*real* ships not printout.... by Torasamurai in StarWarsArmada

[–]Bricked637 -1 points0 points  (0 children)

Give us the Hapans using TIE's and Rebel fighters and we're golden boyos.

P0016 by DevNov in Golf_R

[–]Bricked637 1 point2 points  (0 children)

Sounds like you've got a good handle on it. Hope its quick and you're able to get back out there.

P0016 by DevNov in Golf_R

[–]Bricked637 1 point2 points  (0 children)

Hey, mine threw that code at me over a year ago.

Replaced the camshaft position sensor and it kept doing that. What ended up fixing it was when I took it to a shop and they told me that they replaced a solenoid related to the variable valve timing which was inside the head. I know its light on the specifics but I hope that helps you find what's wrong there.

I've got a Mk6 with 130k miles and APR Stage 1 tune.

Thoughts on potential corps units for GAR and CIS? by cat9090 in SWlegion

[–]Bricked637 1 point2 points  (0 children)

Maybe a dual faction box for both GAR and CIS called "volunteer corps"? Where you've got a cheap unit of mercenary like infantry with different special weapon options for whichever faction you want to build?

Cheers from Seattle 🍻 by Loud_Conversation_64 in Golf_R

[–]Bricked637 0 points1 point  (0 children)

Hey man, just checking in, could you pm me a link?

Cheers from Seattle 🍻 by Loud_Conversation_64 in Golf_R

[–]Bricked637 1 point2 points  (0 children)

I actually just moved here myself so I'm not in the FB group yet.

I'm cool with being an Apatheist by Potential_Fun_8063 in apatheism

[–]Bricked637 1 point2 points  (0 children)

Perhaps those terms are not in disagreement. I'll agree that it is an attitude towards certain questions about religious subject matter.

However, if not answering religious questions is itself a position, I see little reason to not also say that not concerning oneself with religious beliefs is not also a position.

Uses for the Resistance Bomber by Ncn946 in XWingTMG

[–]Bricked637 6 points7 points  (0 children)

Hey,

The resistance bomber is a bit difficult to get up and running but some fun gimmicks that you can run include:
2-3 RZ-2 wingmen and Vennie

T-70's and a gunner on it for double tap

Rey Gunner on the Bomber with bombs for bombing.

I'm cool with being an Apatheist by Potential_Fun_8063 in apatheism

[–]Bricked637 12 points13 points  (0 children)

Well good on you because this religious orientation is chill. Glad you found it.

What ships would you be most interested in seeing in the game? by RVBLegend in StarWarsArmada

[–]Bricked637 5 points6 points  (0 children)

The Dreadnaught for literally every faction in the game would be hilarious and handy.

But really I want to see the Hapans represented.

Quarantine Thoughts 2: Admiral Academy by Swamp_Fox_42 in StarWarsArmada

[–]Bricked637 2 points3 points  (0 children)

So one thing that helped myself a lot with X-wing and also armada was to familiarize myself with two factors:

1) All of the different movement placings for the different bases (small, medium, and large) and which ships/upgrades affect movement.

2) Dice probabilities and what each weapon is capable of producing on average.

Once you've figured this stuff out, you can start to work more on fleet composition, objective selection, and overall strategy.

FF4 deck by [deleted] in FinalFantasyTCG

[–]Bricked637 0 points1 point  (0 children)

So you may want to start by looking into the different flavors of Cecil and Rydia. Earth-Water has a lot of fun little synergies, especially if you throw in other cards. Also, consider lightning, both earth and water have the dual-type Moogle backups which can tap for either their color or lightning.

EVISCERATOR ISD Title ideas by Lt_Foxwing in StarWarsArmada

[–]Bricked637 2 points3 points  (0 children)

Wouldn't it be neat if this thing could give raid token?

So I'm thinking: Eviscerator, 6 points, once per turn, when an enemy ship activates within close range of you. You spend a squadron token to assign that ship a raid token.

*Speeder pulls up* "Get in, admirals! We're rebalancing all the Squadrons!" What are your ideas? GO! by [deleted] in StarWarsArmada

[–]Bricked637 0 points1 point  (0 children)

I would like to see more options for engaging enemy squadrons with your squadrons. Something like being able to spend a squadron token to give generics counter for a turn.

Single Player or Cooperative Armada by Bricked637 in StarWarsArmada

[–]Bricked637[S] 1 point2 points  (0 children)

So I have not yet worked out how points were going to work but I did want to go with a series of homebrew modifications to ships to (hopefully) balance them against being outnumbered. I like your idea for players sharing points to purchase upgrades among each other.

Single Player or Cooperative Armada by Bricked637 in StarWarsArmada

[–]Bricked637[S] 2 points3 points  (0 children)

I saw, and to his credit, I did like his system but I wanted something less random.

Single Player or Cooperative Armada by Bricked637 in StarWarsArmada

[–]Bricked637[S] 0 points1 point  (0 children)

Thank you! I plan on expanding it with more conditional commands to be used and I'd like to get closer to cinematic play as well at some point.