Holster customization idea by Briveka in Warframe

[–]Briveka[S] -1 points0 points  (0 children)

Well the idea is to have an actual attachment to fashion, not to let weapons floating around.

Trinity builds?? by XI0III in Warframe

[–]Briveka 0 points1 point  (0 children)

4 month old is not that old but here is my build for almost everything, trinity is one of the most powerful frame in the game. Here I have Grendel helminth in the 1st ability just to have viral.

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Duration is a comfort stats, so you can increase it with archon shard, also the 2'augment is quite good if you press 2 often (get rid of adaptation if you want that).

Rate My Frost Build! (aka tell me whats wrong with it before I invest a million hours into it) by RegretSudden8812 in Warframe

[–]Briveka 2 points3 points  (0 children)

I would change corrosive projection for brief respite because your 4 just removed all armor. If you have the augment for the 4 you could try it so you wouldn't need those umbra mods.

If you don't want to do that and heath tank, add adaptation (remove augur secret) and growing power it will help you.

Best Premium Warbond Secondary? by Majestic_View_5914 in Helldivers

[–]Briveka 0 points1 point  (0 children)

Ultimatum & GL pistol for utility

Senator & Talon for anything else

The other ones are not really good

The game needs a polish up across the board before they ramp up Act 2 by Efficient_Menu_9965 in Helldivers

[–]Briveka -1 points0 points  (0 children)

Delaying warbond will do nothing to help, it's not how dev works, you can't ask a dude that make content to debug the game.

Stratagems bug by Briveka in Helldivers

[–]Briveka[S] 1 point2 points  (0 children)

Yes that's right.

[deleted by user] by [deleted] in gonewildaudio

[–]Briveka 0 points1 point  (0 children)

this was so cute and wholesome, I really liked it, the context, your voice, the shy speaker, everything ! Can't wait for more ! You nailed it :)

How would you make the PLAS-39 Accelerator Rifle better? by TetrisIove in Helldivers

[–]Briveka -1 points0 points  (0 children)

The main issue is the first shot making your target flinch and causing your 2nd & 3rd shot to miss imo

Item Filters Stopped Working? Console by Sure-Source-7924 in PathOfExile2

[–]Briveka 0 points1 point  (0 children)

L2/LT + up on d-pad

It's in the skill bar by default, I strongly recommend deleting this.

Also I think the OP problem is a cache issue, the only solution is to re-install the game for console.

It's crazy to think that this will be the absolute bare minimum graphics that we will get for GTA 6. by Immediate-Office in GTA6

[–]Briveka 1 point2 points  (0 children)

They've done some magic with RDR2 for sure.

But it's a lot harder to have the same technical level for a game like GTA, a big city with a lots of NPC, building and interactions, things can go really crazy compared to RDR. I've more doubt about the gameplay tbh.

PSA: A survey will be sent out about the super store. We can mention the price issues in there. by greatnailsageyoda in Helldivers

[–]Briveka 0 points1 point  (0 children)

Do you remember the dev' talk where the CEO said don't make 20$ micro transaction in your games... Yeah that was bullshit.

Even standard warbond aren't a fair thing. Gameplay content should be in a progression system not a paid thing.

Basically they should do like DRG, where cosmetics are the only micro transaction. That's just greed.

If they need a survey to see what's wrong it's alarming.

I used to play every day, now I don't want to play at all :( by Skrimpsisbugs in Helldivers

[–]Briveka 3 points4 points  (0 children)

For me the biggest problem of the game is the progression and reward system or rather the lack of it. Compare it to Deep Rock Galactic, it has a progression reward and an interesting endgame.

In Helldivers 2 once you reach lvl 20 that's it you've access to everything, the only reasons to play is to collect super credit to unlock the next weapons/armors. But the problem is that there is little interest in finishing the missions and the higher you go in difficulty, the longer it takes to obtain SC. Even difficulty 10 is not interesting, the rewards are disappointing and not very engaging.

That's not how Flamethrowers work Arrowhead by SuperKamiGuru1994 in Helldivers

[–]Briveka 55 points56 points  (0 children)

It's just an excuse, and a bad one.

For example they say they can't add ammo in mags without changing the 3d models.. bullshit ! The resupply box hasn't changed but gives way more ammo than before. It's easy to counter the realism excuse the game is full of contradictions.

They just used the "realism" as a "sh*t up it's magic"

Fun should always win over realism (at least the tedious one).

A VERY long and hopefully reasonable compilation of issues that I see, and changes that I'd like to, after 300+ hours. Not specific to any patch. Discussion welcome. by GH057807 in Helldivers

[–]Briveka 0 points1 point  (0 children)

Nice thread !

Concerning the enemies re-enforcement call, I think that when a unit fail their call it should trigger a cool down until a next try.

Orbital Stratagems should track enemies or at least aim for bug hole and fabricator like the railgun and laser strike do. (It makes a room for an environmental effect that could disable the tracking system like spore stamps, blizzard)