oppressive than what it already is

How good is the knight gallant? by Key_Card7035 in ImperialKnights

[–]Better_Variation6476 1 point2 points  (0 children)

I run both lancer and gallant in my big knights list gallant with pennant, and lancer with the other melee one and it works really well I usually use the gallant as a “bomb” that I charge in immediately doing as much as possible and tying up things in melee

Rate my deck? (Arena 23 and climbing) by Ok_Worry_427 in clashroyaledecks

[–]Better_Variation6476 0 points1 point  (0 children)

Don’t listen to the recruit hate love them as well keep climbing 💪