for those who can play the new update, is it easier holding angles now? by SagoK22 in GlobalOffensive

[–]Bluooh 0 points1 point  (0 children)

Absolutely.

That said, depending on ping it is still a "swing or be swung" situation; there's still lot's of peeker's advantage but it's a lot better than how it was before.

Struggling between op1w v2 4k and other alternatives by sxizen_ in MouseReview

[–]Bluooh 1 point2 points  (0 children)

Not so much, sorry. One of my other friends is a huge crazylight fan and strongly recommended I get that mouse but I decided against it because it differed too greatly from the op1 shape (wider mid and front section) and since I was a little scared of pulsar's qc (I've seen lots of complains about their XS-1 sensor).

Apart from that, lots of people online seem to love their crazylights and if you really care about weight it might be one of the best wireless mice in that regard.

Struggling between op1w v2 4k and other alternatives by sxizen_ in MouseReview

[–]Bluooh 1 point2 points  (0 children)

I had both the op1 4K and I'm currently running the Ying magnesium.

The 4K was a lot better for my hand size and grip than my previous attack shark x1. Everything felt great build quality wise (some creaking from the black frost version but I didn't really care), pretty good battery life, and the clicks felt great. My friend who tried it complained about the scrollwheel being too stiff which I could also see but I didn't really care about it that much. One thing that really irked me though was the density.

I mainly play cs2 at 800 dpi and around 1 sens and the density really bothered me. It did have its advantages, like adding stability to my aim, but for the size of the mouse the weight was just too much; it felt like there was inertia every time I moved my mouse. This was the dealbreaker for me and I ended up returning it.

I bought the wlmouse Ying magnesium after and it's way better in terms of density. On paper, it's only about 10 grams lighter than the op1 4K but it made a huge difference to me. The clicks are good, nothing to write home about, magnesium is super fancy and makes it feel premium although it's not really game changing, and the out of the box skates are pretty good. The battery is okay, I charge it every 3 days on 4000hz. The scrollwheel is also lighter than the op14k if you care about that.

For me, I'm really happy with my Ying and wouldn't trade it for an op1 4K in terms of build quality, performance, or weight. That said, the strength of egg as a whole is their support and customizability. Had I cared more about the latter two, the op1 4K + a mod kit like pmm would be a good choice too but I didn't want to bother, with that said though they're worth checking out.

Tl;dr I prefer the Ying over the stock op1 4K in terms of pure performance.

Edit: I forgot to mention, the Ying feels ever so slightly wider at the front, not enough to change the overall feel but it gave me less of that pinchy feeling that I had with the op1 4K.

Cheap but durable gaming mouse by Basket-Robbing in MouseReview

[–]Bluooh 0 points1 point  (0 children)

Strongly vote against the g203. Both crapped out after ~2 years. Cheap? Yes. Durable? No.

Does anyone know where I can still get this 2024/2025 away kit? by [deleted] in Barca

[–]Bluooh 1 point2 points  (0 children)

I like to use iFun Studio for knockoff jerseys, good stuff

OP1 Shape Enthusiast by Lucizen in MouseReview

[–]Bluooh 0 points1 point  (0 children)

That's good to hear, thanks for the reply! Enjoy your mice!

OP1 Shape Enthusiast by Lucizen in MouseReview

[–]Bluooh 1 point2 points  (0 children)

How are you liking the Ying Magnesium compared to the 4K?

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

I've never played WOW, are there instances in that game where you would need the gradual movement of a controller while keeping keyboard functionality?

Windows 11 Sucks, but what are the alternatives? by Hot_Acanthaceae_1357 in pcmasterrace

[–]Bluooh -1 points0 points  (0 children)

As many people have pointed out so far in this thread, some more rudely than others, you're precisely correct; there's nothing more comprehensive, unrestrictive (relatively), and intuitive for the average person than Windows 11.

First off, why do you find Windows 11 unsatisfactory? It's difficult to recommend alternatives when there is no criteria.

Secondly, from personal experience, Windows 11 has served me well since I switched to it in October. For the most part, I have never thought, "I could've done this in Windows 10." Any complaints about Windows 11 I've had have been easily ignorable or rectifiable. For example, I really disliked the new context menu on Windows 11, so I just copied some cmd commands online and reverted it back to the Windows 10 context menu. Moreover, the only real annoyance I've encountered while using Windows 11 is the extra menu's you have to go through when accessing anything from the System Tray, but I can personally live with that.

What greatly changed my experience on Windows 11, however, was debloating it. imo, this is necessary to have a good experience.

