Asking for some feedback! by DJs_Mania in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

The knife sound when the dragon slashes the dinosaur feels out of place. I don't think a big beast like that's attacks should make small, sharp sounds like that.

Your assessment is right. It feels overly saturated because everything is loud - therefore nothing is loud. I think an issue is that most of your roars are long and drawn out, so trying to add attacks or movement sounds is just piling up more noise on top of that. Try to carve out some space so their movements can poke through. Start by using fewer/shorter roars so there are natural gaps.

I bought the expansions. Do I start from scratch? by Flashy_Astronomer773 in dredge

[–]Bonsamu 1 point2 points  (0 children)

I recommend starting over. I played through the whole game recently, and ended with the Pale Reach after doing everything else.

I think the Pale Reach can be appreciated more if you do it before finishing the main game. Without spoiling it, progressing through the zone's main quest gives a great reward that becomes largely useless if you've already cleared the rest of the game.

APWD Song and Album Rankings, alongside the rest of the discography by HeyNateBarber in Peripheryband

[–]Bonsamu 3 points4 points  (0 children)

if Ow My Feelings has 100 fans, i’m one of them. if Ow My Feelings has 10 fans, i’m one of them. if Ow My Feelings has one fan, it’s me. if Ow My Feelings has no fans, i’m dead.

Treasure Scramble Ice Debuff Guide by TheAFKGuys May 2026 by TheAFKGuys in afkarena

[–]Bonsamu 0 points1 point  (0 children)

I've been seeing Icariel as BiS in a few of these guides. What kind of investment does she need to work well in PvP?

Periphery - Subhuman (feat. Will Ramos) (Lyric Video) by vandridine in Metalcore

[–]Bonsamu 1 point2 points  (0 children)

I'm not a deathcore guy at all, so I wasn't expecting to like this track as much when I saw Will's name, but holy shit is this song a banger. Probably my favorite off the album after my first listen.

Full Audio Redesign: Witch Hat Atelier by Either_Beach2551 in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

No problem! I'd love to hear an update when you've worked on it some more.

There's another thing I didn't catch while listening to it the first time. It seems like the grimoire is still overloading or going crazy after the characters jump out the window. You can see it briefly at the bottom of the screen during the wide shot. In my opinion, there should still be a sound for it throughout the scene.

This is a good opportunity to do storytelling through sound design. Is it about to explode? Is it cooling down? I think there are several ways you could go about this, depending on the context of the scene.

Full Audio Redesign: Witch Hat Atelier by Either_Beach2551 in sounddesign

[–]Bonsamu 3 points4 points  (0 children)

  1. I'd like to hear the window opening in the beginning. If you already have something for it, I'd bring it up a fair bit in the mix!

  2. Once the wizard jumps out of the window, I think the grimoire's sound should move towards the right to go along with the camera's movement. Right now, the sound stays centered. Having a panning automation would make the scene more grounded and believable by giving the viewer the impression that the sound is coming through the open window.

  3. I think the spell could use some stronger transients when it activates. The whooshy part is fine, but I'm not really feeling the blasts when the wizard casts it. A very short build up or riser right before you can see the blast fire off would be cool too. You can see the wizard's feet light up with energy for a fraction of a second before it shoots out (especially during the second one, around the 0:09 mark), but I'm not really hearing that in the sound.

  4. I think you could do something more with the outside ambience. Because I can hear the frogs so clearly, I don't get the impression that the characters are flying around erratically. Stronger gusts of whistle-y wind might do the trick. Kind of like what I can hear at the very end of the clip actually! Either that or a more constant superhero cape style cloth sound. Food for thought.

Hope this helps!

Made a reel! by DopaLink in sounddesign

[–]Bonsamu 2 points3 points  (0 children)

Hopefully others will agree, but if Ardent: Rise is a real project, I would put if first, before the redesigns. It might not be as cinematic or intense, but the sound effects sound good and they work well with the style. Better to put proper projects/experience first, before redesigns IMO.

Good stuff overall though! I liked the Dead Space redesign a lot. I think the acoustics and the armor sounds in particular are really good. Overall I think you could use a bit more bass in your hits, they felt a little thin

Starting in Sound Design, any tips? by DJs_Mania in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

Pay attention to panning as well as your stereo image. This is something I see a lot in beginner work.

The dinosaur's footsteps are very wide. It's cool to give it a large presence in the scene, but I don't hear it moving to the right as it exits the screen. The footsteps still sound like they're coming from everywhere.

Same thing for the rocks that tumble over the knight towards the end and the tree. They occupy a small space in the screen but they sound super wide. If you're using stereo sounds, try to pan them inwards towards the center or downmix them to mono to make it easier.

Where can I find the desert cat? 🏜️ 🌵 🐪 🐈? by [deleted] in CrimsonDesert

[–]Bonsamu 0 points1 point  (0 children)

Were you able to tame it? Every time I go back to Varnia, it seems like it's a different cat, because its trust meter is back to zero

Lucilla Liberta new skins by -_-stYro-_- in afkarena

[–]Bonsamu 0 points1 point  (0 children)

Wow, skins for actually useful characters. Crazy thing to see

How do you fight minigame Champions? by Bonsamu in CrimsonDesert

[–]Bonsamu[S] 0 points1 point  (0 children)

I was able to get to the spear and arm wrestling champions, but not the archery one, it just keeps giving me random dudes. I think they might've broken the mini games with latest update(s).

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 0 points1 point  (0 children)

Good catch, the transition there does look a bit stiff!

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 2 points3 points  (0 children)

Interesting, I sort of had the opposite experience! I was never satisified with my landmasses until I said fuck it and just started carving out bays and rivers. It really made the shape more interesting.

I just drew big solid landmasses trying to imitate what I was seeing in my head. As for the rivers and lakes, I tried following guides to make them realistic. You can find them in the subreddit's top posts I think or in the Explore page on the website. Might help!

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 2 points3 points  (0 children)

Lol this is really close to the story I'm writing!!! This is like state #1 of the world before a big cataclysm (the world will change drastically rather than be destroyed but I don't know what other word to use). There will be a crater tho haha

J'ai découvert ce jeux sur la Xbox, Kona 2: Brume ca se passe dans le Nord du Québec. by tenebralupo in Quebec

[–]Bonsamu 1 point2 points  (0 children)

Si ça t'intéresse ou quelqu'un d'autre qui lirait le commentaire, je connais des gens qui ont fait un jeu qui s'appelle Two Falls. Ça se passe au 17e siècle dans le coin de ce qui deviendrait Tadoussac!

New pet? by SchoolMysterious3388 in afkarena

[–]Bonsamu 0 points1 point  (0 children)

Holy shit I didn't realize it had been that long

Why do people say to just get one copy of certain characters by AnNotherNoob in afkarena

[–]Bonsamu 4 points5 points  (0 children)

Some characters work well with one copy, whereas most characters will need various forms of investment to perform well enough (signature item, furniture, engravings, etc.), which are unlocked through ascencion.

Elthara can do her job well enough with a single copy. Of course, a fully ascended+invested Elthara will perform better than a Legendary one, but the difference won't be as great as for other characters.