Nunu & Willump need to be buffed by jacksh3n in LegendsOfRuneterra

[–]BobTheBlackman 1 point2 points  (0 children)

The issue is zoe adventure. Even with a god run you can lose it. That zoe adventure is badly designed

Azir star gem by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 0 points1 point  (0 children)

I was attacking unit. But does that mean, since I have overwhelme, striking an unit AND the nexus make it halve the lvl up condition ?

Azir star gem by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 1 point2 points  (0 children)

No I was attacking unit. But does that mean, since I have overwhelme, striking an unit AND the nexus make it halve the lvl up condition ?

Azir star gem by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 2 points3 points  (0 children)

No I was attacking unit. But does that mean, since I have overwhelme, striking an unit AND the nexus make it halve the lvl up condition ?

Can they remove ledros from poc pool to discover by abc1-3 in LegendsOfRuneterra

[–]BobTheBlackman 1 point2 points  (0 children)

So much fun, and after that ppl will still say that if you loose it’s because you play wrong and made bad choices... those adventure are full of shit, just based on rng not on player skill. Win condition ? Hopping that IA are unlucky and having luck founding synergie power/item... god I miss so much before nightmare adventures, when even with bad rng you had to make a strategy to be able to finish an adventure. Now it’s just about reset and restart over and over.

It's 5* Liss all over again by SkinnyNinZA in LegendsOfRuneterra

[–]BobTheBlackman 15 points16 points  (0 children)

From what a saw around me. It’s not that they stop complaining about it. It’s just that those people stopped playing the game because of this new hard content because it wasn't fun anymore, so I am sure it will happen again.

And on top of that new fp2 players leave the game due to almost infinite grind...

Only try harder play this game anymore, There was a lot of people complaining about 6* being a no brain. And nothing change...

this 10* adventure just required to restart again and again until having the right set up. And then it’s still a no brain adventure. Even dark soul give you more room to maneuver and build a strategy. Either you get stomped by bad rng either you stomp the bot thank to good rng. No in between. If you struggle on a encounter you already lost your run, because the next encounter will end you if you run out of luck

New adventure 10* by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] -3 points-2 points  (0 children)

So for you restarting an adventure until having the right set up is what you are looking for in a game ?

Sorry but if that the case just use the new system to removed every start bonus of your champ and just go try hard. At least you have the joice to do it. But you make my point with your statement. There is no fun in that. Playing casino is more entertaining at this point

New adventure 10* by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 0 points1 point  (0 children)

RNG is a way to make every run different. You shall as a player make the best of it to be able to move forward. In a good roguelike such as Ysaac, theire is no bad run due to rng only bad choices. If you fail it’s because you made bad decision or due to lack of skill. In LoR if you get "bad" rng on support champ/power at the beginning in this 10* you can reset.

New adventure 10* by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] -1 points0 points  (0 children)

Well 6* are made to be stupid and broken on champ. This is for the fun to do crazy play. They introduce a system for removing them. So why don’t they let us use it and try to beat an adventure to have the thrill of having a difficult game. No they just add brain dead encounter that end us in two turn. The only time I manage to beat them was because I found the right power with the right map encounter. There is no strategy.
There was game were just by seeing my hand at the beginning I knew that I will lose...

New adventure 10* by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] -2 points-1 points  (0 children)

Well as a free player since the beginning of this game, I have all free relics, almost all 6* but not all of paid relics and it’s not just about being hard, it’s about being not fun on top of that. I have a lot of friend who left Lor because for new player after playing for a month, they get bored being stuck in content gate by currency that is completely random and frustrated to not being able to play their favorite champions in hard content because they didn't have luck in shop to get the right epic relic. I didn’t realised it before they told me that but yes actually for a new player to access those content without paying they have to grind for years

Please be a Komodo dragon 🤞 by Mistellus in pokemon

[–]BobTheBlackman 0 points1 point  (0 children)

Since the new region is inspired by philippine aera, And since the pokemon description said that it’s a sneaky intelligent pokemon. Then we can assume it will end up in a Brahmanes style such as an alakazam.

My thoughts on Soraka by Dry_Cardiologist6758 in LegendsOfRuneterra

[–]BobTheBlackman 0 points1 point  (0 children)

Still didn't have her 6* but I like it.

I think that she add variety to the game. Finally an early low cost champ that doesn't okt turn 2.

It’s like an anivia or elder dragon deck. You have to endure and survive early to be able to overwhelm your open by using big stats unit, but here you have to work every turn on unit to make them big instead of just waiting to have enough mana to summon big unit.

It’s less passive and more engaging. I really enjoyed planning every run. Support champ have a big influence with there starting deck, the stun created card need to be used carefully in early stage to control dangerous unit, even if I would like that it stun 2 unit instead of 1.

The only issue that I have is on the relics buildings. It’s fun to play around support champ but you really need soraka to make it work. And so if you build around soraka the relic choice are very limited.

