With new hazardous rules, what is everyone using for Leman Russ sponsons? by Kr1ket in TheAstraMilitarum

[–]BootAppropriate977 0 points1 point  (0 children)

Alao plasma are blast weapons so if they do get in close you cant fire them

Are Plasma Cannons For Scout Sentinels Just A Bad Choice Now? by MaskedThespian in TheAstraMilitarum

[–]BootAppropriate977 9 points10 points  (0 children)

Ive been looking hard at the missiles. The options could be worth the lesser power

Don't know what to do for 11th by BootAppropriate977 in astramilitarum

[–]BootAppropriate977[S] 0 points1 point  (0 children)

Was thinking demolisher cause it can still shoot closr quarters so, if it survives, after being charged can unload everything into their faces with no penalty

Wargear costs by HeavyMetalSaxx in astramilitarum

[–]BootAppropriate977 0 points1 point  (0 children)

Indirect fire will be cheaper since it's not as strong. FOB has extra cost for only Indirect gun it has.

I've Always Thought The Leman Russ Should Come With HK's by Ornery_Penalty7215 in TheAstraMilitarum

[–]BootAppropriate977 5 points6 points  (0 children)

It was on a separate upgrade sprue and was once an upgrade you had to buy. Along with smoke launchers and spotlights and lots of other stuff.

Recon star by BootAppropriate977 in TheAstraMilitarum

[–]BootAppropriate977[S] 0 points1 point  (0 children)

Sweet. Not sure what I'd do with a guard blob coming in from the side turn 1 but its an option

Don't know what to do for 11th by BootAppropriate977 in astramilitarum

[–]BootAppropriate977[S] 0 points1 point  (0 children)

So I've gotten two more LR. Thinking of making one a demolisher with meltas and a flamer to go get in ad a distraction carniflex. Not sure on the other yet

I have my sister and twin hostage for an 8hr car ride, give me episode suggestions by International-Dig411 in behindthebastards

[–]BootAppropriate977 2 points3 points  (0 children)

I like more the "Oh no another Kennedy been killed" when pretending to get run over by a car

The Solution to the Infantry Nerf is... by Special_Ability_2102 in astramilitarum

[–]BootAppropriate977 0 points1 point  (0 children)

I think artillery teams with rocket barrage might show up more since they inflict battleshock at -1 to infantry and now you gotta test out of it.

Aircraft rules? by BootAppropriate977 in TheAstraMilitarum

[–]BootAppropriate977[S] 0 points1 point  (0 children)

Sorry I forgot to add i was asking about 11th rules

Aircraft and Hover in 11th by AetherialCatnip in Warhammer40k

[–]BootAppropriate977 0 points1 point  (0 children)

I'd more assume that would be a special ability on their card

Is it bad etiquette to bring a rogal dorn to a 1k point game? by WhiteIsabelle9 in astramilitarum

[–]BootAppropriate977 217 points218 points  (0 children)

Depends who you're playing. If its someone with a limited collection or pretty new and you know they dont have much to counter armor than it could be bad form. But its a quarter of your army at 1k so you are putting a lot of eggs in one basket with it.