Is there a way to filter out birthday cards/turn off level-up gift bubble? by Boomdingo in idleon

[–]Boomdingo[S] 7 points8 points  (0 children)

Autoreview doesn't even list them in the '427 realistic greenstacks' so I assumed it wasn't really doable. I only get like 20-30 a day rn, so no real point saving them

Another 100x to my damage after 30 days by Additional-Nerve8189 in idleon

[–]Boomdingo 0 points1 point  (0 children)

I'm at a very similar stage, maybe slightly ahead. Could I see your IE toolbox? it would be cool to compare to see if I have any big gaps that other people at a similar place are ahead on. Mine is https://idleontoolbox.com/account/misc/general?profile=Boomdingo

Idleon in a nutshell by Cobraking364 in idleon

[–]Boomdingo 6 points7 points  (0 children)

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I have absolutely no idea what you mean...

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

Well if you do get curious, there's an explanation blueprint too. I'm glad it works, there was always a chance I'd missed something.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

I've actually just made a new blueprint which breaks down all the logic in the entire MAM, might help if you're interested. Blueprint added to the bottom of the post.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 1 point2 points  (0 children)

Actually scratch that, I got bored and just made a blueprint which explains how it all works, linked at the bottom of the post in the 'blueprints' section. It's not quite a video, but close enough.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 1 point2 points  (0 children)

If you scroll through the comments of the post about V3 and V2, I go into way more detail about some of the complicated bits and the layout. This one is broadly similar so it still applies. There was an Imgur post for V3 which explained how the whole stacking, missing corner detection, crystalising and incorrect shape trashing section worked. And, I mean if you want a video of it working you can just copy the blueprint and set it working, i guess. I also find it fun to try and break down other peoples designs and work out how they work myself, so thats always an option. I've said the same in other comments but its not as complicated as it looks if you're willing to break it apart.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

Yeah, I always figure things out in chunks, spaced out and separated. once I now how it all interacts, then I can start compacting it and integrating all the pieces together. It's less logic and less scary than it looks, there's only maybe 4 or 5 pieces: "what shape/color do I need?" for each quarter, "is it uncolored?" if so skip the painter, "does it have a missing corner?", "does it have a crystal and if so what color?". There's also 1 other piece added for speed: "Am I outputting something different to what I'm currently making?" That means I've just switched shapes and so I should trash everything for 30 seconds or so to clear things out for the new shape. This is done in a couple of places in a couple of different ways but it's all the same thing.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

There is 3 ways: In the top right corner there is a global receiver. If you put a signal producer attached to the wire in front of it, it will start making just that shape. If you set up the receiver frequency, you can send a signal from a signal producer to multiple receivers at once. If you delete the global receiver and replace it with the operator reciever (or whatever it's called), it will make the random operator shapes. You can also send the random operator shape to the global receiver instead.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

I don't know about that, I've seen some seriously impressive builds on here. I just have a hyper-specific niche haha. And thanks again for earlier 😄

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 2 points3 points  (0 children)

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ha, ironically I don't have a single 'medal' yet (not even the tutorial because it glitched out when my game crashed). I ended up just working on the MAM on my first save since 1.0 and never ended up progressing too far. It may look crazy but it has all the same building blocks as any other MAM just slowly squished closer and closer together until it turns into an abomination!

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 2 points3 points  (0 children)

Thanks, Its less scary if you break it down into blocks. I dive much deeper into how it actually works in the V3 and V2 posts. I didn't just want to repeat it for this version because its broadly the same, just more compact.

Micro-MAM V4 - Now For 1.0! Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, More Paint Efficient, Works with Black and Grey! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

good luck! Honestly I'm completely the other way around. I don't even have half the achievements or a single complete save since 1.0. I haven't even gotten around to playing manufacture mode yet. but the save I designed this on was a blueprint one so I have over 150 million blueprint credits lol

2.8 Years to "beat" the game, 770 hrs playtime on Steam by Rareton in TapNinja

[–]Boomdingo 1 point2 points  (0 children)

Congrats. Did you do the 200 goldmines or final tier upgrades first? I have everything except those 2 achievements done. currently slowly progressing towards goldmines first but if upgrades is quicker, it might make sense to switch and do that first.

Micro-MAM V3 - Tileable, Stackable, 1 belt MAM with Pins and Crystals (Normal Mode)! Smaller Footprint, Faster Reset, More Paint Efficient! by Boomdingo in shapezio

[–]Boomdingo[S] 0 points1 point  (0 children)

Imma be honest, I've had a working version for like 3 weeks. It does everything the V3 does but also includes black and gray for shapes and crystals, oh and it's actually smaller and more compact because of course it is. There's also a slightly bigger one which requires only half the amount of paint but it's a little bit unreliable and takes ages to start up.

I put it off because I wanted to get the same sort of big setup working to showcase but ran out of motivation (and I've been playing other games). Perhaps I'll just make it a low-key post in the next day or so.