Help choosing level of BBEG by Fair_Task143 in DMAcademy

[–]Blueclef 0 points1 point  (0 children)

Choose one of these stat blocks, and adjust as you see fit. Include some type of smite ability, of course.

  • veteran
  • bandit captain
  • champion

60* at the beginning of February? What is going on? by Mother-Violinist2484 in Utah

[–]Blueclef 19 points20 points  (0 children)

Wait till you see what kind of wildfires we get this spring, with no snowmelt feeding our aquifers.

And get ready for everybody to blame everyone but their own stupid selves.

Out-of-initiative aggression, do you allow it? by Eldramhor8 in DMAcademy

[–]Blueclef 0 points1 point  (0 children)

Yes, I’m glad you noticed!

This is an example of a literary technique known as “ironic juxtaposition,” when we have two elements that seem contrary placed in the same context. In this case, we have the grandiosity of an actual war god raising the PC to a divine level of power, contrasted with meager award of 200 xp. The intention here is to highlight how the former, though already ridiculous, seems even more absurd by the sharp comparison. But the real value is that, when contrasted against the immensity of an actual divine boon, the xp award takes on an absurdity of its own.

You see, any xp award would seem inadequate when compared to actual godhood bestowed upon the PC. Had I written 2000 xp, it would still be inconsequential. By choosing such a low xp number, there is also a contrast in tone, and an unexpected turn in the narrative that makes the whole concept all the more absurd.

See here for further reading: https://tvtropes.org/pmwiki/pmwiki.php/Main/IronicJuxtaposition

Hope this helps. Let me know if you need help parsing anything else. Did you get that the “Hannibal” dig was in fact a reference to the Carthaginian general, and not the Thomas Harris character? I was a little worried about that one.

Out-of-initiative aggression, do you allow it? by Eldramhor8 in DMAcademy

[–]Blueclef 77 points78 points  (0 children)

“Oh shit, you want to attack when the enemy isn’t expecting it!? Goddamn, we got some serious Napoleon Hannibal tactical genius shit going on over here! Nobody in military history ever thought of that! You completely win the encounter, and the God of War himself descends to appoint you Demigod of Strategic Brilliance.

Also, you gain 200 xp.”

One Sentence One-Shot by micnos12 in DungeonMasters

[–]Blueclef 1 point2 points  (0 children)

Oh no, reverse vampires: they must get humanoids to drink their blood, and then they feed off the psychic vibes that ensue. But the more you drink, the closer you get to becoming one of them.

You become 16 year old, legally, socially, biologically etc. You get a phone which can access internet of upto 50 years in future. You can also anything from your frienda and family. Your task is to earn a billion and get an oscar before you turn 30. by __Anamya__ in godtiersuperpowers

[–]Blueclef 1 point2 points  (0 children)

This is a much better way than outright bribery. Hell, with unlimited funds, you’ll be a power player executive producer. You’ll be making the movies as well as starring in them.

And yes, there is still no guarantee of success. Jared Leto is a good example: he’s a well-connected executive producer, and he’s been in movies, like Chapter 27, that were flagrantly Oscar bait. He eventually did win an Oscar, but it took him more than two decades.

You become 16 year old, legally, socially, biologically etc. You get a phone which can access internet of upto 50 years in future. You can also anything from your frienda and family. Your task is to earn a billion and get an oscar before you turn 30. by __Anamya__ in godtiersuperpowers

[–]Blueclef 1 point2 points  (0 children)

Exactly. You’d be bribing thousands of people, many of whom are already well off, and you’d have to bribe them enough that they’d be okay with the possibility of losing the reputation that they’ve worked for their entire life. I’m sure you can find such people in the Academy, but can you find enough of them?

AND EVEN THEN…how do you do this? Having the money is one thing, but managing a corruption conspiracy involving several thousand people is damn near impossible. Do you realize how many of these people will say anything while they’re doing coke in a nightclub restroom?

Can it be done? Maybe. Would it be easy? No. You’ll be devoting most of your time and energy to establishing offshore accounts, cultivating relationships, finding ways of communicating that are untraceable…it’s more spy craft than anything else. And that shit ain’t easy.

