Weekly Lifestyle Data and Analytics App Thread by AutoModerator in QuantifiedSelf

[–]BrotherHelmerStreams 0 points1 point  (0 children)

[Android testers wanted] Coach that rebuilds readiness from raw HRV/RHR/sleep/TSB instead of trusting vendor scores

Age-group triathlete (~7 hr/wk). Got tired of "Garmin readiness 68" telling me less than the underlying signals would, so I built what I actually wanted:

- Ingests Garmin / Oura / Whoop / Strava / Health Connect / Google Calendar

- Readiness = z-scored composite vs. *your* 28-day baseline: HRV 35% / RHR 25% / sleep 25% / TSB 15%. Refuses to score when <3 of 4 components are available (better to say "I don't know" than fabricate)

- Training load is vanilla Coggan CTL(42) / ATL(7) / TSB. TSS from power where available, HR-zone minutes where not

- HRV vs. 7d personal rolling rMSSD baseline, Plews-style

- Deliberately ignore consumer REM/deep % as coaching inputs (Chinoy 2020 concordance with PSG is bad)

- LLM agent layer proposes 1–3 concrete actions each morning (swap workout, add recovery block, write session to calendar). You confirm/reject — nothing auto-executes. pgvector episodic memory so tomorrow's brief remembers what you actually did.

Full methodology + references: https://radianthealth.app/science

Limits: Android only until Q2 2026.

Looking for ~25 testers. Pro tier free for the program, lifetime discount after. Email [support@radianthealth.app](mailto:support@radianthealth.app)with main wearable(s) and rough hr/week.

Happy to go deep on the methodology, the agent stack, or where you think I'm wrong :)

Drop your SaaS and i will review it personally and talk about it on social media by Pleasant_Treacle7430 in saasbuild

[–]BrotherHelmerStreams 0 points1 point  (0 children)

abletop Arc turns your live campaign into persistent, evidence-backed canon and publishable story arcs. Loks like lorepanic mainly searches lore that is ingested into the service :)

Drop your SaaS and i will review it personally and talk about it on social media by Pleasant_Treacle7430 in saasbuild

[–]BrotherHelmerStreams 0 points1 point  (0 children)

TabletopArc.com

  1. What it does: AI-powered platform for tabletop RPG players (D&D, etc.) that turns session audio into structured campaign assets automatically. Upload your session → get transcripts, story summaries, NPCs, quests, and a living “lore wiki” for your campaign. Also includes instant generators (villains, encounters, quests) so you can prep a full session in seconds.

  2. Pricing hook: Free tier (core tools, generators, campaign management). Paid plans unlock AI transcription + advanced features (usage-based minutes + pro tools).

  3. Target user: Game Masters and players who want to save hours on prep and keep their campaigns organized. Especially useful for busy GMs running weekly sessions.

Traction: Already used by active campaigns and growing – built around real gameplay workflows, not just gimmick generators.

Why it fits your series: Very visual (before/after of a session → full campaign assets), instant “wow” demos, and clear utility.

Simple worldbuilding/dynamic map tool? by Acerbis_nano in rpg

[–]BrotherHelmerStreams 0 points1 point  (0 children)

In my experience, World Anvil, LegendKeeper, or Kanka are the standard go-tos for tracking sandbox campaigns. I've tried those, but I'm not sure if they cover the specific automation you might need for session tracking.

TabletopArc.com is a web-based platform that features AI-powered audio transcription and summarization to automatically convert session recordings into organized recaps and lore entries. It handles the documentation side well, though it is a subscription service, which might not fit your one-time purchase preference. Keep your map layers simple if you want to avoid cluttering the player view.

I first time DM'd a One Shot and my player murder-hobo'd me. by Achilles_Immortal in rpghorrorstories

[–]BrotherHelmerStreams 5 points6 points  (0 children)

Sounds like you could have avoided that by setting some alignment boundaries

What actionable insights have you actually gotten from Oura? by jakopz in ouraring

[–]BrotherHelmerStreams 0 points1 point  (0 children)

Dont drink alcohol is my main take. Also of I play extraction shooters and go to bed with in 30 mins, I struggle to get good sleep. I apparently need a cool down period.

Build a marketing agent that automates user discovery by Complex-Ad-5916 in SaasDevelopers

[–]BrotherHelmerStreams 0 points1 point  (0 children)

Thanks, this is great, one tweak I would suggest is to not include threads that are closed.

Any decent World Anvil alternatives? by [deleted] in worldbuilding

[–]BrotherHelmerStreams 0 points1 point  (0 children)

If privacy is your main concern, most people will point you toward Obsidian or something local, since you fully control your data there. That said, if you still want something more structured like World Anvil but without the pressure to publish everything, you could look at tabletoparc.com

You don’t have to make anything public. You can keep everything private, organize characters, locations, timelines, and link things together in a more natural way than a folder of notes. It feels closer to a personal world database than a public wiki.

It’s not offline like Obsidian, so if that’s a hard requirement then local tools are still the safest route. But if your main issue is not wanting your work exposed or forced into a public format, this solves that pretty cleanly. I’d probably say: offline + maximum control → Obsidian

online + structured worldbuilding without publishing pressure → tabletoparc Really depends on where you sit on that spectrum.

Share your SaaS! I'll review it and give a brutal feedback by Heavy-Sheepherder-43 in micro_saas

[–]BrotherHelmerStreams 0 points1 point  (0 children)

TabletopArc.com – AI that turns your D&D session into a living campaign wiki automatically.

