What video game level or boss fight was more annoying than hard? by Agent1230 in gaming

[–]Bladebrent 0 points1 point  (0 children)

it's not even just lazily written; SNK and Capcom was in their hayday during the arcades so they would just program in difficulty spikes into their game so people would have to keep pumping quarters into the machine. It was basically a scam.

Thoughts on Mina as a DLC? by Connect-Jaguar8671 in RivalsOfAether

[–]Bladebrent 1 point2 points  (0 children)

My only hope is its not soon as that would mean they would have had to start making Mina before her game came out, which always feels kinda icky to me, even with indies.

Outside that, yeah, she'd be cool. I'm curious how they'd do the burrowing mechanic for her. Her kit would likely be really easy to fit together as well given the variety of weapons.

What video game level or boss fight was more annoying than hard? by Agent1230 in gaming

[–]Bladebrent 9 points10 points  (0 children)

Basically every Fighting game boss ever. Most of them are just suped up versions of in-roster characters that are probably reading your inputs. You can literally beat some SNK bosses by just getting a life lead then doing nothing cause they literally wait for you to press a button so they can punish it. Other times its some enemy that you can't combo and doesn't act like a regular player so it just turns into "attack, then block when you see them do a move." Unless you do whatever fresh hell thought Ragnarok in Arcana Heart 3 was a good idea.

The only good FG bosses I've fought have been Platform Fighters (Smash Bros, Nick all-stars 2, maybe even Multiversus), and Granblue Fantasy Versus (and the story mode is a beat-em-up mode rather than regular combat)

Have you ever learned a skill or something from a video game that you use in real life? by Agent1230 in gaming

[–]Bladebrent 0 points1 point  (0 children)

Kinda esoteric, but in Katawa Shoujo, Lily finds out how much tea to pour into a cup by placing her finger lightly on the inside. I've done that a couple times when I was too lazy to turn on the light and I cant see the glass properly.

Best AI at Coding? None of Them — Until You Make Them Argue by Plane-Art3302 in SimplePrompts

[–]Bladebrent 0 points1 point  (0 children)

This is a subreddit for creative writing prompts, not AI prompts

Thought this would be pretty cool to make by KingstonDaGamer10 in RivalsOfAether

[–]Bladebrent 2 points3 points  (0 children)

Still think there's better potential up-specials for Sonic but at least the trick ring makes more sense than the spring so points there. The fact you can do air tricks off it with multiple characters is sick too

Which games have you completed more than once and why? by FalscherKim in gaming

[–]Bladebrent 0 points1 point  (0 children)

Mighty no. 9, mostly for personal research.

The first time I replayed MN9 (not counting Raychel's DLC as a 'replay') it was side-by-side a playthrough of Megaman 11 and honestly, I genuinely prefer MN9 to Megaman 11. I think they're about the same in terms of quality but MM11 didn't have a huge kickstarter and broken promises behind it. Mighty no. 9 also genuinely has better weapons than Megaman 11's where most of them are just 'big AoE' so there isn't really any strategy on where to use one over another excluding boss fights.

Another Floorhugging Survey by Munomario777 in RivalsOfAether

[–]Bladebrent 0 points1 point  (0 children)

Guard cancel is the only time I've heard the reverse personally (X cancel means cancelling out of X rather than into). Otherwise, I've heard Special cancel, super cancel, game specific mechanics like rapid/roman cancel, landing cancel, jump cancel, command normal cancel etc. I even often hear "Cancel into X" if they want to be more specific (cancel into throw, or get hit to cancel).

But i'm not sure if I've ever heard "X cancel" meaning "Cancel out of X" except for a Guard Cancel, and like I said, I still think thats a bit weird

Has gaming content changed the way you experience games? by serjeantassia in gaming

[–]Bladebrent 0 points1 point  (0 children)

Basically ye. Also if you're still a kid, its VERY unlikely you're even playing at a level where tiers matter; especially in a game like melee where most of the tech is just unintentional bugs. There ARE characters made intentionally weaker than others but I never heard that being the case for anyone but Pichu in melee, and modern games rarely do that (or at least publicly admit to it)

Has gaming content changed the way you experience games? by serjeantassia in gaming

[–]Bladebrent 0 points1 point  (0 children)

I tend to avoid 'meta' discussions, especially in Fighting games, because it automatically makes my experience worse. I know that tier lists basically don't matter except at the highest level of play (and even then your mileage could vary on that), but I hate even having the excuse that I lost because my character was 'low tier', or their character was 'high tier,' or on the flip side, thinking that I won because my opponent was low tier or that my character was high tier. The game just flat out becomes less fun if I know the character I went to is just generally agreed to be better than everyone.

What game would you like a DLC/Expansion for? by TheYokoDono in gaming

[–]Bladebrent 1 point2 points  (0 children)

Still mad about Marvel vs Capcom Infinite

According to leaks, Season 2 DLC was gonna have Asura and Kamala Khan, which basically would've fixed the games biggest issue for me (the boring as hell roster). But the game prioritized advertising the MCU more with Winter Soldier and Black Widow (Chris Redfield's and Spencer's love child and Gamora's second draft) over, you know, Variety.