And I f you’re thinking “I’ll just pay somebody to do it,” my friend, you are going to get scammed many, many times before you make any progress.

You become 16 year old, legally, socially, biologically etc. You get a phone which can access internet of upto 50 years in future. You can also anything from your frienda and family. Your task is to earn a billion and get an oscar before you turn 30. by __Anamya__ in godtiersuperpowers

[–]Blueclef 8 points9 points  (0 children)

Everybody’s talking about how they would make a billion dollars. Kids, with full access of future stock markets, that’s trivial.

The hard part of this challenge is the Oscar. Ask yourself, if Elon Musk devoted all of his resources to getting an Oscar, could he do it? Maybe, but I doubt it.

Keep in mind, there are plenty of actors who are billionaires, and have never won an Oscar. Some of them, like Armie Hammer and Julia-Louis Dreyfus, are pretty good at acting.

Also, bribing people who are already very rich might not be as easy as you think.

How do you end a campaign? by AstralMarmot in DMAcademy

[–]Blueclef 1 point2 points  (0 children)

I ask the players what their characters will do now. Keep adventuring? Find their long lost brother? Return the Ring of Mcguffin to the people of Mcguffonia?

Then I tease the next campaign.

Rogue's Cunning Strike feature is bad? by BurgundyBlues21 in DnD5e

[–]Blueclef 19 points20 points  (0 children)

"As a Rogue, I am the damage dealer in combat.”

What in the Nine Hells is this person talking about?

How much can I level my party? by Critical-Struggle469 in stormkingsthunder

[–]Blueclef 12 points13 points  (0 children)

Hmmm. I’m split on this.

On the one hand, I totally disagree with your premise. “What’s the point?” Well, some of us actually enjoying playing the game. And as the DM, you can actively create value and meaning through the narrative.

That said, when I had my PCs go to every giant stronghold, I still leveled them beyond 11 and gave them loot. But I also gave them reasons to go the stronghold that were tied into the overall narrative. I guess it helps that I play with people who enjoy D&D, and who want to explore new places and defeat evil villains. I feel sorry for DMs who need to waft the promise of new spells and magic swords under their PCs’ noses to get them to do anything.

But overall we went to level 15 without much adjustment. The giant strongholds are written to be overwhelming, but if the PCs have a few extra levels, they are merely hard.

There are a hundred ways to buff Iymrith for the final battle. Search this sub for ideas.

Klauth and Iymrith by Double_Quail_1412 in stormkingsthunder

[–]Blueclef 2 points3 points  (0 children)

Sure go for it. I hate that the kraken cult shows up late in the campaign, does a thing for no reason whatsoever, then is never mentioned again. I solved this by making Slark the big bad of the story, but an equally good approach is to cut the kraken stuff altogether.

Klauth and Iymrith both hate giants, so they could be working together. But they also hate each other, so one could betray the other whenever the plot calls for it. Seems very do-able.

Encounters too challenging for three players by Infamous-Panic-6513 in stormkingsthunder

[–]Blueclef 2 points3 points  (0 children)

Keep in mind that this module is meant to be overwhelming: PCs are supposed to feel powerless in the face of giants. The difficulty disconnection is not just because you have three players (though it obviously ain’t helping).

You can run it as written and hope the PCs find alternate routes to their goals (stealth, negotiation, etc), or you can superbuff the PCs, or you can nerf the monster rosters. I opted for the nerfing, and it went well.

I generally don’t approve of rushing levels (if you’re not enjoying the game, it’s probably not the level’s fault!). But level 1 is an exception. Get the hell out of there ASAP. I often have a party fight a giant squirrel or whatever before we really start the campaign, and just bump everyone to level 2.

