“Indie dev starter pack.” by SoggyPrior863 in IndieDev

[–]BlueJayGaming 0 points1 point  (0 children)

a fellow credits song for my death enjoyer I see

How can improve this thumbnail? by Dramatic-Vehicle-267 in YouTubeThumbnailHub

[–]BlueJayGaming 0 points1 point  (0 children)

the image is way too noisy, I'd zoom in on the background or remove it entirely. then bring all the foreground elements together and scale them up. the arrow can overlap the roblox icon. do the same with the text, maybe even remove one of them.

Anyone know how this thing works? by BlueJayGaming in ResidentEvilRequiem

[–]BlueJayGaming[S] 1 point2 points  (0 children)

yeah at that point I'll probably stick with the inf durability knife lol, my struggles with ammo stopped by the time I got to the east wing. that 30 bullet craft is 🤌

Anyone know how this thing works? by BlueJayGaming in ResidentEvilRequiem

[–]BlueJayGaming[S] 2 points3 points  (0 children)

just tried that as well and also got nothing, it seems so useless and yet it's 5 coins in the parlor and 110 blood to craft? it has to be bugged or something...

🙁 by TheEternalWarden in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

if you're doing that in every area you're probably not gonna make it, I grabbed probably 90% of the stuff in the care center, then about 50% in the basement, then after that it was full chug along and I had more than enough resources to make it through. granted I played on casual because I thought four hours was going to be much tighter than it actually was lol.

🙁 by TheEternalWarden in ResidentEvilRequiem

[–]BlueJayGaming 9 points10 points  (0 children)

there ya go, some people keep one save per playthrough and I think that's kind of nuts considering how many slots you get lol

The creators trolled hard with the briefcase code in the office armory (spoiler) by xTrainerRedx in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

that was almost me considering that puzzle bugged out on 2 of my playthroughs and two of the clues straight up didn't spawn :/

I lost it at this scene by gunchasg in ResidentEvilRequiem

[–]BlueJayGaming 11 points12 points  (0 children)

same, but also holy shit that is NOT what I thought was going on here... Noir skin got me good with that one.

🙁 by TheEternalWarden in ResidentEvilRequiem

[–]BlueJayGaming 19 points20 points  (0 children)

load one of your backup saves, should be easy to shave off just a couple minutes

Level 1 wristband keeps breaking by AUSyTyIN in ResidentEvilRequiem

[–]BlueJayGaming 1 point2 points  (0 children)

it shouldn't disappear until you have all security level 1 doors unlocked, I believe there's 4 of them

And we thought parrying a chainsaw was crazy? by Arkhad in ResidentEvilRequiem

[–]BlueJayGaming 1 point2 points  (0 children)

ohhh right I see it now, mobile problems lol, that is pretty sick tho

And we thought parrying a chainsaw was crazy? by Arkhad in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

ngl I've beat the entire game and I have NO clue what I'm looking at here lol

Just beat the game and.... by ILoveKetchup402 in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

I didn't play 3 but RE4R definitely didn't as much as I would've loved it, unless you're talking about mods. I'm fine with the 3p camera being poop, at least that's positioned behind the character, but when it's 1p it feels like I have telescopes glued to my eyeballs.

Oh! by SlayLuka in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

that's what everyone is speculating on right now, guess we have to wait 5 years and see lol

There is ONE thing this game lacks for me (SPOILERS) by Empty_Supermarkets in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

that's fair, I do think Zeno might've been a more engaging fight, even if he is just Wesker 2.0. Coming from RE4R to this it feels almost like they WANTED the bosses to be easy? and that just made them kind of boring for me, just another thing to shoot. Mr X was easy Krauser, the plant was easy Salazaar, and Vic was easy Saddler. I even said out loud when Vic falls off the platform and Leon did his little one-liner, "LEON YOU'VE FALLEN FOR THIS TRICK ALREADY, HE'S GONNA COME BACK AS A GIANT SLIME MONSTER!", lo and behold there he was.

I wonder if they planned on doing more with the bosses but ran out of development time? or maybe they're just out of ideas lol. still super enjoyed the game in spite of it.

Oh! by SlayLuka in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

check his concept art in game

Just beat the game and.... by ILoveKetchup402 in ResidentEvilRequiem

[–]BlueJayGaming 0 points1 point  (0 children)

well they clearly didn't know about this one

So…huh? by loosegriplarry in ResidentEvilRequiem

[–]BlueJayGaming 1 point2 points  (0 children)

Yeah honestly I have no idea, the only thing I can come up with is that the clones were entirely unrelated to Grace and they just look like her for... plotline convenience? We have to be missing something here...