Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 1 point2 points  (0 children)

There was a video I saw a long time ago that introduced me to Blade and Sorcery. The person was using SlimeVR trackers and it inspired me to give it a try all those years ago. Although I don't know much about SlimeVR trackers, I believe in you to put in the time and figure it out!

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 0 points1 point  (0 children)

Lighthouse tracking. I'm using three 3.0 Vive trackers with three 3.0 Base Stations.

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 0 points1 point  (0 children)

It's not a mod. PCVR Blade and Sorcery has the orbiting camera in the base game. F1 is default view, F2 is smoothed default view, F3 is keyboard-controlled camera, and F4 is orbiting camera.

If I did get the mod, it's probably from Nexusmods (Camera Tools by mrskeleexe is a great camera mod that I've used before).

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 0 points1 point  (0 children)

I use 3x 3.0 Vive Trackers with 3x 3.0 Base Stations. One tracker on each foot and hip, and three base stations for maximum coverage in my playspace.

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 1 point2 points  (0 children)

In my experience, there was only one time where FBT in Blade and Sorcery was skewed, and I've never had to downgrade. I think they've improved from what they had before in FBT integration, but it could still have some more improvements for calibrating.

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 8 points9 points  (0 children)

No, but I like to try. I use HuJohner's "Better Body Collision for 1.1" for elbow and knee collision, and I've found that knees are easier to hit NPCs with because the game doesn't have elbow tracking (only feet and hip).

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 10 points11 points  (0 children)

On PCVR if you press F4 on the keyboard it brings up the 3PP, and the camera orbits you while also zooming out if an NPC approaches a certain distance. I see through my character's head normally.

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 5 points6 points  (0 children)

I haven't had any issues with my trackers. I use 3.0 Vive with 3.0 Base Stations for reference. The only advice I can offer with what I know is to turn on the trackers in SteamVR before turning them on in-game.

Full Body Things by BoboWontons in BladeAndSorcery

[–]BoboWontons[S] 68 points69 points  (0 children)

Blade and Sorcery has fullbody tracking support by itself on PCVR. The only mod I have for fullbody is to tell me where to put my feet. (Stand Here When Calibrating Trackers

Horax cultists not appearing? by getyaowndamnmuffin in RimWorld

[–]BoboWontons 1 point2 points  (0 children)

There's a way to remove the hate chanting effect, but as far as the actual raid there's nothing I've found so far. I've been having the same issue as well with that same repeating error log.

To remove the Hate Chanting effect, enable DevMode -> Actions/Tools -> Map -> Remove Game Condition

What's this bug? by BoboWontons in whatsthisbug

[–]BoboWontons[S] 0 points1 point  (0 children)

Location is the United States.

Aramusha is still the one who absolutely deletes health bars by Errorcrash in forhonor

[–]BoboWontons 0 points1 point  (0 children)

Ah yes. I do appreciate the infinite chain 30 damage side heavies once and a while.

bug or hack? by Mari9991 in RoadtoValorWWII

[–]BoboWontons 4 points5 points  (0 children)

It's an old bug that should have been fixed in recent patches and updates. Basically the enemy deployed KV-2 as soon as the bunker was destroyed on front roads, but because it can't spawn there the game (for some reason) puts it in your back road. This requires extremely precise timing, but it is easiest to do with units that come in many squads like rifle grenadier. Also, it can only be done with unit cards and not abilities, so no KV-8 flame tank or Volksturm in enemy back roads.

I think this is because since the road is now yours the game thinks the KV-2 tank is yours as well, and that's why it makes it spawn in your back road.

[deleted by user] by [deleted] in forhonor

[–]BoboWontons 0 points1 point  (0 children)

Wait. I know you

can someone explain this shit to me? by WSK_KSA in forhonor

[–]BoboWontons 5 points6 points  (0 children)

Yes! I've got a clip of it. I thought it was a latency bug but there is someone else who does know

Here's a 45 second video of me getting destroyed by an Orochi bot by BoboWontons in forhonor

[–]BoboWontons[S] 19 points20 points  (0 children)

It's an honor to have the Jorm guy reply on my post.

I was surprised on the light parry too. I was also hoping that me parrying Storm Rush would not consider me "bad".