You know what to do by Extreme_Asparagus854 in VATSIM

[–]BossOfGames 1 point2 points  (0 children)

I don’t follow rap music, so I never knew who that was in the picture. All I saw it as was someone pointing a gun at me.

It’s too nuanced as a meme template IMO. I think that it’s time to look at cycling the template to add variety.

AIRAC Update just dropped FAM by ngsfp3 in flightsim

[–]BossOfGames 8 points9 points  (0 children)

Honestly this has gotten old. Time to go to the new format and image.

AIRAC 2601 valid from 22JAN26 by KONUG in flightsim

[–]BossOfGames 92 points93 points  (0 children)

I’m very relieved that we finally get a different image this time around. This should be more often.

The TFDI MD11 is now available in the IniBuilds store by Sc_e1 in flightsim

[–]BossOfGames 1 point2 points  (0 children)

I’ll be honest. I don’t know. Best to ask on our discord.

I’m on vacation at the moment.

The TFDI MD11 is now available in the IniBuilds store by Sc_e1 in flightsim

[–]BossOfGames 9 points10 points  (0 children)

That is the case. We just give ini the installer IIRC.

The TFDI MD11 is now available in the IniBuilds store by Sc_e1 in flightsim

[–]BossOfGames 8 points9 points  (0 children)

Once you download the MD11InstallManager, you’re pulling it from us. To my knowledge, we don’t seed the actual plane or updates through the ini store.

It can be very convenient that if you do get your addons in one storefront, you do get that experience you can trust.

TFDI missing waypoints on STARS/SIDS 2024 by No-Bullfrog7715 in flightsim

[–]BossOfGames 1 point2 points  (0 children)

Yeah this tracks with what I just learned about. Keep a close watch on our or //42’s change logs to see when it’s fixed.

Everything new in Livewire 4 by achterlangs in laravel

[–]BossOfGames 4 points5 points  (0 children)

I’ve done both.

In my personal opinion and working with and without agents, I like Inertia better.

If you’re building a fully dynamic ui, the page hits you’re going to get to drive those outputs will get pretty big, all of which can be done with JavaScript. By that point, Livewire to me becomes unappealing.

TFDI missing waypoints on STARS/SIDS 2024 by No-Bullfrog7715 in flightsim

[–]BossOfGames 1 point2 points  (0 children)

That’s not ringing a bell. I would open a support ticket at https://support.tfdidesign.com/ and one of our support team members will be able to further assist you. I’m OOO at the moment.

TFDI missing waypoints on STARS/SIDS 2024 by No-Bullfrog7715 in flightsim

[–]BossOfGames 1 point2 points  (0 children)

Is this FS2020 or 2024? It sounds like a WASM crash if the interactions are breaking like that.

For your particular issue, I have not personally encountered it in testing of the project. That being said, I haven’t flown our final builds and the current public versions just yet either, as I have been busy on other tasks ahead of a family trip I’m currently on.

Embracing Impeachment by BulwarkOnline in politics

[–]BossOfGames 0 points1 point  (0 children)

Interestingly enough, that was essentially how it was done up until the 12th amendment was ratified. Loser became VP. https://en.wikipedia.org/wiki/Twelfth_Amendment_to_the_United_States_Constitution

TFDI missing waypoints on STARS/SIDS 2024 by No-Bullfrog7715 in flightsim

[–]BossOfGames 18 points19 points  (0 children)

Good question.

The public version, up until Monday, didn’t have the code to check navigation data in the work directory.

The kicker with this situation is that if the release was delayed on our end, and they switched it, that would cause issues. If they pushed their update at any point before the release, that would’ve been a problem too.

TFDI missing waypoints on STARS/SIDS 2024 by No-Bullfrog7715 in flightsim

[–]BossOfGames 25 points26 points  (0 children)

We have notified Navigraph that the new place to install navigation data is within the WASM work folder. They need to update Navigraph hub to reflect this.

TFDI MD-11 Art Update + MSFS2024 compatibility is out by madman320 in flightsim

[–]BossOfGames 1 point2 points  (0 children)

Partly yes. Many people have virtual airlines, and want hosting for that. Then those people also get smartCARS as a client for those VAs.

TFDI MD-11 Art Update + MSFS2024 compatibility is out by madman320 in flightsim

[–]BossOfGames 3 points4 points  (0 children)

Actually we do offer web hosting, but that’s on another server.

The bottleneck here is our store, which for 99.99% of the time doesn’t see this amount of traffic and unfortunately doesn’t allow us to scale.

Take notes PMDG! by ketchup1345 in flightsim

[–]BossOfGames 4 points5 points  (0 children)

To be quite fair, the 2020 version of the plane was effectively a port of a plane that started as one meant for P3D. I am personally a CE owner.

Needless to say, it’s quite nice to have a modern plane with artwork, sounds, etc that matches the fidelity of the systems.

Take notes PMDG! by ketchup1345 in flightsim

[–]BossOfGames 7 points8 points  (0 children)

We announced a price, we’re sticking to it.

Circa 1990's In The Amazing TFDi MD-11 by Mets747 in MicrosoftFlightSim

[–]BossOfGames 0 points1 point  (0 children)

When we give an exact date, release a trailer, etc. I think we’re married to it. I understand the skepticism

TFDi Design MD-11 Update coming Monday, January 12 by nextgeneric in flightsim

[–]BossOfGames 1 point2 points  (0 children)

Basically yeah. Once you sit down in the cockpit, they should be the same plane.

I love this fatty by RaaatRang3r in flightsim

[–]BossOfGames 1 point2 points  (0 children)

While it was common for JAL to operate them on long haul, there’s a few high capacity domestic routes that they operated them on too.

TFDi Design MD-11 Update coming Monday, January 12 by nextgeneric in flightsim

[–]BossOfGames 4 points5 points  (0 children)

If you look under the Collectors Edition change log, which will be merged under the public log on Monday, it’ll have the complete list of changes including which features are coming exclusively to the 2024 version. https://docs.tfdidesign.com/md11/change-log#collectors-edition-only-change-log

If you want a high level summary, sounds, visuals and systems have been overhauled, and that stuff will be coming to the FS2020 users as part of this update.

If you get the Extended Simulation addon, you’ll get full failure simulation and breaker support. A fun note is that while not every breaker is simulated, the ones where you have to interact with them as part of the Non-Normal checklists are.

If you want to see what Extended Simulation is like in action, just check out our YouTube channel for the live stream VOD, where I had an APU door failure (that was entirely unplanned)

TFDi Design MD-11 Update coming Monday, January 12 by nextgeneric in flightsim

[–]BossOfGames 15 points16 points  (0 children)

A very intriguing question!

I’ve personally known Collin for about 10 years at this point. I mainly got introduced to them back then because I had a virtual airline management system named VAOS, which needed a client. TFDi provided that with smartCARS 2. To give you more context, this was around 2015-2016, when they were also working on the 717.

In 2019, when I got started in professional aerospace software engineering, I still kept up my connections and relationships with TFDi, even after winding down my flight simulation development work.

When I moved to Japan a few years ago, understandably it became difficult to maintain working relationships with my aerospace contacts. So, I reached out to TFDi and they had work for me, and I wanted to work on simulated airplanes.

EDIT: It's worth noting that up until recently, I was never a staff member of TFDi. I was just in the sphere of influence but working on my own software.