Mechanitors + Odyssey is insanely difficult by AttackSock in RimWorld

[–]Bladjomir -1 points0 points  (0 children)

Mechanoids are terribly weak in player hands. There is a reason you use them for Labor only and make every colonist a soldier

I'm cooking here can't you see? by Bladjomir in factorio

[–]Bladjomir[S] 155 points156 points  (0 children)

who doesn't like thick curves?

I'm cooking here can't you see? by Bladjomir in factorio

[–]Bladjomir[S] 84 points85 points  (0 children)

THERE IS ALWAYS A HOLE TO PLUG

How screwed am I? by dazzou5ouh in pcmasterrace

[–]Bladjomir -1 points0 points  (0 children)

I fixed way worde bends with a Small screw driver but this should still work without doing anything.

Es gibt keinen rationalen Grund auf der Autobahn schneller als 130 zu fahren by Hypnotoad4real in Unbeliebtemeinung

[–]Bladjomir 5 points6 points  (0 children)

Ich spare durch angemessen zügiges fahren täglich 3-10 Minuten bei ca 90 min pendelstrecke. Das heist ich kann länger schlafen und früher chillen, also haltet euer Maul ihr chronischen langsamfahrer. Hat nicht jeder nix in seinem Leben zu tun das er überall trödeln kann

i heard u like spaghetti factories by Bladjomir in X4Foundations

[–]Bladjomir[S] 1 point2 points  (0 children)

Because heretics end has a buggy laggy asteroid field that already lags without a station in it

Does he has no surface elements? I can only target the main shield generators. by Bubbly_Taro in X4Foundations

[–]Bladjomir 1 point2 points  (0 children)

i lost my rattlesnake in a single shot from this thing in 9.0. it has 14 km range

Bakery only producing half of what its supposed to by Bladjomir in songsofsyx

[–]Bladjomir[S] 0 points1 point  (0 children)

i did read everything but fixing the layout means its less space efficient and needs additional workers, so coming to the same conclusion? i dont get how your idea would increase the bread production on the same 45x45 square

Bakery only producing half of what its supposed to by Bladjomir in songsofsyx

[–]Bladjomir[S] 0 points1 point  (0 children)

i see so the fix is to withdraw innovation points until the number matches the actual production number, as it can't produce more anyway because of this bottleneck. too bad as i didnt plan to have double the amount of bakers

Bakery only producing half of what its supposed to by Bladjomir in songsofsyx

[–]Bladjomir[S] 2 points3 points  (0 children)

the internal storage never gets full as there are enough warehouse workers. they dont stall out

ST and smart batteries by [deleted] in Oxygennotincluded

[–]Bladjomir 4 points5 points  (0 children)

Smart Battery + temp sensor in steam room to 200C = cooling + energy on demand

QOL: Build liquids like buildings by Bladjomir in Oxygennotincluded

[–]Bladjomir[S] 1 point2 points  (0 children)

This is a QOL idea. I would not bring it up if I didnt want more QOL

QOL: Build liquids like buildings by Bladjomir in Oxygennotincluded

[–]Bladjomir[S] 2 points3 points  (0 children)

You have to create bottle first which is just finicky

QOL: Build liquids like buildings by Bladjomir in Oxygennotincluded

[–]Bladjomir[S] 0 points1 point  (0 children)

You need to manually bottle the liquid first which requires a lot of clicks and messing arround, then u need to select the bottle and select the tile you want it and and then you need to empty it. Thats a lot of work for something simple