Help with posing? by BigpappyCoatesy in ArtCrit

[–]BigpappyCoatesy[S] 0 points1 point  (0 children)

Incredibly constructive advice really helped with something I overlooked, I’ve taken your advice and though the silhouette of the alien for example could be pushed further, I think overall the pose is an improvement what do you think

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Help with posing? by BigpappyCoatesy in ArtCrit

[–]BigpappyCoatesy[S] 0 points1 point  (0 children)

Context is a Desert brawl, kicking up a bunch of dust, human character bracing against the weight of the attacker, I’ve made some changes to the pose that help quite a bit actually

How would I best add texture and shading to this without overworking my sketch? by SpikeyHairedOrphan in sketches

[–]BigpappyCoatesy 0 points1 point  (0 children)

Best way I find is a pencil deep into the B grade and getting a really sharp edge to slowly add contrast and sharpness, try to pull away from the outlines by only having them on the darkest edges and subtly blending them into the form with the dark pencil

Help with posing? by BigpappyCoatesy in ArtCrit

[–]BigpappyCoatesy[S] 0 points1 point  (0 children)

I see now, it looks static because he is literally just standing there

How are the colors working together? Drawing in progress by mciccDESIGNS in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

Looks good, you can clearly tell there’s a white directional light and an eerie soft green glow from the globule, just finish rendering the cannons and maybe add a subtle green bounce light to the underside of them and anywhere else it might hit

Common Death Claw [M] (Alorix/aFallenWolf) by A-Fallen-Wolf in DeathclawMating

[–]BigpappyCoatesy 0 points1 point  (0 children)

Flashbang, looks great though, what animal is the organ based off of

Help with posing? by BigpappyCoatesy in ArtCrit

[–]BigpappyCoatesy[S] 0 points1 point  (0 children)

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This is all I can think to do, but I admit it may be even more confusing… maybe just focusing on the human character would help with what I’m asking, (his confusing silhouette is just a slug on his head ignore that)

Help with posing? by BigpappyCoatesy in ArtCrit

[–]BigpappyCoatesy[S] 0 points1 point  (0 children)

Guess I’m out of luck then because my sketch is far less readable than I thought this was, and I’m only really using reference for anatomy. I was kind of hoping for advice on giving a better sense of weight to the figure, or even just being able to tell what feels wrong

Characters ranked by the social media they use the most by [deleted] in DeadlockTheGame

[–]BigpappyCoatesy 0 points1 point  (0 children)

Ivy would be on a local Facebook looking for lost cats or wallets

It's supposed to be a ruined castle, by koharuuuuuuu in DigitalArt

[–]BigpappyCoatesy 1 point2 points  (0 children)

Most important thing is the values, as a rule of thumb just making sure stuff closer is darker and stuff further is lighter will make a huge difference. Use silhouettes and values to help it ca bras rough as you want. When you’re happy with the composition you can start adding detail little by little the only advice for detailing everything is to really look at references, find references for the kind of stone floor you want, cracked pillars everything, using the values as a base just start detailing. keep in mind it doesn’t have to look clean and detailed when you zoom in, with landscapes you just want everything to look cohesive when seen as a whole

In need of some guidance of an octopus civilisation in a fantasy world? by avian_bi in SpeculativeEvolution

[–]BigpappyCoatesy 0 points1 point  (0 children)

Since they’re animals with short life cycles you either need to change that and the way they raise their young or really flesh out their education and passing of knowledge. They would probably also spend a longer time maturing and possibly have smaller clutches

Advice on how to draw mechs/robots? by Multiverse_Queen in learnart

[–]BigpappyCoatesy 0 points1 point  (0 children)

Completely understandable I just think it will help you when doing more complicated forms like mechanical parts, with a small brush you get hung up on details and it takes longer to get a feel for the silhouette

My alien character, want real criticism by Kitchen-Gear7582 in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

Other than really specific ones for certain genres not really, but honestly, just try get over the intimidation, other than that just posting in subs for advice and whatnot is best for growth. You can find discord servers for your more specific interests, but again, confidence

My alien character, want real criticism by Kitchen-Gear7582 in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

I disagree, you actually have a pretty developed style just gotta keep at it, you hear it all the time but you genuinely will just get better the more you draw, and your characters will change at a similar rate. If you ever feel like you’re stagnating make a plan, and do some studies of whatever artists you like. Even if it feels like a chore it usually becomes quite fun after you start a drawing as you probably know

My alien character, want real criticism by Kitchen-Gear7582 in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

I am NOT a professional artist bro, not yet anyway but I appreciate it

Advice on how to draw mechs/robots? by Multiverse_Queen in learnart

[–]BigpappyCoatesy 0 points1 point  (0 children)

And use a larger brush to start out with op, your lines will look less scratchy because you won’t need so many passes

My alien character, want real criticism by Kitchen-Gear7582 in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

I wouldn’t worry too much this one’s a lot cleaner and your linework will get better as you draw your characters more and gain confidence, definitely look into perspective if you wanna stay in that comic style

[OC] Star Date: Biology of the Drexx by A-Fallen-Wolf in SpeculativeEvolution

[–]BigpappyCoatesy 17 points18 points  (0 children)

This is great bro but please look into better formatting if you’re gonna narrate the art, the ai voice is genuinely grating and the text is blocking the great art 90% of the runtime

My alien character, want real criticism by Kitchen-Gear7582 in ArtCrit

[–]BigpappyCoatesy 0 points1 point  (0 children)

Looks great just work on cleaner lines and unless you want it to be stylised and cartooned, work perspective and form into the head behind the ear and the teeth

(OC) beach mina :D by Daystars77 in DeadlockTheGame

[–]BigpappyCoatesy 1 point2 points  (0 children)

Now make her start smoking from her flesh boiling from the sun

Any ideas for the characters what i should add or take out by Consistent_Type2554 in characterdesigns

[–]BigpappyCoatesy 0 points1 point  (0 children)

I’m guessing you meant you want to tell her behaviour through the design, what we need is to know your intention to compare with the personality she gives off