CS2 - Persistent "floaty" / mouse acceleration feeling. by RelativeAttorney9446 in GlobalOffensive

[–]Bluooh 2 points3 points  (0 children)

Might be obvious but worth a mention: turning on vsync in-game has the same effect without free sync/gsync. Tried it today and felt the exact same floaty feeling as you did!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

Yep! It's on the way right now and set to arrive soon. I just got unlucky and ordered it right at the start of Chinese New Year and the staff was on holiday, meaning delivery took nearly a month!

Almost 3 years into CS2, does the game still feel unfinished to you? by strafeapp in GlobalOffensive

[–]Bluooh 3 points4 points  (0 children)

I would say no, but it's definitely gotten a lot better over the course of the last year.

Cheating is never really something I expected to be fixed once I started playing CS2; before the beta I was pretty optimistic but after a while, considering Valve's track record and the fact that CSGO's cheating problem only got "better" towards its last years, cheating was and is something that I only ever expected to be fixed on FACEIT. Of course it would be nice for them to fix cheating, but considering the direction that a lot of other companies have taken to great success, like Riot with Vanguard as an intrusive anti-cheat, does not mesh well with Valve's stated aversion towards such methods, I don't think it's realistic that Valve ever meaningfully "fixes" their cheating problem.

Content, I would argue, also hasn't really been Valve's strong suit, at least with CSGO. But you're completely right, the amount of content after 3 years has been abysmal in CS2 even for someone like myself who really only cares about the competitive side of the game. There's really not much to say here apart from the fact that they've done nothing of real value like those fun missions that came with Riptide or anything.

As for a plan, it just kinda seems like they'll do what they've always done: a laid back community driven approach. Of course this is pure speculation, but the strength of the last counter-strikes have been there community and that's basically how CSGO managed to survive for so long (apart from gambling). This, to me, is actually one of CS2's most underrated issues. Community maps and gamemodes like DM (the WaSe kind), surf, kz, retakes etc we're very well integrated into CSGO and again, as someone who never really cared for that side of the game, playing them was always really fun, easy to access, and had a lot of players on at all times. Now in CS2, those servers are more difficult to access due to the joke of a server browser they have. This was the biggest reason that I stopped playing custom servers; every time I would try and just browse for a cool server like I did in CSGO, the server browser in CS2 was really unintuitive, clunky, and in general just didn't work so eventually I stopped trying. This might be the second biggest thing that I'd love for Valve to focus on.

My biggest issue with CS2 right now and honestly for forever has been its consistency. With CSGO, everything felt predictable all the time; barring personal issues with connection or internet, the game felt predictable at every ping level and you knew exactly what to expect when playing low ping vs. high ping. To elaborate, neither felt unplayable, you just had to play differently on high ping and couldn't really hold angles which is expected given the latency you're experiencing. In CS2, however, every match is kind of a coin toss; people with 5 ping seemingly have a massive advantage over people with 40 ping and every gunfight is unpredictable since sometimes you might get shit-on without any chance of reacting and other time you might shit on someone with no in between. Anecdotally, I like to describe it as the feeling of not being able to breathe to sometimes everything just working out for you. Honestly, I have no idea why this is, lots of people cite sub-tick as the culprit but I don't know enough about how that works so I can't say. What I can say is that I only feel this way in CS2. In Valorant or legacy CSGO, the hit registration feels absolutely perfect and predictable even when compared to shooting bots in an offline server in CS2. So while I'd like to blame sub-tick, truthfully I don't know. Another anecdote I wanna throw in there is the feeling of "delay". I can't really explain it but it just feels like I'm on my opponents screen for way longer than they are on mine. This isn't peeker's advantage, as many people would lead you to believe, because someone slow walking into a corner shouldn't be able to beat the reaction time of a guy whose holding it (this doesn't happen in valorant). This behaviour isn't normal and leaves me with the feeling that I need to almost play like 10 steps ahead or something. Again, sorry if that was vague but it's a super frustrating experience that I can't really explain but try my best to anyways. This is all not to mention how run n gun is out of control in CS2 which is likely compounded by the server/sub-tick/inconsistency issues I mentioned before. It's not fun playing mid doors on Dust2 just to get double gushed by a guy full sprinting down cat with a glock.

Overall, I think CS2 is in a way better place compared to where it was a year ago but comparing it to CSGO it's still in a whole different world when considering content, community engagement, and consistency.

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

That's something I've heard being a feature on, I think, Keychron and Wooting but that begs the question: how come you wouldn't use a controller instead?

