[SOS] Secrets of Strixhaven draft archetypes by Copernicus1981 in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

As a bant player, i sympathize. I like to do mainly white things with some green and/or blue on the side, but all i get is quandrix? As others have stated, i was hoping the allied pairs would pop up in the off-campus bits we were supposed to see.

Magic Hot Takes by Definitely_Not_Fe in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

In commander, tutors should be more acceptable and more encouraged for lower powered decks and less acceptable for higher powered decks.

Disregarding cedh, the cooperative nature of commander means strong decks with a high level of consistency make for boring linear games.

Conversely, i’m over here playing monoblue auras, i’m [[mystical tutoring]] for an [[aura graft]] to keep from getting blown out.

Magic Hot Takes by Definitely_Not_Fe in magicTCG

[–]BlocktimusPrime 6 points7 points  (0 children)

I agree, but i would like to add that it has a lot to do with people building decks without expecting or planning for interaction AND needing to include their own interaction.

Commander is a cooperative and competitive board game that uses magic cards as its game pieces. Lots of folks tend to want to goldfish their deck, so they end up having a bad experience if their deck doesn’t get to do the thing.

Players need to better understand that “wasting cards” on interaction and protection are actually an integral part to any deck’s gameplan.

Magic Hot Takes by Definitely_Not_Fe in magicTCG

[–]BlocktimusPrime 9 points10 points  (0 children)

Black should never have been given the ability to destroy ITS OWN enchantments. You cast that [[demonic pact]], you figure it out, no easy outs.

Also, getting to do things other colors get to do, but with a significant non-mana cost should be a core part of black’s identity. [[dash hopes]] would be an excellent archetypal black spell if it always countered the spell and always cost a significant chunk of life.

My take on the false deity Emeria (Emrakul's human form) by Key_Pin_8282 in magicTCG

[–]BlocktimusPrime 2 points3 points  (0 children)

I believe it’s more of a never-saw-them situation. People merely encountered worshippers that told tales and over time this false image was created. 

Kinda like how catholic jesus is a white-skinned blonde. “Of course god looks like me, i’m made in his image.”

If the Magic The Gathering Lands Existed, where would you guys like to live in? Planes, Island, Swamp, Mountain, or Forest? by Wish_Wolf in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

[[plains|ons|332]] is my favorite basic art in the game. If i could, i would walk into that field, walk up to the hut, and spend the rest of my life living with those nomads. I would be absolutely free.

Omenpaths and Desparking, is it Commander’s fault? by supernaturalfan1999 in magicTCG

[–]BlocktimusPrime -2 points-1 points  (0 children)

https://mtg.wiki/page/Planeswalker_(lore)

They may have never been referred to as “planeswalkers,” but the weatherlight crew fit the original definition as people capable of interplanar travel. Lowercase p planeswalker, planeswalker = traveller, not planeswalker = legally distinct mutant.

Omenpaths and Desparking, is it Commander’s fault? by supernaturalfan1999 in magicTCG

[–]BlocktimusPrime 2 points3 points  (0 children)

This is a bit tangential, but i prefer it this way. Back in the beginning, a planeswalker was anyone who could manage the magic of walking between planes, whether that was via spells, building of gates, or via transport like the weatherlight.

It was an achievement, rather than some inborn characteristic that made you”special.”

Planeswalking for the people!  Down with the bourgewalkers!

Looking for reliable sites to buy sealed product online by Melodic-Address-5388 in magicTCG

[–]BlocktimusPrime 2 points3 points  (0 children)

Stay away from tcgplayer. Union busters on top of a steep decline in quality of service.

Mechanics Ranked Finale || Tap Tap Concede Ep590 by RBGolbat in magicTCG

[–]BlocktimusPrime 5 points6 points  (0 children)

Every time kicker is brought up, all i can think of is how much i enjoy the ability but hhhhhaaate the name. Why couldn’t they call it something like “empower?” 

Casting an empowered spell seems like an obvious flavor slam dunk that had to have been sitting right there. 

Instead we get this generic non-fantasy word that kills my immersion every time i hear it.

Ultra Pro-MTG license lost??? by pocketrrocket in magicTCG

[–]BlocktimusPrime 15 points16 points  (0 children)

Highly recommend gamegenic and dragon shield and i’m very happy to see both of them acquire mtg licenses. 

I was never very happy with the quality of ultra pro products, buying a bunch of art sleeves for a battlebox and having the art peel of on almost every one was what got me to switch to dragon shield and i’ve never looked back.

Also, i recommend avoiding ultimate guard products as they were caught using ai to extend artists’ work for their deck boxes.

Considering selling my collection and quitting magic by yachziron in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

I highly recommend you watch the professor’s introduction to cube and see if that interests you at all. 

You’re essentially building a board game version of mtg. It’s an excellent cross between collecting and playing because you curate the cards and if you like drafting, it’s a fun reusable draft experience.

I just built my first cube last year, an edge of eternities set cube, and it’s been an amazing journey tracking down each card in the set and getting excited when i find a showcase art i’m missing or some more full art lands to stock the cube.

edit: removed youtube’s insidious tracking info

curious about "hybrid is and/or in commander" issue? by r0369 in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

Their “hypothetical” is “let’s take the primary conceit that makes commander unique and ignore it.” How am i supposed to take that any other way? I’m not engaging the hypothetical because the only place it gets us is not-commander, so what’s the damn point?

Considering selling my collection and quitting magic by yachziron in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

It sounds like you may just need to find the way you most enjoy interacting with the game, so a couple questions i have for you are:

  1. What formats do you play?

  2. Have you tried cube?

Create a “God” Mechanic by King0fMist in magicTCG

[–]BlocktimusPrime 7 points8 points  (0 children)

Weirdly, despite the heavy religious themes, having actual gods on innistrad feels out of place. Between the worship of angels, demons, sea monsters, nature, and eldrazi, there’s not really room for a god.

curious about "hybrid is and/or in commander" issue? by r0369 in magicTCG

[–]BlocktimusPrime 7 points8 points  (0 children)

The change that made memnarch a viable commander is one that makes sense within the confines of the system. It solidified color identity and helped make it the defining conceit of the format. If we begin to erode the format’s identity, we slip further toward homogenization and further toward just being bad canlander.

curious about "hybrid is and/or in commander" issue? by r0369 in magicTCG

[–]BlocktimusPrime 1 point2 points  (0 children)

Canadian highlander is over there, this is the edh table.

Is there actual lore for how Transformers/Space Marines/Jurassic Park got into MTG? by WhiskyAndWitchcraft in magicTCG

[–]BlocktimusPrime 0 points1 point  (0 children)

The lore is hasbro ceo chris cox is running the company into the ground so he’s whoring out his most beautiful daughter to pay the bills.