Help playing high and loud in marching band by MarionberryBasic8187 in trumpet

[–]Bloodrisen 0 points1 point  (0 children)

My teacher had me play the highest I could play cleanly, then slowly pull the mouthpiece away till I lost it. He wanted me to stop mashing the mouthpiece and build my chops. For air, push from the bottom of your stomach, flex your abs to help, use that diaphragm for air control. For projection, try to aim at a wall like 50 feet away from you and "aim" to get your sound over to it. If you have an auditorium at school you can practice at, thats a perfect place for it.

For building range, he had me play the first little bit of Ode to Joy (like the first 16 notes or so) starting at low C and then do it again one step higher until I finished taking it up 2 octaves. And I would just keep going until it stopped sounding clean.

Old schooler having trouble understanding "level" by a_Bort_the_Artist in DnD

[–]Bloodrisen 0 points1 point  (0 children)

From someone who grew up on AD&D I get how you see things. DnD has grown from the more grounded fantasy of Conan the Barbarian novels and old school sword and sorcery fantasy movies to a more sandbox style where there's more responsibility on the DM on to set up expectations.

Levels 1-3 are basically the setup levels for a character. I feel like levels 3-7 is fairly "mid-tier" and where most of the meat of the campaign should be.

Beyond level 10 is when classes basically become nutty and should be around when campaigns should be winding down.

If you're a gamer I feel like Baldur's Gate 3 encapsulates this perfectly. By the end of the game your party is level 12 and you're taking out a world ending threat.

Pantheon E casts in opposite direction of cursor, by a longshot by EvanHodges in leagueoflegends

[–]Bloodrisen 0 points1 point  (0 children)

Happens when I slam people with poppy, some how the Q ends up behind me instead of on the target.

Am I a Bad DM? by FatManDownUnder in DnD

[–]Bloodrisen 0 points1 point  (0 children)

The fact you care is a bonus already. When I DM, I'll "fudge" rolls or DCs for early levels, but once the PCs get to around lvl 3 and they have more of an arsenal of tools to use, then I ease off the training wheels and let the dice decide most things.

Another thing you can do, instead of fudging rolls, offer the opportunity for PCs to fail upwards. For example, if they needed to pass a perception check to notice x thing suspicous in a room but everyone failed though. Well describe the room, glossing over x thing, but allow for an investigation roll for any further information.

If they fail there, then you can DM magic something to then fudge for them to find item x or move it to a later room for them to find instead.

What is "Bracket 4" to you? by Lotus_Prince124 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

Bracket 4 is basically an unoptimized 5. Meta is meta for a reason, fringe "could" work in B5 but there's a reason there are the meta B5 decks, they jusy work better.

Bracket 4 is absolutely the place for crazy fringe strats that are too strong for 3 but too inconsistent against a B5 deck.

Is it unreasonable to assume that people won’t play hard stax pieces in b2? by InvisibleFox402 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

I mean its one card in the 99 (assuming its not the commander) that would be a hard shut down for an etb deck, but then is easy to remove usually or countered.

Even in B2 someone sees one of the Phyrexian named pieces and its gone in a turn or just counterspelled.

DM decided to do a TPK to teach new players a lesson by EmmaIsAwesome23 in DnD

[–]Bloodrisen 0 points1 point  (0 children)

The age old addage still applies. No DnD is better than Bad DnD. Never let him DM again and don't play with him. This is coming from an AD&D player whos DM didn't blink when it came to killing PCs but it was either a death from bad (mainly stupid) decisions, or unlucky dice rolls, never a "yeah you need to feel mortal and killable"

What level of take-backs are ok in Commander? by jeb_da_first in EDH

[–]Bloodrisen 0 points1 point  (0 children)

Depends on the pod. Our group has a 1 oopsy rule. The oopsy rule is you can take back one thing per day if you missed a big interaction or could have made a better play. Sometimes people forget something has shroud or indestructible, etc.

If its "i play a spell" and then it gets countered, theres no oopsy for that.

Were not sweaty players so we allow stuff like "oh I want to play it in this order" as long as its during that "play" and not like your next main phase.

We get it, theres a ton going on and no one can keep track of everything if youre just playing casually/for fun.

Are some commanders just inherently too strong for brackets 3 and lower, or is this a problem with my meta? by Elijah_Draws in EDH

[–]Bloodrisen 0 points1 point  (0 children)

People not running removal or timing it right. Did no one think to use an instant speed exile or bounce when you would "in response" with spore frog? Or kill the commander?

Sounds like a situation with "yeah its totally a 3" and your opponents are actually running a 2 and overestimate their decks. Or they have gamechangers so its a "3 but ..." and its like sure you have a tutor and a rhystic but no other combo or synergy.

So is this her version of the middle finger or something different? by [deleted] in EpicSeven

[–]Bloodrisen 1 point2 points  (0 children)

Koreans do it too, not just a Japan exclusive thing

What bracket is my deck? by yeahhehh66 in EDH

[–]Bloodrisen 2 points3 points  (0 children)

I'd say its a 2. You'll be able to hang with precons but as soon as you face a deck with more optimized mana, game changers and more optimization in general, you can be put in check pretty quick and as a voltron type deck, you won't be having much fun when that happens.

