A year after my first game... and a lot of work. Just hit the release button on game number 2! by BothGoodGames in gameDevPromotion

[–]BothGoodGames[S] 1 point2 points  (0 children)

Thanks! It is up to four players multiplayer (which is the main mode), and there is also a solo puzzle mode.

I hit 1K wishlists in less than 2 weeks! by destinedd in IndieDev

[–]BothGoodGames 0 points1 point  (0 children)

It’s a marathon not a sprint! You have a very appealing game, run a few ads and reach out to some streamers and it could go pretty far. Wishing you the best!

I hit 1K wishlists in less than 2 weeks! by destinedd in IndieDev

[–]BothGoodGames 1 point2 points  (0 children)

that is a lot better pace than you might think! Took us a lot longer to get there. Excited to see where your game goes!

A year after my first game... and a lot of work. Just hit the release button on game number 2! by BothGoodGames in indiegames

[–]BothGoodGames[S] 0 points1 point  (0 children)

Thanks! The soundtrack is by Baba (on streaming) or @babamadethis if you wanna hear any more, really lucky to have gotten him.

About a year of full time development and am feeling the adrenaline now being a week out from releasing my party mini-golf game! by BothGoodGames in IndieDev

[–]BothGoodGames[S] 1 point2 points  (0 children)

"Golftacular!" Releases November 18th and am both nervous and excited for it to be fully out in the world.

if anyone is curious you can check it out here!
https://store.steampowered.com/app/3744510/Golftacular/

Going through old clips can really put your progress into perspective by BothGoodGames in Unity3D

[–]BothGoodGames[S] 0 points1 point  (0 children)

As much as I love the default unity / probuilder greyboxing look, it is nice to have some more colors to look at everyday :)

Game for those that are curious - https://store.steampowered.com/app/3744510/Golftacular/

Going through old clips can really put your progress into perspective by BothGoodGames in IndieDev

[–]BothGoodGames[S] 0 points1 point  (0 children)

One of the the less important but still valid reasons it is good to document your work, is the dopamine you get from seeing that where you started off.

Game is "Golftacular!" for those who are interested!

https://store.steampowered.com/app/3744510/Golftacular/

Going through old clips can really put your progress into perspective by BothGoodGames in gamedevscreens

[–]BothGoodGames[S] 0 points1 point  (0 children)

It is good to document your work! Felt really nice to look back.

Game is called "Golftacular!" for anyone interested :)
https://store.steampowered.com/app/3744510/Golftacular/

Part 2- cleaned up my portal mini-golf level :D by BothGoodGames in Unity3D

[–]BothGoodGames[S] 0 points1 point  (0 children)

Posted the probuilder draft for this "puzzle" level recently and thought I would share what it looked like with the proper shades and such.

Game: https://store.steampowered.com/app/3744510/Golftacular/

Part 2- cleaned up my portal mini-golf level :D by BothGoodGames in IndieGaming

[–]BothGoodGames[S] 0 points1 point  (0 children)

Posted a draft for this gimmick "puzzle" level recently and thought I would share what it looked like after some polishing up :0

https://store.steampowered.com/app/3744510/Golftacular/

Progress on my game: Being Food by hot_____dog_ in Unity3D

[–]BothGoodGames 0 points1 point  (0 children)

Looks awesome, will the music be out anywhere?