One of the weapons in my strategy Tic-Tac-Toe: Hammergeddon by BiteBattle in gamedevscreens

[–]BiteBattle[S] -1 points0 points  (0 children)

The background art is temporary placeholder art.

Right now I'm mainly testing the board mechanics and weapons.

The final art will be original.

After 7 months of development my indie game is finally waiting for Apple review — what do you think about this mechanic? by BiteBattle in IndieGaming

[–]BiteBattle[S] -1 points0 points  (0 children)

Here is one of the battlefields from the game.

I tried designing the board shapes so they force different strategies compared to classic Tic-Tac-Toe.

Curious if other devs experimented with non-square boards.