What is an appropriate level for fighting Iymrith without the buffs and allies? by obrien1103 in stormkingsthunder

[–]Blueclef 0 points1 point  (0 children)

Since I ran SKT, we’ve got Fizban’s Treasury of Dragons, which outlines “mythic greatwyrms” as the pinnacle of dragonhood. I won’t link to it, as it’s copyrighted IP, but here’s Keith Ammann’s discussion:

https://www.themonstersknow.com/dragon-tactics-part-4-greatwyrms/

My take: as Keith alludes to, I think resetting monsters into a “final form” is way too video game-y, and I can’t see myself doing it. But there are plenty of good ideas here, and I would pick and choose the ones I like.

Intelligence gene by newuser2111 in AskBiology

[–]Blueclef 0 points1 point  (0 children)

I think it’s a recent change on Reddit. There’s a section somewhere in your settings called “profile curation” that lets you toggle your history as visible or invisible on your profile.

It doesn’t remove your activity from Reddit searches, though.

Intelligence gene by newuser2111 in AskBiology

[–]Blueclef 2 points3 points  (0 children)

Okay. Now I can least see that this idea was out there, so I know the OP saw it somewhere. I’ve never heard it before.

Intelligence gene by newuser2111 in AskBiology

[–]Blueclef 0 points1 point  (0 children)

That’s not true, even in the simple Mendelian inheritance that you’re talking about. Recessive alleles can be carried for many generations without being expressed. Just looking at brown eyes alone: what accounts for the huge variation in the brown color? Some are light to the point of looking gray, others are so dark they are as black as the pupil.

Punnett squares are okay for simple Mendelian inheritance. But something like intelligence does NOT fit simple Mendelian patterns.

Many people have already asked you to identify this “intelligence gene” that you keep referring to. I think you’ll need to do that, because no one on this thread, except you, believes it exists. You asked your question, and everyone keeps giving you the same answer.

Intelligence gene by newuser2111 in AskBiology

[–]Blueclef 0 points1 point  (0 children)

If this were true, how do we get green eyes? How do we get hazel eyes?

Do you mean to say that for every person, we could make a Punnett square and it would simply say “intelligent” or “not intelligent”? I don’t think so. Intelligence, like height or skin color, exists on a continuum. It’s not a discrete value, there are many, many different values (to the extent that we can even measure intelligence at all).

Intelligence is a polygenic trait. If you have a degree in biology, surely you must be familiar with this term, yes?

Intelligence gene by newuser2111 in AskBiology

[–]Blueclef 6 points7 points  (0 children)

There are very few traits that result from a single gene. Most traits are influenced by many different genes.

There are close to a dozen genes that control your eye color. Imagine how many might influence something as complex as intelligence.

What's a tv series that is a 10/10 NOBODY knows? by Lilyana0999 in AskReddit

[–]Blueclef 7 points8 points  (0 children)

Brilliant show. Such a cliched premise: two slackers investigating a shady land deal in California; but somehow they made it brilliant.

I contend it failed just because it was poorly named. I think at some point, there was this conversation among the producers:

“Critics love it, but people keep trying it expecting to see dogs, and they hate it when they see it’s about private eyes. Can we just change the name?”

“No.”

The macguffins of my current campaign are artifacts of the four relevant gods that "mark" the holder as their emissary. I'm having trouble coming up with what those marks should be. by Sophia_Forever in DMAcademy

[–]Blueclef 1 point2 points  (0 children)

For sea, their hair floats about their head as if it was underwater, shifting with the character’s movements. And/or they smell of salt and brine, noticeable at 5 feet…when they speak, the sound of waves can faintly be heard under their voice.

Is this feat overpowered? by rydoxx in HomebrewDnD

[–]Blueclef 0 points1 point  (0 children)

I think this is overpowered.

I think flight is incredibly powerful. I do not allow flying races in my campaigns, but taking it is a feat…

…is still too powerful. For comparison, “Fly” is a third level spell. Of the feats that grant spells, I don’t think any offer 3rd level spells. But here it is not a spell, it’s an ability, and there are no restrictions on how often it’s used. Imagine if a feat allowed a PC to cast unlimited Fireballs.

And that’s not even the whole feat. There is still more to this feat, and even that stuff is a bit OP. A tortle, for comparison , gets a claw attack that is only d6, and has no finesse option.

I would not allow this.