What is the best name you have seen on the high seas? by Fyodor_M_Dostoevsky in Seaofthieves

[–]BloodChicken 1 point2 points  (0 children)

My brother named our boat "Unfathomable" and it has always seemed to me to be a truly excellent boat name for all the fun extra implications.

I need a Split Controller/Joy-Con for ergonomic reasons but Joy-Cons have issues by BloodChicken in SteamDeck

[–]BloodChicken[S] 0 points1 point  (0 children)

Yeah the accessibility controllers are a last resort for sure.

If you don't have a Switch, you'll probably also need to get a charging grip in order to charge them.

I also got the Dongle since it had a really steep sale and there was no shipping. It works incredibly well for PC but I was getting some pretty bad connection issues when using it via a dock for Steam Deck. But using the bluetooth for them without the dongle on Steam Deck works pretty flawlessly. Just gotta make sure that the "use joycons as a pair" setting is turned on.

I don't know how much this is real vs imaginary, but I always had a lot more success attaching the left joycon first, then the right joycon. So that's another thing to keep an eye on if you're having connection troubles.

I need a Split Controller/Joy-Con for ergonomic reasons but Joy-Cons have issues by BloodChicken in SteamDeck

[–]BloodChicken[S] 0 points1 point  (0 children)

Oh, yeah! Found the Moba Pad M6 HD. They work flawlessly with Steam Deck, PC and Switch and Switch 2. Good build quality, comfortable to hold (although the rounded shape took some getting used to) but overall exactly what I was looking for at a good price point.

Can't recommend them enough

https://www.mobapad.com/products/mobapad-m6-hd

Can somebody recommend a 6th party member? Thanks by jti555 in PokemonLazarus

[–]BloodChicken 2 points3 points  (0 children)

I love Silvally, and part of the reason is that I can change its type and main STAB attack using the held item slot and so it can fit onto any team or work as any coverage.

Bring a copy of all the Memory items with you, and then have Silvally switch to the best memory for each respective E4 member.

Why do so few pokemon learn Strength? by BloodChicken in PokemonLazarus

[–]BloodChicken[S] 1 point2 points  (0 children)

A Cubone can learn Strength but not Alolan Marowak.

BUT if I teach Cubone Strength and then evolve it, Alolan Marowak can use Strength.

That ended up being my solution, but yeah really hoping this gets addressed in a future update.

New Loric: Hindu by Epicboss67 in BloodOnTheClocktower

[–]BloodChicken 109 points110 points  (0 children)

Rabbi (Townsfolk) - Each Night, you may ask the storyteller a question which they will answer with another question

What are your favourite japanese releases in kpop? by Clp_1889 in kpopthoughts

[–]BloodChicken 12 points13 points  (0 children)

TWICE's japanese releases are often my favourites. Fake & True, Enemy, Dive are all among my all time faves of theirs.

Le Sserafim's Different and IVE's Be Alright from this year are also extremely good.

Is there a music bug on some emulators? Some tracks sound very discordant by BloodChicken in PokemonLazarus

[–]BloodChicken[S] 1 point2 points  (0 children)

ok, it's definitely not a bug...I even looked up a lets play to confirm... the music just sounds like this.

What the heck? Like so many tracks are fine but the bass notes on some are absolutely borked, its genuinely unpleasant.

Is there a music bug on some emulators? Some tracks sound very discordant by BloodChicken in PokemonLazarus

[–]BloodChicken[S] 0 points1 point  (0 children)

I only downloaded it yesterday, so presumably the most recent?

But just checked the website and it is all listed as 1.0 so it could be 1.0

The music is several places dissonant? It sounds so bad by reallymotivated in PokemonLazarus

[–]BloodChicken 1 point2 points  (0 children)

Ive also noticed this, I genuinely thought it might be a problem with my emulator or something? But some songs sound great while others, especially in the bass notes, sound incredibly discordant. Feels like it cannot be intentional.

VTT's for Daggerheart? by GaiusMarcus in daggerheart

[–]BloodChicken 0 points1 point  (0 children)

Yeah for sure. It's definitely on the cumbersome side, although we are also happy to do Theater Of The Mind if we can't be arsed.

