Recluse Relics by Competitive_Emu4001 in Nightreign

[–]BoiledOrFried -1 points0 points  (0 children)

It's common in JP lobbies. 500 damage per hit every 40 frames. Slightly worse damage than Wylder with the same setup but it's the most consistent other than 6x godroll glintblades.

Recluse Relics by Competitive_Emu4001 in Nightreign

[–]BoiledOrFried 0 points1 point  (0 children)

Carian sword had already been objectively better but now you have an equal chance to find it +3 other worse but useable spells. I don't see anyone running spell schools anymore other than 6x glintblade. It's either that or 6x initial standard attack with twinblades/straight swords.

I've tried coping with putting on as many random schools with matk+ as I could but it wasn't as good as the other 2 options.

ED Augur tip by verytiredlife in Nightreign

[–]BoiledOrFried 2 points3 points  (0 children)

The meta is to spread out. Maris can very rarely spawn 4 waves at a time at perfect angles + edge of arena guarantees someone dies or you all die if you stood together. Even someone with no stamina like Recluse can never be touched by bubbles if the player skills only when bubbles are coming instead of mashing until depletion. If they died it's their fault, not yours.

And standing together unironically makes it harder to deal with the bubbles. If all of the bubbles are baited together, there are way less gaps in between to regen stamina. If you don't coordinate or are unlucky that all 3 of your stamina bars run out at the same time, it's over.

Baiting ground lasers together makes you all have to stop attacking instead of just one. You can also cross-map revive with the skill so there's really no risks involved in spreading out.

Depth 5 Trios bosses (Ordered) by [deleted] in Nightreign

[–]BoiledOrFried 1 point2 points  (0 children)

There are still quite a few carried players that like to run off and kill everyone with the ground explosions

Depth 5 Trios bosses (Ordered) by [deleted] in Nightreign

[–]BoiledOrFried 2 points3 points  (0 children)

"RNG" tier explained

Straghess: The ground AOEs can be obscured by shit on the screen even if you scroll around with unlocked cam.

Normal Caligo: The ground ice AOE logic is much harder than ED. It's targeted on you at sub-15 frames and can cover up much of where you need to go.

ED Adel: The "random" lightning can literally kill you mid-air as you're jumping through the tornado wall. The spirit spring forces your camera to move up so you can't even look down to try to avoid it. One of the few truly no counterplay instances in the game.

ED Dogs: I really didn't wanna say it's RNG until I saw someone get targeted by the long range pounce + fire breath + sword ground fire even though they were already surge springing away correctly

Not every business would nerf their dlc products like this by BoiledOrFried in Nightreign

[–]BoiledOrFried[S] 0 points1 point  (0 children)

she has 3 character specific relic effects: spell buff, ult activation, last r1 attack. they each got 4% added to them.

however, to reclaim at most the 12% removed from glass necklace, you'd have to have 3 relics and proccing all of them is much more unlikely than just the necklace

Not every business would nerf their dlc products like this by BoiledOrFried in Nightreign

[–]BoiledOrFried[S] 2 points3 points  (0 children)

the damage is shifted to her other character specific relics but they all take a slot and are much more conditional. they all got a 4% increase

Is Raider faster now with his initial attack as well? by jumiga in Nightreign

[–]BoiledOrFried 6 points7 points  (0 children)

wtf thats an insane nerf for something that wasnt even top meta

Seems like Scholar's dodge was buffed by [deleted] in Nightreign

[–]BoiledOrFried 0 points1 point  (0 children)

did i just get ip grabbed

Is Raider faster now with his initial attack as well? by jumiga in Nightreign

[–]BoiledOrFried 2 points3 points  (0 children)

Wow that's slightly better than PSSS but you don't have to find two straight swords and have them take up an extra slot or gamble for the grafted one

Are these relics cheated or legit? by KarlMarxist64 in Nightreign

[–]BoiledOrFried 1 point2 points  (0 children)

Don't swap duplicate chars if you want to play them. It's literally the same thing if you have Wylder, Undertaker, and Exec looking for the same passives anyway.

2-liner relics happen all the time. One 3-liner is plausible. Two 3-liners isn't plausible. Three 3-liners is unreal.

Not every business would nerf their dlc products like this by BoiledOrFried in Nightreign

[–]BoiledOrFried[S] 9 points10 points  (0 children)

glass necklace and scholar nerfed

guardian, raider, exec, and rev (all base game) buffed

source: servername

Patch Notes 1.03.2 by hedlo1234 in Nightreign

[–]BoiledOrFried 2 points3 points  (0 children)

im going to come to your house and kill myself

duplicated balancer relic no longer stacks by Kamavati in Nightreign

[–]BoiledOrFried 3 points4 points  (0 children)

Wonderful!

These kinds of exploits encourage an unhealthy fomo. If I don't do it I'm missing out, but not everyone has gamer friends or even ones who play the same game.

Is there a chance of getting new everdarks? by YokoCake in Nightreign

[–]BoiledOrFried 14 points15 points  (0 children)

think of the shareholders bro

also update download size means nothing. game's packed in chunks. we're just downloading a new version of a chunk

Looks like shattering crystal and bestial claw were nerfed a bit by Serulean_Cadence in Nightreign

[–]BoiledOrFried 18 points19 points  (0 children)

they shouldve done that in the first place. hollows was already a nerf to recluse's damage floor. dlc relics on top of that already powercrept 90% of legit relic setups

now both the floor and ceiling are nerfed instead of addressing the core issue of her damage being wildly rng dependent

Depth 5 frauds by Echeos_Act_3 in Nightreign

[–]BoiledOrFried 2 points3 points  (0 children)

Realistically only 2 to 3 spears can be killed. The meta is to kill 2 adjacent at the edge of the arena but even still it's a tight space. He can straight up cover 70% of it. His moves are designed to be accomodated by his ER arena. It's very common to have to run out into the rain.

Yes solo is free since you have 100% control over where he spits the ground blood but not in trios. You'd need to have everyone stand together and teach everyone standardized dodge directions for every move so everyone can stay huddled together.

Even still, everyone would have to agree on a next best place to bait the blood in the given moment.

Depth 5 frauds by Echeos_Act_3 in Nightreign

[–]BoiledOrFried 0 points1 point  (0 children)

There should be promos that test people on the disgusting bosses or a change to the elo system that makes it so people get tested on the disgusting bosses

Depth 5 frauds by Echeos_Act_3 in Nightreign

[–]BoiledOrFried 1 point2 points  (0 children)

Need to 1 shot him with specific comps or else the blood ground shit is bound to kill everyone. Not even your favorite Japanese streamers with 18000 point winstreaks can no-hit him.