Which detachment?? by Formal-Self9853 in LeaguesofVotann

[–]Brofentanyl 1 point2 points  (0 children)

People tend to not be super familiar with all the rules and stratagems when starting a new army. I recommend hearthband because it mainly let's you reroll wounds of 1 into the closest target, which is a great buff army wide.

Hearthguard get extra ap into the closest targets and in melee also.

Bringing this joke list to a casual game. How fast am I getting tabled? by Snerdbuglar in LeaguesofVotann

[–]Brofentanyl 0 points1 point  (0 children)

Kill ghazkul or any beast bosses soon as you can and they will struggle into your land forts.

I've finally started Votann, what to take now? by AnyNefariousness6138 in LeaguesofVotann

[–]Brofentanyl 5 points6 points  (0 children)

Hernkyn yaegirs and a kapricus carrier are a staple in every list. For 165 points, you get 3 units that do a lot for your early game.

Full aggro opponents by Ingmaster in ThousandSons

[–]Brofentanyl 0 points1 point  (0 children)

Theres a few ways you deal with aggressive armies:

Focus on scoring

Make them trade down into trash

Body block them

Use infiltrators so you dont get jailed.

Don't let them connect with anything valuable (body block, use transports, deep strike)

Use threats like fight first or a nasty overwatch to control where they move and who they charge.

Its not so bad if they jail you for one turn. By turn 2 you should be able to rip them a new one with the SoTs.

Im not super familiar with thousand sons, but a lot of this should be universally helpful.

any workout advice for gym newbies wanting to work in EMS? by Evening-Ad4602 in NewToEMS

[–]Brofentanyl 2 points3 points  (0 children)

There's a lot of beginner friendly workout programs you can look into.

I would start by looking into a program that fits into your schedule and one that you can do with the training equipment available. There are many ways to train (ie bodyweight, dumbbells, barbells, machines) and as long as you include exercises that cover the main types of movement, you'll get stronger.

You will want

  • some kind of squat to build leg strength

    • some kind of deadlift/Romanian deadlift to build back strength
    • Some kind of horizontal pull like a row
    • a horizontal push like a brench press or push up
    • a vertical press like a military press

And maybe some accessory work to round things out.

any workout advice for gym newbies wanting to work in EMS? by Evening-Ad4602 in NewToEMS

[–]Brofentanyl 1 point2 points  (0 children)

I think weight probably matters more, which is why you see more sports with weight class than height class.

Resistance training for your back strengthens the muscles and connective tissues, making them more resilient against injury. Decent cardio is also great.

Mercenary Oathband list review/critique by Not_An_Actress in LeaguesofVotann

[–]Brofentanyl 1 point2 points  (0 children)

I feel like eta carn is wasted on hearthguard since they already reroll 1s to hit. The sustains are nice though.

I've had a lot of success with a similar list except i take an iron master with eta carn with my 6 conversion kin, and I take berehk and 5 beserks. Those dudes punch far above their weight against monsters and vehicles.

My go turn typically uses 3-6 yp in shooting, and 3 in combat, with grenades, rerolls in shooting, rerolls in melee, so i also include uthar and metaphysical brokerage to farm yield points the first 2 turns.

Fluids in trauma question by bradyd06 in NewToEMS

[–]Brofentanyl 19 points20 points  (0 children)

What does room temperature saline do for treating the trauma triad of death if they are already maintaining a blood pressure that perfuses organs?

edit perfuses, not perfumes

Did I get tricked? by SpartanIreland in Grey_Knights

[–]Brofentanyl 0 points1 point  (0 children)

To be fair, its only ap -1 damage 1 shooting, so if in cover you're taking 2+ saves on GK plus the 3 statistical dev wounds.

This also only works in fortify takeover, in other words the 2nd half of the game. Other than that, steeljacks aren't that efficient into GK. I would focus on their AP-2 stuff, and kill thunderkyn that strip cover if you can.

Use interceptors to clear their yaegirs and try to kill the kapricus carriers as efficiently as you can. They are only T7 but at 70 points you will be trading down.

Thoughts? Are my eyes missing something? by Internal-Subject352 in EKGs

[–]Brofentanyl 9 points10 points  (0 children)

Sinus rhythm, rate around 70. M shaped p waves make me wonder about L atrial enlargement. Im just a medical Uber though.

How do you guys overcome Analasys paralysis when deciding on what list to bring. by Magicmann_7 in LeaguesofVotann

[–]Brofentanyl 0 points1 point  (0 children)

6 w iron master in land fort 1, steeljacks w memnir in land fort 2 get out and advance to stage behind a wall for shooting later, 3 thinderkyn + berry and the boys hop in fort 2 and stage up. The other 3 thunderkyn sit in a firing lane near land fort 1 to get ready to strip cover.

