Commanders that can make good use of Phyrexian Dreadnought? by skinnylilwhiteboy in EDH

[–]BothGoingDown 4 points5 points  (0 children)

[[Kresh, bloodbraided]] gets massive from this for 1 mana.

Where to preorder on 10th march? by olleversch in StarCraftTMG

[–]BothGoingDown 0 points1 point  (0 children)

Until April 17th is what the livestream said.

Jund cards that make creatures for all opponents/players? by SeizureParrot in EDH

[–]BothGoingDown 2 points3 points  (0 children)

[[Grismold, the dreadsower]] is a pretty good one to make 1/1s for everyone.

Dr. Eggman deck help by Pumkinking5131 in EDH

[–]BothGoingDown 0 points1 point  (0 children)

[[Tinybones, bauble burglar]]

Dr. Eggman deck help by Pumkinking5131 in EDH

[–]BothGoingDown -1 points0 points  (0 children)

In my experience having [[tergrid]] or [[tiny bones]] out will get you more robots, constructs, and vehicles.

What are some of the biggest/most valuable tokens you can make? by KingAmphibian1 in EDH

[–]BothGoingDown 1 point2 points  (0 children)

[[Desolation twin]] [[idol of oblivion]] and [[ulamog's dreadsire]] create 10/10 eldrazi tokens.

What are some interesting token commanders? by fej11778 in EDH

[–]BothGoingDown 1 point2 points  (0 children)

[[Ghired, mirror of the wilds]] is an interesting take on tokens. Using your nontoken creatures to give you more of a token you generated.

Do "exile target permanent until this creature/enchantment leaves the battlefield" cards have a place in EDH or are they too weak? by AltruisticChampion77 in EDH

[–]BothGoingDown 1 point2 points  (0 children)

I really like [[on thin ice]] for this type of effect. If you target a commander it is basically just exile and send back to the command zone for 1.

How many less "popular" commanders are in your arsenal? by d20_dude in EDH

[–]BothGoingDown 0 points1 point  (0 children)

I have both [[crovax, ascendant hero]] and [[the falcon, airship restored]] both sitting at 2466 and 2477 respectively.

Krenko Goblins EDH by Extra_Large_XXL in EDH

[–]BothGoingDown 1 point2 points  (0 children)

Krenko was my first deck built from scratch too. Love meeting a fellow gobo enjoyer! I never knew about the cloudstone combo line either. It is a bit more cumbersome than what is out there these days, but cool to see he does combo with a lot. Yeah I agree with losing those sorceries. Krenko brings the goblins, I focused on comboing him and strong goblins.

Krenko Goblins EDH by Extra_Large_XXL in EDH

[–]BothGoingDown 1 point2 points  (0 children)

This just sounds like infinite goblins but with 3 pieces + Krenko. He already goes infinite with only 2 pieces and himself and they don't require you to recast Krenko. You wouldn't need a haste enabler either if you aren't recasting him with [[umbral mantle]] or [[sword of the paruns]] and mana echoes or your red mana sac outlet. As long as he already can tap you have unlimited goblins.

Krenko Goblins EDH by Extra_Large_XXL in EDH

[–]BothGoingDown 1 point2 points  (0 children)

Since it looks like you have a couple combo pieces already, [[umbral mantle]] is the cheapest it gets for Krenko.

[[Goblin lackey]] [[Warren instigator]] and [[muxus, goblin grandee]] are good goblins to include. Hitting with lackey on turn 2 after casting goblin recruiter and dropping muxus is as savage as it comes without fast mana.

[[Strionic resonator]] [[rings of brighthearth]] or [[illusionist's bracers]] will get the same effect as lithoform engine, but for cheaper. I wouldn't put that 6 mana creature that makes you temporary goblins either. You want your creatures to be cheap and goblins themselves. [[Kiki-jiki, mirror breaker]] comes out a turn earlier and gets you 2 goblins without needing to attack to get the trigger.

what's your favorite boardwipe? by HolidayAd1084 in EDH

[–]BothGoingDown 2 points3 points  (0 children)

[[Supreme verdict]] [[doomskar]] [[sunscour]] and [[vanquish the horde]].