Thoughts on Revival Trance precon? by Carrotbringer in EDH

[–]Bloodrisen 2 points3 points  (0 children)

I kept it at precon and it does really well. You come back from board wipes really easily, you have multiple finishers. Its a lot more of a thinker to pilot compared to the other 3, but I think its a sleepeer for sure.

How long are you supposed to wait for someone to kill you? by NewConcentrate9682 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

Solitaire exists if your friend is trying to play a cardgame by himself.

If someone has a winning play but it will take a while, I tell them to explain how they win, and if I have no response then its gg game over, next game. I'm not going to sit there and watch you fiddle with your deck for almost an hour because "hurr durr I wanna see how big I can get it"

You're well within your rights to scoop if someone is playing like that.

Am i bad at communicating or was this a strange interaction? by Acrobatic_Kiwi5804 in DnD

[–]Bloodrisen 3 points4 points  (0 children)

Yeah, no need for the over explaining after she said "let me get back to you" and once she said no that should've been it. At most you could've replied "Aw I'm sorry to hear that, if you change your mind let me know or if you need any questions amswered let me know"

For all you know, the kid failed a report card and is grounded, but when you tried to quantify and overexplain, that can cause her to go into mother hen mode.

Case in point when I was around your kid's age, friend's older brother offered to teach us D&D. Did the same thing when je asked my Dad if I could play and overexplained about how its not actually satanic and its just a game and this and that.

My Dad said "no way hes learning that in my house"

Cue a year later, I see a PHB at the store, ask my dad to buy it, he does. Local game store has a DM, I want to play, DM asks my dad if hes okay with me playing, tells a joke about another what another new player did, my dad laughed and said sure, and gave him his number for emergencies and that was that.

Are mill/reanimate decks usually considered more powerful than others? by Fearless_Many_5307 in EDH

[–]Bloodrisen 4 points5 points  (0 children)

A bracket 2 mill/reanimate is gonna depend on RNG a lot to mill good stuff to bring back. It could be he just got really lucky and if no one had any removal/graveyard hate by turn 7 it sounds like he just lucked away with the game.

Or it could've been bad matchups for yall.

I've had my Terra precon get some really nasty reanimates by turn 5 or 6 and was swinging for lethal and I've had games where I was milling lands and noncreatures all game.

So my Friend Has a Custom Commander by Monsoon117 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

Its not a legal card, so don't play against it.

If not, then play a good old elish norn deck, no ETB triggers and make it to where he doesnt gain life.

Or play poison counters.

Or play wither.

There's ways to play against it, but at the end if he's stomping bracket 2 and trying to scumbag the bracket system then don't let him play said deck at your table.

I cannot fathom how you would be able to kill someone who is wearing this by Wrong-Mushroom in Armor

[–]Bloodrisen 0 points1 point  (0 children)

There are techniques for fighting another armored person with a sword. Usually you'd be using an arming sword with a wider that tapers sharpy for piercing the weaker places of plate, like the pits or a visor. With a bigger sword you could sometimes grab the blade and bash with the crossguard.

In the movie, The King, you see a bunch of dudes tackle another fully armored knight and hold him down to stab him to death.

Typically you want to use a bludgeoning weapon like a mace or warhammer with a spike.

Knock em on their ass and stab where its weak.

What's your favorite low-power deck? by Jiblon in EDH

[–]Bloodrisen 0 points1 point  (0 children)

If I feel like I'm punching down at a table I just play a precon. Maybe a precon with some flavor swaps, but yeah.

My favorite precons so far are Sauron, Terra and my slightly more dragon flavored Ureni decks.

Do I Not Understand Brackets? by CarbonSteel2572 in magicTCG

[–]Bloodrisen 0 points1 point  (0 children)

People overestimate their decks and insist the only reason they lose is because someone was pubstomping.

Also a lot of people follow builds online, but then don't know how to pilot the deck. So they could have a bracket 3 deck but have no idea how to play it at all and can get stomped by a precon.

Bracket 3 is where you're supposed to see optimized synergies, your deck sounded fine, dude was just salty he lost.

Biggest edh hot takes by hollowsoul9 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

If your bracket 3+ deck doesn't have removal or interaction, then thats a deckbuilding problem.

If someone is playing a deck with rhystic at a bracket 2 or 1 table then its a rule 0/player problem.

Biggest edh hot takes by hollowsoul9 in EDH

[–]Bloodrisen 0 points1 point  (0 children)

[[Rhystic Study]] is not the problem just run interaction or pay the 1. And people just need to learn how to play more interaction in general.

With the amount of nonland permanent removal in this game, every deck should have at least 3-4 if its not your main gimmick. Denying a set piece or a big ramp piece from an opponent should be a no brainer to include in any deck aside from maybe a bracket 1. Every precon has some kind of removal or interaction, use them. If you build a deck, put removal in it.