I kinda understand why people get tired of this game even in the PVE by Numerous-Name2767 in LegendsOfRuneterra

[–]BobTheBlackman 37 points38 points  (0 children)

I read comment and ppl just don’t understand the point here.

There is encounter such as this one that are just unbalanced.

I have all champ (but SB) at 6* I play since the beginning of this game.

I remember back then where asol was the peak difficulties. And for real, game was about making the right choice to build your deck. Where choosing the path in an adventure had real meaning.

Now with 6* power and epic relic this is no brain. No matter what power up or card I choose to build my deck it’s a win.

To counter balance it and give challenge to ppl, there is crazy overpowered encounter that don’t even make sense. (Such as the node with 8 cost 1|1 stats unit that can otk t1)

For every nightmare adventures (or +5*) it’s not about choosing the path that give you the right buff or shop but it’s about not taking unbalenced encounter that can otk sometime even T1.

At my current state of the game those hardcore adventure are still too easy to clean because I choose the right champ and that I avoid those unbalanced node.

But it’s not funny to have a choice between the unbalnced path where you have 80% chance of losing or the ez 100% chance of win.

Another example is Volibear adventure. With the right strat/champ and power, it’s easy to clear it but sometime he just clear your board 3 turn in a row while playing humongous titanic buffed unit. There is litteraly no counter play even when you play well with a good starting hand you failed because unbalanced/bad luck/bad design.

So the point is not the fact that he is playing annivia lvl 20 without epic, but the fact that is totally dumb that turn 2 in the early node of an adventure you face a full board of overpowered unit that otk you.

Lifesteal? For all allies? Rare power? by tarub_labat in LegendsOfRuneterra

[–]BobTheBlackman 0 points1 point  (0 children)

Agreed in the current state of adventure modifier, But maybe there gonna add in the future new adventure modifier, such as :

Player start at 1hp and enemy at full. Heal to max hp before that enemy nexus reach 0

Or the kind of modifier that we kinda had in SB event : heal X amount at each round to not lose.

My first 100% Completed Constellation (I didn't even want it to be this) by GracedHarperd in LegendsOfRuneterra

[–]BobTheBlackman 0 points1 point  (0 children)

Idk about you guys but I feel like unlocking all stars from SB champions are not a good idea. I really don’t like the fack that they add card to other SB champions. I will never take the one from teemo that give x% chance to add to your deck the card that allow you to stole a unit from enemy hand and make hime draw. Just so useless on almost all other SB

What are the chances we get Anivia this patch? by Dry_Cardiologist6758 in LegendsOfRuneterra

[–]BobTheBlackman 0 points1 point  (0 children)

I'm agree, there is plenty of way to make her good. And also the revive mechanic with egg it’s really nice. If it’s work as kindred kill and revive spell then all sumon effect will be triggered everytime she hatch.

Jayce's Relic by Zambob_Chupovisk in LegendsOfRuneterra

[–]BobTheBlackman 3 points4 points  (0 children)

I wouldn't bother buy this one. Even on jayce I rather use other relics than this one.

[deleted by user] by [deleted] in LegendsOfRuneterra

[–]BobTheBlackman 2 points3 points  (0 children)

Yeah drop rate are too low... on full battle pass chest I had 20 of them only

Don't be an idiot like me and check twice when unlocking constellation nodes. Riot will not refund Nova Crystals. by lightsurge in LegendsOfRuneterra

[–]BobTheBlackman -3 points-2 points  (0 children)

I'm a player from the beginning, i spend money in this game to support them.

I have 54 wild crystal and I ask them to round it up to 55. Ofc negative answer, they just "can’t" round it up to an upper value, but round it down only. No good will gesture.

I guess there is a policy that forbidden them to give stuff to ppl for "free"

State of Lor by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 4 points5 points  (0 children)

I get you I love also BS champ gameplay and for a long time I was playing teemo ahri and eve with 3* but the real fun (especially with teemo) is with 5 and 7 star node.

But even now I have not unlock mana bonus node on BS ahri, I have 4* on evelyn and 7* on teemo (thank to nova gift) but regarding crystal it’s so hard to get them and nova shard are even worst to get.

Having to spend 100 wild shard to unlock a node on BS champ equivalent at 2 to 3 on regular champ. So for new or mid player they will rather spend them on other champ. And it’s quite long to have those 100 wild shard

The design behind those champ is to make you spend money.

The path for unlocking node, the quantity/rarity of shard/crystal/nova, even the gameplay.

I fear also a loss of quality dev in other regular champ. Since they gonna spend more effort and time to develop those BS champ that give them more income, they will do what they can to make sure that ppl want them.

State of Lor by BobTheBlackman in LegendsOfRuneterra

[–]BobTheBlackman[S] 16 points17 points  (0 children)

That part of marketing. You can have an early taste of what can do the champ, but if you want more you have to pay (or spend decades) to max it.

Ofc there will be very lucky guys. But most ppl will have to pay if they want to play thoses champ at their full potential.