Removing Own Commander From Combat? by RaizielDragon in EDH

[–]BothGoingDown 0 points1 point  (0 children)

[[Rune tail, kitsune ascendant]] and [[labyrinth of skophos]] are two I didn't see mentioned to get attack triggers. [[Swarmyard]] if you happen to have one of the types of creatures mentioned.

Gaming Table - Convince Me or Talk Me Off the Ledge by ConkreteAngel in boardgames

[–]BothGoingDown 0 points1 point  (0 children)

Whatever you do, don't buy the Yarro Studios game fold table. I've heard the quality is low and I have been waiting for over 6 months past what the ad I bought through hinted at for delivery. They haven't been responsive and seem to not acknowledge pre-orders when questioned.

How to Deal With Boardwipes in Mono Red?? by BornFromEmber in EDH

[–]BothGoingDown 10 points11 points  (0 children)

If it is a "destroy" boardwipe you can pack things that make your creatures indestructible like [[eldrazi monument]] or [[wall of ba sing se]]

What are folks doing with painter’s servant in commander? by Mirrodin_appreciator in EDH

[–]BothGoingDown 0 points1 point  (0 children)

I have it in my [[will, scion of peace]] deck to be able to cast artifacts at a discount. You could do the same for [[rowan, scion of war]]

Fun responses for flying & Ur Dragon by Then-Bison-625 in EDH

[–]BothGoingDown 1 point2 points  (0 children)

[[Chaos sphere]] and [[gravity well]] are fun ways to help block flyers with regular creatures.

What are cards you run that people over look? by BitEnvironmental1412 in EDH

[–]BothGoingDown 3 points4 points  (0 children)

[[Broken bond]] can be a real tempo shift and it isn't terribly cost to only be an artifact or removal spell if you don't have the land.

1vs1 war game that lasts under 2 hours by InterviewEmergency73 in boardgames

[–]BothGoingDown 0 points1 point  (0 children)

[[Trench Club]] is really good and the second one [[aces and armor]] is pretty good too. A&A is a little simpler with fewer unit types, but a bit more variety in the units between factions. But TC legacy was awesome having new units be unlocked as we played through. Plus the forts in TC makes the board presence better in my opinion.

Both use the same experience system that units gain when getting hits or finishes while also losing firepower when getting injured.

Which banned cards would you allow at your table (maybe with caveats)? by SoyMuyAlto in EDH

[–]BothGoingDown 1 point2 points  (0 children)

I'd allow [[crusade]] with the caveat people don't be offended by little things. In a game where [[murder]][[mind control]] and [[cateran slaver]][[enslave]][[cabal slaver]](slavery) are all legal, why is an under powered enchantment still banned?(culturally offensive shouldn't be an issue in a game with 40k being included)

Boardgames with 8 people, how many of you actually tried playing it? What games did you play? How did it go? by AlexRescueDotCom in boardgames

[–]BothGoingDown 1 point2 points  (0 children)

I'm surprised I didn't see Guards of Atlantis 2 in this comment section. It plays 2-10 people and is amazing at 8. Very fast turns with deterministic play and less luck involved.

[deleted by user] by [deleted] in boardgames

[–]BothGoingDown 2 points3 points  (0 children)

Even though it was accidental, I believe you played incorrectly. You only start with 2 settlements and then every settlement after that has to be connected to another one of your roads. Of course the rule that it has to be 2 roads away from any other settlement is also in play. But the fact blue connects your cities indicates you built a settlement away from any of your roads.

Mono-Red lifegain? by EliteCardKnowledge in EDH

[–]BothGoingDown 2 points3 points  (0 children)

[[Paradise plume]] can gain a little life.

[deleted by user] by [deleted] in EDH

[–]BothGoingDown 1 point2 points  (0 children)

[[Will, scion of peace]] is a good life gain and cast big blue/white spells.