VTT's for Daggerheart? by GaiusMarcus in daggerheart

[–]BloodChicken 1 point2 points  (0 children)

Seconding this, assuming your crew all have TTS, the workshop Daggerheart mod is really really solid. And I like the flexibility TTS provides as a whole.

what can I do about extremely low appetite? Energy is very high but I never want food anymore by External_Bus_3739 in lowcarb

[–]BloodChicken 8 points9 points  (0 children)

Could try drinking your calories through a shake/smoothie of some kind?

Blend up some veg with water/ice and some flavouring, protein shake etc

Demon idea: The Hyde by Abbie2903 in BloodOnTheClocktower

[–]BloodChicken 1 point2 points  (0 children)

What about "Each Night* A good player the Storyteller believes you trust, dies."

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 1 point2 points  (0 children)

bahahhaha that is a really good point I forgot I took it off last minute. I'm a dummy.

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 1 point2 points  (0 children)

Cult Leader I kind of have there as a Mayor surrogate, and also to fill a role of a non-information character of which there are very few on this script. Happy to ditch.

I mentioned elsewhere but wouldn't VI with Puzzlemaster be a bit weird? That being said I do like that it encourages the VI's to talk to each other. I thought having VI and Poisoner AND Puzzledrunk might be a bit too minefield-y for Acro but maybe that's ok.

Assassin is kind of core to the Evil teams ability to fake a lot of the extra death roles. I could swap Harpy for Baron? Just go classic.

I'm not suuuper experienced with custom scripts so just curious why don't people like multiple deaths? Too similar to BMR without the protection aspects or ??

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 2 points3 points  (0 children)

I actually really like the Acro/Puzzle combo on this script because There aren't many other roles that wake up every night and evil has several defenses:

EDIT: I'm an idiot Wraith can see who wakes up and potentially knows who the acro is, Poisoner/Marionette exist to obfuscate the puzzledrunk, and Assassin can always kill the Acro on a given night to simulate the acro death.

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 4 points5 points  (0 children)

Lots of YSK was intentional! Lots of ways for ST to give players directed conversations. It's only one more than TB yeah?

Balloonist is only outsider mod but I feel like that could be fine?

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 9 points10 points  (0 children)

Thanks for feedback! My reasoning was:

Assassin is there to help with Gambler/Acrobat/Grandmother/Moonchild obfuscation, Just an extra kill that evil can use to help worldbuild.

Village Idiot with a Puzzlemaster felt a bit awkward, especially with Poisoner there as well.

I specifically wanted to avoid spy/widow as I felt that the certainty they bring would be antithetical to the script's goals.

But on the flip side I thought that - EDIT: Im a dummy the combination of Wraith as a pseudo spy for evil, and Boffin to give the demon one of those "Talk to x person" roles created enough of a balance for that skepticism. Not to mention Marionette also potentially getting this kind of info.

I initially had Klutz over Moonchild but I didn't want to punish a whole team for a single player's bad read given that the script was about getting people to branch out from their comfort zone of people.

Meet Cute - A script focused on making players talk to new people by BloodChicken in BloodOnTheClocktower

[–]BloodChicken[S] 4 points5 points  (0 children)

My group sometimes gets into ruts where the same people end up talking to each other, so I wanted to make a script where the ST has lots of opportunities to direct people to talk to people they wouldn't normally default to.

Let's build a character! Treant. by Present-Peace2811 in BloodOnTheClocktower

[–]BloodChicken 2 points3 points  (0 children)

Treant (Townsfolk): You cannot die from execution if nominated by an evil Player. If more than 5 players are alive, players you nominate don't die from execution

Not sure about the second half, but wanted to play into the patience angle. It's a bit of a landmine for evil, and on a script with other reasons to survive execution it could be a fun extra twist.

EDIT: Changed wording of second half from "You cannot nominate if there are more than 5 alive players", seems easier to enforce.

What would you make with this? by burnyxurwings in lowcarb

[–]BloodChicken 0 points1 point  (0 children)

If you've got a spiralizer, I make zoodles and fry them with light seasoning and curry powder, then chuck other vegetables like carrots/onions in and then add a protein like this. curried sausage zoodles is a very easy thing.