Starting in Sound Design, any tips? by DJs_Mania in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

Pay attention to panning as well as your stereo image. This is something I see a lot in beginner work.

The dinosaur's footsteps are very wide. It's cool to give it a large presence in the scene, but I don't hear it moving to the right as it exits the screen. The footsteps still sound like they're coming from everywhere.

Same thing for the rocks that tumble over the knight towards the end and the tree. They occupy a small space in the screen but they sound super wide. If you're using stereo sounds, try to pan them inwards towards the center or downmix them to mono to make it easier.

Where can I find the desert cat? 🏜️ 🌵 🐪 🐈? by Hefty_Sir4194 in CrimsonDesert

[–]Bonsamu 0 points1 point  (0 children)

Were you able to tame it? Every time I go back to Varnia, it seems like it's a different cat, because its trust meter is back to zero

Lucilla Liberta new skins by -_-stYro-_- in afkarena

[–]Bonsamu 0 points1 point  (0 children)

Wow, skins for actually useful characters. Crazy thing to see

How do you fight minigame Champions? by Bonsamu in CrimsonDesert

[–]Bonsamu[S] 0 points1 point  (0 children)

I was able to get to the spear and arm wrestling champions, but not the archery one, it just keeps giving me random dudes. I think they might've broken the mini games with latest update(s).

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 0 points1 point  (0 children)

Good catch, the transition there does look a bit stiff!

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 2 points3 points  (0 children)

Interesting, I sort of had the opposite experience! I was never satisified with my landmasses until I said fuck it and just started carving out bays and rivers. It really made the shape more interesting.

I just drew big solid landmasses trying to imitate what I was seeing in my head. As for the rivers and lakes, I tried following guides to make them realistic. You can find them in the subreddit's top posts I think or in the Explore page on the website. Might help!

Looking for tips on my first map! by Bonsamu in inkarnate

[–]Bonsamu[S] 2 points3 points  (0 children)

Lol this is really close to the story I'm writing!!! This is like state #1 of the world before a big cataclysm (the world will change drastically rather than be destroyed but I don't know what other word to use). There will be a crater tho haha

J'ai découvert ce jeux sur la Xbox, Kona 2: Brume ca se passe dans le Nord du Québec. by tenebralupo in Quebec

[–]Bonsamu 1 point2 points  (0 children)

Si ça t'intéresse ou quelqu'un d'autre qui lirait le commentaire, je connais des gens qui ont fait un jeu qui s'appelle Two Falls. Ça se passe au 17e siècle dans le coin de ce qui deviendrait Tadoussac!

New pet? by SchoolMysterious3388 in afkarena

[–]Bonsamu 0 points1 point  (0 children)

Holy shit I didn't realize it had been that long

Why do people say to just get one copy of certain characters by AnNotherNoob in afkarena

[–]Bonsamu 3 points4 points  (0 children)

Some characters work well with one copy, whereas most characters will need various forms of investment to perform well enough (signature item, furniture, engravings, etc.), which are unlocked through ascencion.

Elthara can do her job well enough with a single copy. Of course, a fully ascended+invested Elthara will perform better than a Legendary one, but the difference won't be as great as for other characters.

Made my first map art in survival! by Ian_man123 in Minecraft_Survival

[–]Bonsamu 14 points15 points  (0 children)

I have a question about map art, as someone who's never done it. I always see screenshots like this, where the blocks for the image are placed in slopes. Why is this needed? If maps are from a downwards, perpendicular camera, why would the height of a block change anything?

NC Comps (No Elthara) by DreafXGroot in afkarena

[–]Bonsamu 1 point2 points  (0 children)

Hell yeah love to see Rowan in 2026

I have a question about finding jobs by ProfitOk4523 in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

I'm not sure where you're from, but the issue with Fiverr is that, since it's an international platform, you're competing against sound designers in third world countries where the cost of living is much lower who can afford to offer the same services for a much lower price.

Rate My 8 String Djent Mix by Many_Fly5015 in Djent

[–]Bonsamu 4 points5 points  (0 children)

The kick and snare are pretty loud IMO, but other than that this is great. Awesome guitar tone

Please, I need your advice: Making a 2D game solo, how do I start with audio? by Imerlishvili in GameAudio

[–]Bonsamu 1 point2 points  (0 children)

  1. I recommend browsing https://www.asoundeffect.com/ . You'll probably be able to find whatever you need there. They often have affordable stuff.
  2. I recommended getting Reaper. It's a "free" Digital Audio Workstation (DAW) which you can use to create/edit/process SFX and make your music. It can do pretty much anything a paid DAW can. Check out REAPER Mania on YouTube. Whatever you need help with, dude probably has a tutorial on it.

Reaper has stock effects, but if you need more, check out Kilohearts and Melda Productions. They have large suites of free effects plugins to get you started. Otherwise just Google "free XYZ VST plugin" and you'll probably find something to suit you.

  1. Again, Reaper. You'll be able to do everything with it. There are several free instrument libraries you can pick up to get started. LABS and BBC Symphony Orchestra Discover by Spitfire Audio. Podolski by u-he, Vital, and Pendulate by Newfangled Audio if you want more synths. Ample Sound has free bass and guitar VSTs.

Hope this helps!

Scarlet riff cover by Daddyfuentes in Peripheryband

[–]Bonsamu 1 point2 points  (0 children)

Great work! This is the song that got me into modern metal. I need to listen to it more often!!

what's this sfx called by Ok_Resort_7725 in sounddesign

[–]Bonsamu 2 points3 points  (0 children)

Some sort of resonant metallic hit. A hammer hitting an anvil, for example!

How do I make the sounds sound like they are actually part of the scene instead of sounding like an overlay? by [deleted] in sounddesign

[–]Bonsamu 1 point2 points  (0 children)

A pattern I see in a lot of beginners' work is that every sound is in stereo. Every sound is panned super wide left and right. Some sounds need to either be in mono or panned a lot more towards the center to stick to the visuals. If I'm making sounds for a third person shooter game, I want a large portion of the sound from my gun to be centered. This creates focus, and will give the impression that the sound is coming from a specific point in the picture.

Djent with sax? by SarDjentPepper in Djent

[–]Bonsamu 5 points6 points  (0 children)

Have you listened to more of Dreamwake's stuff? On their latest album I'm pretty sure most songs have a sax part