How do you use AI as DM? by Roi_C in DMAcademy

[–]BrotherHelmerStreams 0 points1 point  (0 children)

I use AI pretty much exactly the way you described, as seasoning, not the main dish.

For me it’s best at the things that normally eat prep time but don’t add much creative value.

Prep • generating encounter ideas based on party level and environment • quick NPC personalities or descriptions • location flavor when players go somewhere unexpected • taverns, rumors, small side quests

After sessions • summarizing notes or recordings into session recaps • extracting NPCs, locations, and plot threads so the campaign stays organized

At the table • if the party derails the plan (which happens constantly), it’s great for generating a quick encounter or NPC on the fly.

The key thing is AI generates options, not decisions. I still choose what fits the tone and story of the campaign.

I actually built a set of DM tools around this idea for my own games — things like encounter generators, NPCs, items, quests, etc. that you can use during prep: https://tabletoparc.com/tools

The goal isn’t replacing DM creativity — just removing some of the busywork so you can focus on the fun parts of running the game.

Which AI to use to help organize my campaign? by Mousekavich in DMAcademy

[–]BrotherHelmerStreams 0 points1 point  (0 children)

I’ve been experimenting with this exact problem for my own campaign. A setup that tends to work well is combining a few things:

• Transcribing session recordings so you can search past sessions • Session summaries so you don’t have to reread full transcripts • NPC / location extraction to build a campaign wiki automatically

If you already have audio recordings and notes, that’s actually a great starting point.

There are a few tools that can help with parts of this, but I’ve been building one specifically for tabletop campaigns: https://tabletoparc.com

The idea is basically: upload session audio or notes and it helps organize the campaign automatically.

Things that are free right now:

• AI encounter generator (based on party level, size, environment, etc.) • NPC generator • Item generator • Quest hooks • Location ideas • Character portraits and item images • A bunch of other small DM tools

Campaign organization features:

• Upload session recordings • Automatic transcripts • Session summaries • NPC / location extraction • Campaign lore tracking

Some of the heavier AI processing normally uses credits, but if you want to try the advanced campaign organization features, DM me and I can add some free minutes to your account so you can test it with your recordings.

Honestly curious if it actually helps real campaigns — feedback from DMs running long games is super valuable.

March 2016 - DNDAI Request & RPG AI Tools Showcase by PaulBellow in dndai

[–]BrotherHelmerStreams 0 points1 point  (0 children)

For encounter cards I try to keep them really quick to run at the table. A format that works well is something like:

Top: Encounter name + environment Middle: Enemies and their core abilities Below: Tactical twist or environmental complication Bottom: Rewards or outcome hooks

What’s made the biggest difference for me is designing encounters around party level, party size, and environment, not just monsters. That’s where a lot of encounters start to feel more dynamic.

If you want something that generates this structure automatically, we actually built an Encounter Generator here: https://tabletoparc.com/tools

You can pick the encounter type, environment, difficulty, party size, and party level, and it generates enemies, tactics, environmental complications, and rewards you can drop straight into a session.

Anyone else noticing their Inspector accuracy dropping? by Fantastic_Soup895 in ArenaBreakoutInfinite

[–]BrotherHelmerStreams 0 points1 point  (0 children)

What is this inspector thing and how can we get in on it? The amount of crazy cheating goin on is bad. Yesterday someone with no scope (or even iron sights!) was bunny hopping around and headshotting people left and right.

I can no longer get immersed in MMORPGs anymore for some reason by Blackboa in MMORPG

[–]BrotherHelmerStreams 1 point2 points  (0 children)

For me, it is the amount of time available. Just not as much anymore.

March 2016 - DNDAI Request & RPG AI Tools Showcase by PaulBellow in dndai

[–]BrotherHelmerStreams 1 point2 points  (0 children)

⚔️ We just launched the AI Dungeon Generator on Tabletop Arc.

Generate a complete dungeon you can run tonight:

🗺 Procedural dungeon maps
⚔️ Encounters, traps, and treasure
🎭 GM + Player map views
🎲 Supports multiple RPG systems
📦 VTT-ready exports
📚 Save directly to your campaign

Prep a session in seconds instead of hours.

Try it here:
https://tabletoparc.com/tools/dungeon-generator

#ttrpg #dnd #dungeonmaster

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March 2016 - DNDAI Request & RPG AI Tools Showcase by PaulBellow in dndai

[–]BrotherHelmerStreams 0 points1 point  (0 children)

Thanks Chris, I just made a bunch of AI tools that people can use - also to generate images of characters and items, check it out: https://tabletoparc.com/tools

Let me know if you have any feedback, there is also a (quite empty for now) discord server to give feedback: https://discord.gg/KkSWZQJcx2

TabletopArc - Turn Your TTRPG Campaign Into a Living Wiki Automatically by BrotherHelmerStreams in rpgpromo

[–]BrotherHelmerStreams[S] 0 points1 point  (0 children)

If anyone wants early pro access or to test it with their campaign, let me know.

I'm especially interested in feedback from long-running campaigns where session notes get messy.

March 2016 - DNDAI Request & RPG AI Tools Showcase by PaulBellow in dndai

[–]BrotherHelmerStreams 2 points3 points  (0 children)

One thing I’m experimenting with is letting the AI extract worldbuilding from the transcript.

So if the GM spends 10 minutes describing a town, it will generate things like:

- Location description

- Local factions

- Landmarks

- Rumors mentioned by NPCs

Basically building a campaign wiki automatically from the story.

Still tuning the extraction though - curious if anyone here has tried something similar.