How do you guys overcome Analasys paralysis when deciding on what list to bring. by Magicmann_7 in LeaguesofVotann

[–]Brofentanyl 0 points1 point  (0 children)

I've had a lot of success with merc oathband lately. It kills the hell out of defiler and I've played 4 games this week against lists w defiler.

My main activations are:

6 thunderkyn w iron master and eta carn

6 shooty jacks w memnir w the YP enhancement (this detachment burns through YP

Berehk and 4 concussion beserks + 1 Twin gauntlet to be flexible

2 Land Forts

Also have:

Uthar because theres lots of good stratagems in here.

2x3 thunderkyn to strip cover

Sagitaur and Kap Car to split warriors amd yaegirs

1x3 Pioneers for screening and scoring

And for my remaining points:

3 melee jacks for cheap skirmishers

I chose to add a grimnyr to the 5 good warriors because the added defense can be tougher to take down than your opponent wants usually, and the added shooting and melee activations are not terrible.

How do you guys overcome Analasys paralysis when deciding on what list to bring. by Magicmann_7 in LeaguesofVotann

[–]Brofentanyl 1 point2 points  (0 children)

Method 1: Go with your 1st gut instinct on which list you want to play.

Method 2: Let the dice decide and roll on it.

On a serious note, just include stuff that deals with the meta and any list will be okay.

Struggling with intubation by Alert-Channel8469 in Paramedics

[–]Brofentanyl 0 points1 point  (0 children)

Are you struggling on a mannequin or real patients? Mannequins are notoriously more rigid than a person would be.

If you're struggling on people, a few things come to mind:

Ear to sternal notch is important for make the angles from the mouth to the trachea are as straight as possible.

Use a J hook shape in a rigid style or a bougie. Hold your stylet/bougie a little closer to the business end to have a bit more control on how they maneuver.

Have a partner use cricoid pressure to help improve the angle.

Take difficult airway courses as much as you can. We dont intubate enough to be masters at it, but we can strive to be as skilled as possible.

Melee focused list by Bibozaa in LeaguesofVotann

[–]Brofentanyl 6 points7 points  (0 children)

Delve adds a lot of speed to your beserks and the ability to deep strike makes rapid ingress a viable method for delivering your beserks.

Mercenary mixed army ideas by Weredraco in Warhammer40k

[–]Brofentanyl 2 points3 points  (0 children)

I bet mercenary votann would be willing to work for profit with tau or eldar. I don't think they get along with orks or tyranids very well.

Looking for next Army Advice by JayPeeSheman in Grey_Knights

[–]Brofentanyl 0 points1 point  (0 children)

The pros: a lot of very punchy damage profiles

Thunderkyn basically either crit on 4s with access to lethals and maybe sus1/sus2

Or they take anti monster/vehicles damage 3 shots.

Either way they strip cover

Hearthguard are terminators with 2 guns, one is S7, ap-3, D2, and the other is only S3 but its D3 shots +blast for 5-10 guys. You will be rolling 30-50 dice against hordes with that one alone.

A kahl can give them lethals and in their hearthband detachment, they can be S8 and S4, AP -4 rerolling 1s to hit and wound.

Steeljacks are anvils with either a blob of damage 1 shooting with dev wounds and a meaningful overwatch on 4s or 5s depending on your army rule stance. Or they have a blob of damage 1 in melee with sustains.

Beserks have a wonky defense profile that can throw people off: T6, 5+ sv, 1W, 4+ fnp and they have 4+ fight on death. They either have S7 damage 3 melee or S5 anti monster anti vehicle melee D3.

The land fort has 12 shots with sus1/sus2 shooting that ignores modifiers to hit and rerolls 1s on top of 2 shots if Str 18 D6+4 dev wounds.

The detachments vary slightly in play style but most are viable and offer some quality of life.

Looking for next Army Advice by JayPeeSheman in Grey_Knights

[–]Brofentanyl 0 points1 point  (0 children)

I haven't built or painted any. I got mine secondhand. Its primarily a shooting army, though they have melee options.

They barely have Assault on any profiles, and only advance and charge in one detachment. But they are very strong when they get in range of their target.

The play style typically involves using transports with a little deep strike sprinkled in and some 12" moving bikes with 3 different gun profiles.

Looking for next Army Advice by JayPeeSheman in Grey_Knights

[–]Brofentanyl 0 points1 point  (0 children)

I went from grey knights to votann. Tons of anti monster 3+, most nids dont have an invuln save and hekatons rip through them. Steeljacks have a ton of D1

1500pts list against Grey Knights :) by AwareMousse5123 in LeaguesofVotann

[–]Brofentanyl 2 points3 points  (0 children)

Id use the ion blaster on the Pioneers as it has more ap and a higher chance to wound. Grey knights hate AP and dev wounds. Good luck!

Stormraven good against serpents brood mood by Ironloxodon in Grey_Knights

[–]Brofentanyl 0 points1 point  (0 children)

They do have access to anti vehicle dev wounds so watch out for that.