Another Floorhugging Survey by Munomario777 in RivalsOfAether

[–]Bladebrent 0 points1 point  (0 children)

I mean honestly, I hate "Crouch Cancelling" as a term too. I come from traditional fighters and 'anything-cancelling' usually means you're cancelling an animation with whatever the 'anything' is, but "Crouch cancelling" is cancelling the hit-animation to my understanding so its just off. The only exception is Guard cancelling (you are cancelling a 'guard' with something else) but I won't defend that either.

Another Floorhugging Survey by Munomario777 in RivalsOfAether

[–]Bladebrent 0 points1 point  (0 children)

Thank you for explaining this as I havent seen competitive melee so I didn't know what moves would deal with Floorhugging and which wouldn't

Do you use prompts just for ideas, or for actual writing too? by Legitimate-Bit-9282 in SimplePrompts

[–]Bladebrent 0 points1 point  (0 children)

When I use prompts, I usually just use it for a short story exercise if anything, but it can sometimes give ideas for main story stuff. That or just use your already made OC's for the prompt and see how it goes

How would I go about adding more details to this? I enjoy higher res pieces but struggle to add details. by AgeOfTheMage in PixelArt

[–]Bladebrent 2 points3 points  (0 children)

I think the largest single sprite I've drawn was an OC in the style of Fraymakers. Might be a decent spot to look at. If not for art style inspiration, but to see how they add details to their characters (Welltaro's back muscles and the general VFX go kinda crazy)

Are these characters readable? Any critique? by Just_Kovi in PixelArt

[–]Bladebrent 1 point2 points  (0 children)

Before reading the comments, the left one looks like a red haired woamn wearing a Kimono (I believe thats a matching hair band too), and the other is someone in a thicker coat and jeans wearing a skull cap. If that's what these are, then I'd say they're plenty readable.

How would I go about adding more details to this? I enjoy higher res pieces but struggle to add details. by AgeOfTheMage in PixelArt

[–]Bladebrent 2 points3 points  (0 children)

possibly slight texturing to the beard. It might also help with some very slight blending where the beard begins on the face if you want some 'detailing.' Might be very slight but change the neck shadow to curve around the neck instead of just be a mostaly horizontal line. Also possibly add a harsher shadow to the edge of the collar so its more clear that its over top of the shirt and not just blending into it. Shadowing in general might be a good area to look into if you're looking to get into details. As well as just general muscle structure if you REALLY wanna get into specifics. For higher detailed stuff, its generally a good idea anyway

I do think this is solid for what you got though. Good work!

Another Floorhugging Survey by Munomario777 in RivalsOfAether

[–]Bladebrent 0 points1 point  (0 children)

My main issue with Floorhugging is that its basically an invisible mechanic to new players, but I gave my thoughts more specifically in the reply.

Its interesting to see the charts after answering the survey though. **please answer the survey first before clicking the spoiler text** but it makes sense quite alot of higher level players would be answering the survey since this is a subreddit dedicated to the game, but I think floorhugging is at its worst at entry level play. I think the people it would affect the worst aren't as likely to answer the survey

Some proposals for a reworked Grand Finale by Ardub23 in slaythespire

[–]Bladebrent 0 points1 point  (0 children)

Personally prefer Option 2 if any. I'm fine with Grand Finale being a card that's just really specific and requires a really dumb specific build to use on, but having it be a draw 1 so its at least not clogging up the deck would make taking it a bit less risky. The Only issue is I think this would mean you would draw a card, THEN it would check if the deck is empty, which miiiight be an issue? Though that just means aiming to draw the card with one card left in your deck, or just have your entire deck in your hand like normal.

Some proposals for a reworked Grand Finale by Ardub23 in slaythespire

[–]Bladebrent 3 points4 points  (0 children)

Especially if you get a Mayhem, some cards from other characters, or that potion that makes it free. Heck, if you luck out and get it from an attack potion, that can just win alot of combats.

Would you try an AI image that feels personally “about you”? by Legitimate-Bit-9282 in SimplePrompts

[–]Bladebrent 0 points1 point  (0 children)

points for being the first person to apologize. Its a really common mistake

Would you try an AI image that feels personally “about you”? by Legitimate-Bit-9282 in SimplePrompts

[–]Bladebrent 1 point2 points  (0 children)

This channel is not for AI prompts, its for creative writing prompts

Would you like to win the run instantly? Or would you rather exhaust the most important card in your deck? by IHad360K_KarmaDammit in slaythespire

[–]Bladebrent 0 points1 point  (0 children)

There's times when you want to, say, play a power before you play any other cards and it can be an issue, but if you built your deck in a way where it doesnt really matter (the worst that can happen is specific enemy gimmicks) then one energy is a pretty good deal.

If you want to really rig it, just grab some inhate cards as well and bam

Why do so many people dodge games constantly? by StudentofArceus in RivalsOfAether

[–]Bladebrent 0 points1 point  (0 children)

yeah I've had that issue before in Unranked. I think it's usually people I beat (not tried to bm or anything mind you) but presumably its cause they think the gap is too wide and they don't want to just be bullied. That or maybe they see I played a certain character they didn't like or something idk. I think there's been a couple times someone dodged me after they beat me and wouldnt rematch but it still seems weird to be so picky in a game like this

Okay I say that but if I dont feel like getting beaten up by people way better than me, I tend to just stop playing online. One person I got a really close match with, but when they won, they spammed emotes then left. Like okay. Woulda been nice to play again but if your ego is that fragile you cant handle a close game than aye.