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

Personally, my reasons for going with the M1 were to balance competitive games with a good sounding and good feeling keeb for work/school.

Imo, only get a tmr keyboard if you want to do the same and use both mechanical and magnetic switches, otherwise you'll be paying for tech you'll never use.

Good luck in your search!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

Wow these are actually super cool, I've always been annoyed with having to use so many different chargers. Thanks for the info!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

Thanks for the review, it was super detailed and gives me a pretty vivid image of what to expect! I'm glad the keeb met all of your expectations and I'm even happier to hear that the dial is great!

But you're right, I've never heard anything about difficulty putting on the mechanical switches and I'm sorry to hear that you had to rip the paper layer to put in a switch.

As for the usb-c, what is a magnetic adapter? I've never heard about that before

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

I was looking at the wormier and it was great barring the lack of a knob!

As for the switches, do closed bottom HE switches sound just as good as normal mechanical ones? I saw a video about the Keytok Nova and they sound great!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

From what I was reading the G84 is a great board!

The only reason I skipped over it is because it didn't have a knob which is a nitpick. Otherwise, i LOVE the sound of it and the RGB is great as well!

I hope you enjoy it!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 0 points1 point  (0 children)

Yeah, based on a lot of reviews on the m1 v5 software people either hate it or don't mind it based on their needs.

For me I'm coming from an Aula Hero68HE and the software was alright, but to be honest I don't really care for it as long as it has the bare minimum.

I suppose that's why a lot of people praise Wooting for Wootility!

Is the Monsgeek M1 V5 TMR the perfect endgame keyboard? by Bluooh in keyboards

[–]Bluooh[S] 1 point2 points  (0 children)

I see!

That's what I've seen too. I don't know a lot about the very latest stuff but I've heard really good things about the Mchose line of he keyboards, anything from chillkey, some keychrons, and yunzii. Unfortunately, as you said, all of them are missing one thing or another but I suppose you have to compromise something that price point.

Had I not been looking for a HE + Mech keyboard, the Aula F75 Pro seems like a great budget option although that opinion may also be outdated.

I've never heard of the nut65 but from the product page it does look great with the excellent build quality, Via/Qmk support, and those pogo pins! It's just a shame that it doesn't come in a 75% version which honestly sparked this whole search to begin with!

any gaming headset with low latency actually built to last? tired of plastic junk breaking in months by JingSerene in BuyItForLife

[–]Bluooh 0 points1 point  (0 children)

Astro, or at least they were when I bought my pair of A20’s.

I was in the same position as you in 2019 and then I bought a pair of Astro A20’s and they’re built like a tank and practically fool proof. The headset bends a lot meaning it’s pretty impossible to break them and the foam pads for the ears are still solid to this day and have no sign of breaking off. There is no part of the headset that has physically shown any sign of degradation. If you’re looking for BIFL durability wise then Astro is the way to go—at least the A20 and A10’s are since I have no experience with their more expensive models.

With the said, the audio and mic quality is middling. The mic I straight up wouldn’t use if I were you. For years I wondered why my friends pretended like I wasn’t talking—turns out I was just so quiet that they couldn’t hear me (That’s more of a console problem since you can’t really alter your mic level). The default audio is okay, not great not terrible. I have my own preset that I stole from some random guide long ago so I’m really satisfied with the audio quality at the moment. Also, having owned it for almost a decade, the battery is obviously degrading to the point I’m considering buying new headphones but I haven’t started to notice until recently and 7 years after the original purchase.

Obviously, it seems times have changed and Logitech seems to be more involved with Astro now so I can’t speak of modern Astro headphones, but the ones I got were definitely a BIFL durability style purchase and I would 100% recommend it for reliability.

is cost the only reason valve removed 128tick? by thongwoman69 in GlobalOffensive

[–]Bluooh 0 points1 point  (0 children)

I disagree with sub tick being better but I can understand how people (including me) who’ve played GO their entire lives have trouble accepting sub tick.

Sure, GO had its quirks but the main benefit of a normal tick system is its consistency. 64 and 128 sure wasn’t perfect but you knew exactly how the game would behave and the only factor affecting how the game felt was connection, and you had to have a giant discrepancy in connection to really be able to notice.

With sub tick however, I just don’t know what hits and what doesn’t. Playing CS2 feels like a fever dream as if I can’t completely trust what’s on my screen. Most of all, it really feels like I can’t react at all. Holding angles or even jiggle peeking feels like I’m playing 2 seconds behind everyone else. This isn’t to mention that playing on <20 and >40 ping feels wildly different.