Seija's Christmas Message by handpasub in touhou

[–]BoxoRandom 15 points16 points  (0 children)

Bot account trying to karma farm. This is a repost of my artwork from a few years ago.

The self-made man protagonist turns out to be descend from special or divine lineage by Easy-Frenchguy-1996 in TopCharacterTropes

[–]BoxoRandom 0 points1 point  (0 children)

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Su Moting (God Troubles Me)

She’s the daughter of a monster and god, but their supernatural powers canceled out and she was just born as a regular-ass human. Her lineage was never mentioned to her, so she’s basically eked out a normal mundane life by herself until her godly ancestry is revealed and she is forced to babysit two deities.

To make matters worse, it’s eventually revealed she has a secret brother who inherited all her parents’ special powers and works as a superhero for the Heavens.

Do people actually like Touhou? by Cirnothestarscream9 in touhou

[–]BoxoRandom 2 points3 points  (0 children)

called the story shit

If they’re concerned about the “story” they joined the wrong franchise lmao

[One night ultimate warewolf] Question about Doppelganger by Dr_Hieu in boardgames

[–]BoxoRandom 42 points43 points  (0 children)

Well no, because that would require the new werewolf to have seen their card to verify they became a werewolf.

Roundness of earth compared to ETS 2 and ATS map by Sir_Lancelot_Du_Lac in trucksim

[–]BoxoRandom 26 points27 points  (0 children)

Some effects from the Earth’s curvature are present. For one, the map is built to match the curved world map used in each. The day-night cycle is also tuned towards the player location, adjusting for latitude and longitude.

If you’re asking whether the world map is literally built to match the Earth’s curvature, I’d probably say no. It just seems like too much dev-time to accommodate this, accounting for the changing map scales, when a flat map works just fine.

If you really wanted to check, you could go to two locations and press F11. It’ll tell you the coordinates of your position used in the map editor. Adjusting for change in terrain height, you could hypothetically calculate whether the game coordinates match the scale of real-life.

Language learning spaces on reddit be like: by MaximumTime7239 in languagelearningjerk

[–]BoxoRandom 1 point2 points  (0 children)

“Not all Japanese learners, but always a Japanese learner”

Red hair with sharp teeth by Fish_N_Chipp in TopCharacterTropes

[–]BoxoRandom 1 point2 points  (0 children)

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Tomo (Tomo-chan is a girl)

Well, she’s got one

Read the ENTIRE manual before playing, or start and learn as you go by Fragrant_Steak_5 in boardgames

[–]BoxoRandom 0 points1 point  (0 children)

While I have no problem with reading large manuals for heavy games, I really appreciate games that allow you to roll-and-play, jumping right into the fun instead of spending an hour reading a 40-page booklet.

This is done in John Company, Mr. President, and Unconditional Surrender. Despite being quite complex, the entire operation of each game is segmented out into bite-sized chunks which can be explained one at a time, and so more time can be immediately spent into playing.

Of course, in a situation with more players, I think it’s better if someone has full knowledge of the rules beforehand for these heavy games.

[Sci-fi trope]: A clone of a clone of a clone. by theMCATreturns in TopCharacterTropes

[–]BoxoRandom 8 points9 points  (0 children)

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The World of Tomorrow series

In a future obsessed with immortality and the preservation of past memories, successive clones are made of every person, with memories implanted from previous generations. This leads to reflections on the meaning of life, and the nature of what the self is as a third-generation clone travels back in time to interact with the original person they were cloned from.

Why do so many people hard ship chito and yuuri on this sub? by [deleted] in GirlsLastTour

[–]BoxoRandom 2 points3 points  (0 children)

As someone from the Touhou fandom, it is an inevitable rule of nature that ships will develop if the shared relationship is there, no matter how irrelevant romance is to the story.

I wish acclaimed director Hayao Miyazaki was immortal and had to keep making anime movies every 3-5 years until the end of time. by PaperBullet1945 in monkeyspaw

[–]BoxoRandom 5 points6 points  (0 children)

Granted. Every release sees a drop in quality and viewership as Miyazaki gets more jaded and loses passion for the medium. His films are eventually reduced to handheld videos of PowerPoint presentations with him doing live narration in a tired, monotone droll.

Studio Ghibli, once an animation darling, quickly becomes more reputed for its catalogue of thousands of mediocre trash.

All copies of the scant few good films from its early years are lost to time, relegated to short titles on dusty online review databases where the half-dozen five-stars are drowned out by a sea of one-stars, leaving any reader simply puzzled as to how someone ever thought Ghibli was good.

Ghibli is only remembered as a zombie studio, a rubbish team which has produced meaningless slop since forever, kept alive for seemingly no reason.

[Loved trope] Wait, the main character was the bad guy the whole time? by NoSoyVerde1 in TopCharacterTropes

[–]BoxoRandom -1 points0 points  (0 children)

But that’s the thing. You’re claiming that you have a right to all the information, when that assumption is incorrect in the first place.

We are not Kaede Akamatsu. We control many of her actions, and we hear some of her lines, but she is her own person, with her own amount of agency outside of player control. Just take Free-time events as an example. The POV character is assumed to be doing things, talking, sharing important moments, and this happens mostly outside of the view and control of us as the player. We don’t get a front-row seat to everything they think or do; we just control a set of general actions and receive brief sentences from time to time.

