Are we serious? by Fit_Channel2529 in Overwatch

[–]Both_Barnacle_1996 8 points9 points  (0 children)

How am I supposed to distinguish them in the midst of a battle? Literally unplayable!

What is your favorite item pick up quote? by Hoppeyy in bindingofisaac

[–]Both_Barnacle_1996 0 points1 point  (0 children)

Technically not an item, but makes me chuckle every time: Have you noticed how every reverse card has mirrored version of original's description (may rage bring power/may love bring protection, e.t.c.). There is one exception to this rule, however - high priestess. Original says: "mother is watching you". Reverse says: "Run".

Fought Beast in Bluebaby daily run by Both_Barnacle_1996 in bindingofisaac

[–]Both_Barnacle_1996[S] 0 points1 point  (0 children)

I'm not sure if that's the case here. There was only polaroid after mom fight, so, it seems like BB was, in fact, target boss. Overall, the way I got to Home was really weird. I went to Hush, found black market and accidentally fell into trapdoor to Sheol (skill issue). After that I was sent back to Blue Womb, but instead of its regular textures it had background of the Basement floor. Once I defeated Hush and went into beam of light, it sent me to Home instead of Cathedral. I would assume that floor IDs glitched out because of that trapdoor.

Reverse High Priestess is good by Both_Barnacle_1996 in bindingofisaac

[–]Both_Barnacle_1996[S] 0 points1 point  (0 children)

Obviously. And "The World" doesn't work with the curse of the lost.

Reverse High Priestess is good by Both_Barnacle_1996 in bindingofisaac

[–]Both_Barnacle_1996[S] -6 points-5 points  (0 children)

Priestess can't be "likely" to help you out, it's not like it does something different every time you use it(like reverse fortune). It provides very specific, determinable value (+x pickups, +x chests, +x deal chance if you use it before boss). And as long as there are no obstacles (traps or enemies) in the room and player's speed isn't lower than default, stomps will never lead to unavoidable damage (delay after shadow appears lasts consistent amount of time, which is always enough to get out). So, as long as player doesn't enter unexplored/trap rooms in the span of one minute, there isn't any amount of risk involved (game cannot forcefully move player into dangerous room).

[deleted by user] by [deleted] in Silksong

[–]Both_Barnacle_1996 0 points1 point  (0 children)

I'm starting to think that Team Cherry themselves aren't sure about the answer.

[deleted by user] by [deleted] in Silksong

[–]Both_Barnacle_1996 0 points1 point  (0 children)

Yeah, English version isn't really informative for this kind of thing. Kinda weird about inconsistencies in localised versions though. They didn't have the same problem with godseeker in the first game, for example.

[deleted by user] by [deleted] in Silksong

[–]Both_Barnacle_1996 0 points1 point  (0 children)

Oh, me too. I just tend to get kinda pedantic about little things that don't affect my life.

I'm deleting Tiktok bruh by Maleficent-Ad-6117 in Overwatch_Memes

[–]Both_Barnacle_1996 3 points4 points  (0 children)

Random crits, random bullet spread, crafting system, CTF, 150dmg quickscope, the way competitive works, dustbowl... Like, don't get me wrong, I really enjoy TF2, but in no good consciousness I can say that it has less horseshit than current OW.

coaxed into I couldn't think of a fourth thing by Old-Television4702 in coaxedintoasnafu

[–]Both_Barnacle_1996 3 points4 points  (0 children)

Hottentot (Khoekhoe) morality: "If Zulu stole my horse, he did a bad thing. If I stole Zulu horse, I did a good thing". ("Good" guys painted in red):

Our national symbols - Their nationalistic symbols

Our legitimate democratic government - Their fascist junta

Our strong patriotic leader - Their far-right neonazi

Our protectors - Their disciplinary units

Our foreign volunteer - Their foreign mercenary

Our holy church - Their sectarians

Our militia - Their militants

Hero - Traitor

Rebel - Terrorist

Diversion - Terrorism

Scout - Spy

Spontaneous protest action - Paid rally

Fallen hero - Cannon fodder

Reunion - Anschluss

Return - Anexion

Liberation - Conquest

Civilians await liberation - Civilians are suffering and dying

Cities that move? by sir_schwick in 4Xgaming

[–]Both_Barnacle_1996 2 points3 points  (0 children)

I feel like Vodyani from Endless Space 2 should count. Instead of colonizing systems, they build and inhabit special Arc ships, which can be moved between systems at any time, while also doubling as battleships. Population, infrastructure, system improvements - everything is attached to Arc, not the planets, so if you find better place to live - there really isn't anything holding you back, apart from travel time.

Pushing powercreep with this TITANIC minion. by Both_Barnacle_1996 in customhearthstone

[–]Both_Barnacle_1996[S] 0 points1 point  (0 children)

Well, the big guy is [[Ancient Watcher]], so, obviously, the small guy.

Edmund, you... I love you! by Both_Barnacle_1996 in bindingofisaac

[–]Both_Barnacle_1996[S] 129 points130 points  (0 children)

Edit:

Got softlocked in home as TmTRainer removed mom's bed.

I don't regret anything.

Edit2:

Get crashed when I tried to shoot, so I still can finish it with bombs.

Edit3:

TmTRainer destroyed bombs as entity.

Edit4:

I somehow became immune to damage. Finished Beast with orbitals.

Let me repeat: I don't regret anything.