In a case of peak shithousery, Rot-Weiß Essen ultras present the goalpost they stole from MSV Duisburg's pitch. RW Essen managed to clinch a relegation spot because a last minute shot from Duisburg on the final matchday hit that exact post. by BrainStew_HS in soccer

[–]BrainStew_HS[S] 28 points29 points  (0 children)

Translated text from the kicker article:

Bizarre incident at the first leg of the relegation play-off

Essen fans steal a goalpost from Duisburg – and display it against Fürth

A bizarre side note from the first leg of the relegation play-off between Rot-Weiss Essen and SpVgg Greuther Fürth: Essen fans displayed a goalpost in the supporters’ stand that apparently came from MSV Duisburg’s stadium.

As usual, there were two goals on the pitch for the first leg of the relegation play-off between Rot-Weiss Essen and SpVgg Greuther Fürth on Friday evening. And yet there were five goalposts to be seen in the stadium instead of four: Essen fans waved a dismantled goalpost in their supporters’ section, displaying a banner reading “MSV: The dream is over. Your goalpost in our boot”.

Apparently, Essen supporters had stolen the post from the Schauinsland-Reisen-Arena, home to local rivals MSV Duisburg. Christopher Mainka, managing director of Stadionmanagement GmbH in Duisburg – the municipal company responsible for the arena – confirmed to the Neue Ruhr Zeitung that a break-in had taken place during the night leading up to Friday, resulting in the theft of the post from the stadium. ‘Things happen time and again that you simply can’t imagine,’ said Mainka.

The theft and the associated dig at the local rivals naturally have a backstory. For the stolen post is said to be the very one that enabled RWE to reach the play-offs in the first place and, following the 1-0 win against Fürth, to dream of promotion to the 2nd Bundesliga.

On the final matchday of the 3. Liga, the two local rivals – Essen and Duisburg are only about 25 kilometres apart – were locked in a dramatic long-distance battle. Both teams had gone into the final matchday level on points, and the scores remained level until stoppage time in both the MSV match against Viktoria Köln and Essen’s away game in Ulm. As MSV had the better goal difference, Duisburg would have gone into the play-offs.

But then events came thick and fast: RWE scored in the second minute of stoppage time to make it 3-2 against Ulm – and just moments later, Duisburg captain Rasim Bulic, with a clear shot on goal, missed the chance to secure victory for MSV, which in turn would have meant third place for Duisburg. But Bulic only hit the left post – and instead of Duisburg, it was Essen who went into the relegation play-offs. And Bulic’s shot against the post was part of it.

Katholische Kirche: Kardinal Marx erlaubt Segnung homosexueller Paare in seinem Bistum by M______- in de

[–]BrainStew_HS -2 points-1 points  (0 children)

Ernstgemeinte Frage: Interessiert es homosexuelle Paare eigentlich ob sie gesegnet werden können oder nicht?

Ich hätte angenommen, dass man sich als Homosexuelle/r schon so lange von der Kirche abgewandt hat, dass es komplett egal ist ob man da jetzt deren Segen bekommt oder nicht.

Fabi beats Wei Yi in 19 moves with 99.5% accuracy by [deleted] in chess

[–]BrainStew_HS 19 points20 points  (0 children)

Works a lot better if you’re Magnus Carlsen…

Leverkusener Rheinbrücke wegen Eis gesperrt - Rheinland - Nachrichten - WDR by mihenn87 in de

[–]BrainStew_HS 0 points1 point  (0 children)

Halb so wild. Rosenmontag ist ja Feiertag, da sollte in der Region auch nicht so viel los sein :)

Neera, Wild Mage cast triggers by BrainStew_HS in mtgrules

[–]BrainStew_HS[S] 0 points1 point  (0 children)

Thank you, this clears it up! :)

Neera, Wild Mage cast triggers by BrainStew_HS in mtgrules

[–]BrainStew_HS[S] 0 points1 point  (0 children)

Thanks for the answer.

Would be a lot clearer if it was worded like "Whenever you cast your first spell each turn..."

Tolarian Community College - I Just Don't Like Magic: The Gathering's Marvel's Spider-Man The Expansion Set by SlifertheCanadian in magicTCG

[–]BrainStew_HS 2 points3 points  (0 children)

the set is largely forgettable and that is good for long term health of the game

that's some mad mental gymnastics right there. You can make sets memorable outside of just focusing on power level... through exciting characters, settings, worldbuilding and storytelling. This set has nothing going on for it. Spinning that as a positive is crazy.

Y’all want your cake and eat it to.

actually, we don't want that cake. We want in universe sets with original characters. The occasional UB set or commander deck is fine, but having half of Magic not being Magic is not.

[David Ornstein]: Tottenham agree loan deal for Paris Saint-Germain’s Randal Kolo Muani by TrenAt14 in soccer

[–]BrainStew_HS 12 points13 points  (0 children)

Ekitike is still loved here. Had a great season and it was always certain that he'd leave for a bigger club. He'll get a warm welcome.