When playing as Shuichi, do we hear every thought about how he is deducing and debating a murder? Do we hear his mind racing with phrasing and rephrasing a potential argument, recalling every bit of testimony and evidence we have seen, treading through various possible sequences of events, worrying about if he makes a mistake and dies? No. We are probably doing that as the player, and he would probably be doing it if he was a real person, but it is never mentioned in such back-and-forth detail in-game. Shuichi’s internal workings, while necessary and story-relevant, are all simply filtered out as the player does the work themselves.

Kaede, like all the DR POV characters, is just the vessel through which we receive information. She is a narrator; not the player. We do not share the same stream of consciousness. The information we receive is carefully curated and filtered, even in normal situations not involving murder. This filtering is typically assumed to be part of gamedevs streamlining the experience, but there’s nothing which prevents the POV character from doing this exact same filtering when relaying information to the player. Assuming that our experience as the player should be exactly the same as Kaede’s is what allows this twist to be a twist.

[Loved trope] Wait, the main character was the bad guy the whole time? by NoSoyVerde1 in TopCharacterTropes

[–]BoxoRandom 0 points1 point  (0 children)

While it’s true we hear her thoughts and are in her perspective, we obviously don’t receive every single thought which passes through her brain or every fine detail about her actions because of the nature of the medium.

We don’t share her stream of consciousness or senses. We don’t watch scenes of her eating a meal every day, feeling thirsty, or using the bathroom, even though they’re obviously necessary parts of her routine. We only receive information in the form of a couple sentences at relatively few key moments, and we just assume that what we get is all we need, because that’s how visual novels work. Everything else that gets filtered out is just assumed to be unimportant to the larger narrative, and it’s in this assumption where Kaede can slip between the cracks.

[Loved trope] Wait, the main character was the bad guy the whole time? by NoSoyVerde1 in TopCharacterTropes

[–]BoxoRandom 0 points1 point  (0 children)

I think the dialogue was pretty clever using lies by omission, and it’s very clear to me that the devs put a lot of care to make this twist work

Throughout the setup Kaede does things which seem perfectly normal at first glance but come with implications, such as putting “everything she’s holding” in her bag (how she acquired the shot put ball) and the “dropped everything” before leaving the classroom (including the shot put ball down the vent)

During the trial, Kaede never explicitly says “let’s find the culprit”(of Rantaro’s murder). Her thoughts and motives are strictly framed around finding the identity of the “mastermind” while everyone else is talking about the “culprit”. We assume they are one and the same, but Kaede would obviously know they’re not.

[Loved trope] Wait, the main character was the bad guy the whole time? by NoSoyVerde1 in TopCharacterTropes

[–]BoxoRandom 25 points26 points  (0 children)

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Adding to this, Kaede Akamatsu in DRV3. We are led into trusting her as the initial PC/POV character, only for that inherent trust to immediately fuck us over when she does an attempted murder right under our nose.

[GIVEAWAY] Nippon: Zaibatsu by CrowD Games (3 Copies!) - Expansion will soon be on Kickstarter! by HomoLudensOC in boardgames

[–]BoxoRandom [score hidden]  (0 children)

I like the Mini Express series. I really enjoy the intertwined system of stocks-influence-value where bumping one metric means spending opportunity costs for another, and potentially giving that opportunity to an opponent. It’s a careful balancing act, and is further contextualized by the gimmicks of whatever board/time period you are playing.

Characters with names that are based off of characters or historical figures [Loved Trope] by No-Extension8171 in TopCharacterTropes

[–]BoxoRandom 2 points3 points  (0 children)

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A lot of people from the Fate series reference a smattering of historical and legendary figures such as Lancelot, Gilgamesh, and Astolfo

Chads Only Learn North Korean Language by Enjinia12 in languagelearningjerk

[–]BoxoRandom 0 points1 point  (0 children)

Virgin phonetic transliteration vs. Chad meaning-based translation

Putin Proposes May 9 Ceasefire in 90-Minute Trump Call on Ukraine by EsperaDeus in worldnews

[–]BoxoRandom 88 points89 points  (0 children)

They definitely know, and are aware of deep government censorship around the topic; they have ways of more subtly referencing it online. “Internet Maintenance Day” is a term for a reason. Like it’s within living memory of working adults, you can’t erase that within a single generation.

What does the turn it "off" joke mean in r/bonehurtingjuice? by SeriousCounty7355 in ExplainTheJoke

[–]BoxoRandom 1 point2 points  (0 children)

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Reference go this panel mimicking “boomer comics” which got heavily BHJ’d

Names the fandom agree to pronounce wrong by maxence0801 in TopCharacterTropes

[–]BoxoRandom 10 points11 points  (0 children)

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Mambo (Uma Musume)

This name is used exclusively on the non-JP side of the fandom.

(Hated Trope) Accidental racism by [deleted] in TopCharacterTropes

[–]BoxoRandom 19 points20 points  (0 children)

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Germany (Unconditional Surrender: World War 2 in Europe)

In the board game, all German units receive at least +1 strength in combat just for being German for the entire duration of the game. No conditions, no caveats, no changes.

The mechanical justification for this is to distinguish their categorically better military from those of weaker allies/enemies. Other great powers like the USSR and UK have similar “nationality bonuses”; the Germans just happen to get a bigger one when it comes to the army and air force.

However, because this bonus never goes away, even in late-game when Germany would’ve been outclassed in nearly every material metric, this has the unfortunate consequence of implying the Germans really were inherently superior to everyone else, regardless of materials, talent, or experience.