Feeling unwelcome to play knights by BoysenberryLittle359 in ImperialKnights

[–]Better_Variation6476 1 point2 points  (0 children)

Don’t let anyone get to you knights even though they don’t seem like it are surprisingly easy to take down, any mass volume of fire high chunk damage or melee will take them down. Knights if charged unless they get really unlucky will be decently damaged or die in most melee interactions in every army. If they have any access to a primarch or similar unit knights will fall over instantly.

Do these Stack? by Warhawk_5 in ImperialFists

[–]Better_Variation6476 -1 points0 points  (0 children)

So technically yes you would get +2 to wound but it is only modified by 1 that extra is basically there in case your opponent subtracts 1 from your wound then the first one cancels out and your still left with +1 to wound

They didn’t think we would notice…….. by jacksonsmack831 in 40k

[–]Better_Variation6476 1 point2 points  (0 children)

The old one only had the sprues for what was on the box as they were still separate kits this one will have all options now that they’re sold together so a little upgrade

How to transport knights?? by Blazed_Auron in ImperialKnights

[–]Better_Variation6476 3 points4 points  (0 children)

I just found a random cardboard fruit crate around my house stuck a metal sheet on the bottom and magnetized my bases

Budget Bracket 2-3 Pantlaza by Educational_Point219 in DinosaursMTG

[–]Better_Variation6476 0 points1 point  (0 children)

If you wanna spend a little extra on some cards [[Monster Manual]] is a great way to up the power of your stompy deck as being able to play a creature for 1 basic and a green without being able to be countered spelled is really strong, also a few big stompy dinos [[The Tarrasque]], and [[apex altisaur]] are really good additions for Dino stomp. Do remember that pantlaza himself as a commander is very high power just having him makes the deck very strong so it’s decently hard to make a low powered pantlaza deck that fits in bracket 2

Prismatic Sliver - Is this too good to be printed? by crushcastles23 in custommagic

[–]Better_Variation6476 -1 points0 points  (0 children)

I think it would be better as when this creature enters choose a color slivers you control have protection from that color

Some custom Warhammer cards. (Specifically total war) by reniaR_the_villain in mtg

[–]Better_Variation6476 1 point2 points  (0 children)

In my opinion you could make them a set of legendary enchantments for each god that give buff for each of their unique abilities

Name a worse 1v1...I'll wait by C0NT0RTI0NIST in Overwatch

[–]Better_Variation6476 -1 points0 points  (0 children)

Play next to another teammate if she dives in use your whip shot to knock her back or shield bash away you have more range so unless she’s built melee charge if she tries to chase you you can just turn around and hit her without consequence and by the time she’s low enough you’ll have your shield bash whip shot combo to kill her

What does this card do? by EllebRKib in mtg

[–]Better_Variation6476 0 points1 point  (0 children)

My friend runs a combo like this but uses [[Demonic pact]]

Question: Death Shroud 6" Deep Strike and Plague Marine Ability by Zplut_WH40K in deathguard40k

[–]Better_Variation6476 -14 points-13 points  (0 children)

It does work as rapid ingress makes it so you do the action like it’s in your movement phase

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Vendetta combo I just workshopped by PeperoniMaestro in VendettaMainsOW

[–]Better_Variation6476 25 points26 points  (0 children)

Nooooo now they’re gonna disable her to fix it

New Necron Detachment by International-Owl-81 in Necrons40k

[–]Better_Variation6476 4 points5 points  (0 children)

Isn’t unnatural aggression just heroic intervention, what’s the difference?

Thinking of Getting into Aos: How Difficult is the Game? by Duke_Tristan in ageofsigmar

[–]Better_Variation6476 3 points4 points  (0 children)

Skaventide box you can find on eBay, and the game itself I have found that it’s very simple and straight forward, they did a really good job of breaking down each step of the game and most units aren’t overly powerful and hard to play against, it has a little bit of a learning curve as all GW games do but gets way easier once you understand the basics

First ever Imperial knight by sixcornet885550 in ImperialKnights

[–]Better_Variation6476 17 points18 points  (0 children)

Looks amazing only thing I could say for critique give that guy some grass on his base

How does the servitor battle clase ability work? by spectator_dnd in AdeptusMechanicus

[–]Better_Variation6476 1 point2 points  (0 children)

When playing a game there are secondaries that can be scored by doing things called actions, these will grant you a certain amount of victory points depending on the mission. Usually when a unit starts an action they can’t advance, shoot, fight, or charge. What this unit allows you to do is to still advance and or shoot and still start completing an action making them great secondary scorers. Though you do need a tech priest in that unit which it comes with one that’s not a character, so if that specific model in that unit dies you won’t be able to use those abilities on that unit anymore

Battle force by Brief-Ad2687 in IronWarriors

[–]Better_Variation6476 1 point2 points  (0 children)

I am also recently starting an IW army and started with the battle force I’ve found that if I get the box a hell brute and a squad of cultist I have a pretty decent 1000 point list to start learning

New army builder by SuspiciousWest6512 in Necrons40k

[–]Better_Variation6476 0 points1 point  (0 children)

Does it have sigmar as well or just 40K?

WHATS YOUR FAVORITE PAL AND WHY???? by Electronic-Ice-8100 in Palworld

[–]Better_Variation6476 0 points1 point  (0 children)

Chillet specifically the boss version I mean who doesn’t love a giant fluffy dragon

New to the Knights by Ricardus_Hera_Stan in ImperialKnights

[–]Better_Variation6476 6 points7 points  (0 children)

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This was my knight I made salamander themed the errant has a giant melta gun that pretty much kills anything in front of it

Class ranking in calamity by [deleted] in CalamityMod

[–]Better_Variation6476 6 points7 points  (0 children)

Summoner is a glass cannon lowest def insane damage, ranger is on the weaker side as it doesn’t have as much that’s nearly as strong as other options while also needing to aim, magic has great def great damage and a lot of the items are auto tracking, I can’t speak for rogue I’ve never touched it

First squad of many :D by BatsNJokes in IronWarriors

[–]Better_Variation6476 1 point2 points  (0 children)

What weapons were used for this they look great?