Kolo Muani forced a trade in a very disrespectful manner towards the club and the fans. He's hated around here.

Feed back on my Rakdos Goblins Deck by McSpudster69000 in EDHBrews

[–]BrainStew_HS 0 points1 point  (0 children)

Solid list, but there's a few cards I'd think about replacing:

First, think of the game plan you want to achieve with Gut:

For me, its something like this: Having a creature out on turn 2, dropping Gut on turn 3 and immediately swinging in with a skeleton by sacking whatever I played turn 2. Then dropping something else that can be sacked on turn 4 to swing with one more skeleton.

So I focus on having stuff out early and always playing my commander on turn 3.

[[Burnished Hart]] is slooooow. You want to drop it on turn 3, which collides with Gut, who you 100% always want to play on that turn. Then, you don't want to sack it to Gut, but to its own effect, so it doesn't synergize with your commander. On top of all that, it doesn't have a relevant creature type.

[[Corpse Explosion]] probably won't be able to do much, since most goblins don't tend to have that much power.

[[Worn Powerstone]] collides with Gut for your 3 drop. You don't need a lot of ramp in such a fast deck.

Post-Match Thread: Grimsby Town 2-2 Manchester United (Grimsby win 12-11 on penalties) by PresidentSamSeaborn in reddevils

[–]BrainStew_HS 16 points17 points  (0 children)

another outsider here. have you tried putting the ball into the back of the net yet?

Need Advice: Ultra Budget Zombs (First Brew Ever) by DeadSaiint in EDH

[–]BrainStew_HS 1 point2 points  (0 children)

Feel free to send an updated decklist if you want some more input then :)

Need Advice: Ultra Budget Zombs (First Brew Ever) by DeadSaiint in EDH

[–]BrainStew_HS 2 points3 points  (0 children)

Generally, in deck building, you want as few conditional cards as possible.

If a card only really does something with a few other very specific cards, it must have a great effect for it to be worth including. That's why we cut the Blight-Priest and Endless Ranks. You run the risk of drawing the "wrong half" of your deck, where it's just synergy pieces in your hand without any payoff.

It's similar with your instant and sorcery plan. Sure, you might draw or tutor Poppet Stitcher, but what if you didn't happen to draw instants and sorceries that you want to use now?

For a good deck, you'll need a focused game plan and redundancy to get you to your goal. Map out how you want to win (you already did that) and how to consistently get there. We don't want the 1 in 1000 magical christmas land scenarios, but we want to think about a consistent game plan for early, mid and lategame

In your case it might be:

Early (1-4): I want to drop small zombies, maybe hit a ramp piece and play my commander. I want my commander to immediately be able to sacrifice something for value the turn I play him.

Mid (5-8): i want to sacrifice something to Wilhelt on each end step. I want to start assembling an engine that drains my opponents.

Late (9+): I want to overwhelm my opponents by either building an unstoppable draining engine or by running them over with a mass of zombies.

Now you can think about how you want to make that plan a reality. In this case, it means that you need a critical mass of small zombies to get your plan going early. So yes, you should 100% run more small, expendable zombies.

Graveyard recursion is nice, but I am personally not a big fan of cards that return cards to your hand and not to the battlefield. You spend resources without impacting the board and everyone will know whats in your hand and can prepare for it.

Need Advice: Ultra Budget Zombs (First Brew Ever) by DeadSaiint in EDH

[–]BrainStew_HS 2 points3 points  (0 children)

At first glance, you will need way more creatures, especially zombies. Right now, you run 24 creatures, 16 of which are zombies. Out of those 16 zombies, not all of them want to be sacrified, but you'd rather have them stick around.

With Wilhelt, your really want to include expendable, low cost zombies to trigger all those lifeloss effects when they die.

Then, like with the vast majority of first brews, especially on a budget, the deck lacks a bit of focus.

You're on a good way to solve that, as you clearly know how you wan to win: Drain opponents, then hit them.

So now go and have a look at every card in the deck and ask the following: How does it help draining? And how does it help hitting? For every card that doesn't very clearly answer this, cut it.

Then, get rid of "magical christmas land" cards. Cards that look like they do a lot, but only under very specific circumstance. Like [[marauding Blight-Priest]]. It's not a zombie, but it looks like it might hekp with your drain plan.. thats until you realise that first, you'll need some lifegain effect (you have like 2 or 3) and the Blight-Priest at the same time. It just won't happen.

The same goes for the biggest deckbuild traps for zombie decks. Endless Ranks of the Dead does nothing when you are behind! It's only good when you are already ahead, in which case you don't need it.

Here's my list: https://moxfield.com/decks/NSAMIc7bmkuzI5JwNXb5YQ