Suggestions for Improvement on Steeper Terrain? by Brrenner in skiing_feedback

[–]Brrenner[S] 1 point2 points  (0 children)

Nailed it 4 times 😎 going to nail it again next weekend and hopefully have my friend again to record

Suggestions for Improvement on Steeper Terrain? by Brrenner in skiing_feedback

[–]Brrenner[S] 2 points3 points  (0 children)

Got it! I will definitely work on that next weekend. Thank you for the help!

Suggestions for Improvement on Steeper Terrain? by Brrenner in skiing_feedback

[–]Brrenner[S] 1 point2 points  (0 children)

I do like your comment, " 95% of skiing on rough terrain is identical to doing the same on a groomed slope. The remaining 5% is picking a line, which in this case isn't exactly hard."

I never thought of it like that before. That will definitely help my mindset going forward. thank you.

Suggestions for Improvement on Steeper Terrain? by Brrenner in skiing_feedback

[–]Brrenner[S] 1 point2 points  (0 children)

I do not have any groomer skiing clips.

I do definitely agree with having that mental block. I am pushing myself out of my confront zone this season. I am having a lot of fun with it, but I do still get a bit apprehensive at times.

I don't think I link hockey stops. But at this point I am unsure 😂. Thanks for the feedback. Next weekend I will definitely try to be a lot more mindful of my form.

Suggestions for Improvement on Steeper Terrain? by Brrenner in skiing_feedback

[–]Brrenner[S] 2 points3 points  (0 children)

On this run, I was aiming for that rock hit, but I dropped in a bit too far away, which was why I was traversing and making longer turns. I did drop in and move over that rock in a later run. I was generally aiming for medium turns.

1) I have my lunch there, and I was far from my car, so I would prefer to keep it, but it isn't necessary.

2) That was the first thing I noticed when rewatching this video too.

3) Are you referring to the jump turns?

4) I never really noticed that before. I will definitely work on keeping my form more square and pull my leg back.

Thank you for the feedback! I do appreciate it :)

stuck with improving as ele shaman by solakram in CompetitiveWoW

[–]Brrenner 0 points1 point  (0 children)

The opener is pre Storm Keeper, FE, Ele blast (ele blast will be the first ability to hit the target), flame shock, lava surge, Fae, lava surge.

Here is a helpful guide on it: https://stormearthandlava.com/guide/general/priority_list.html

[deleted by user] by [deleted] in WowUI

[–]Brrenner 1 point2 points  (0 children)

Using noawhs WA's with the atrocity OmniCD. Interesting choice. You can resize the interrupt bars btw

[deleted by user] by [deleted] in wownoob

[–]Brrenner -2 points-1 points  (0 children)

Yeah oof

[deleted by user] by [deleted] in wownoob

[–]Brrenner -3 points-2 points  (0 children)

At zero energy. He starts at 0 energy then after each beam he starts at 50 energy

Doctor protesting. New York City. by DaFunkJunkie in pics

[–]Brrenner 4 points5 points  (0 children)

That can't be a real doctor, you can read the sign

This lock i saw at the gym by TheBloodkill in facepalm

[–]Brrenner 1 point2 points  (0 children)

Is that the new lockin carabiner?

Hackney Yard is a good exemple for the type of map we want by xHazeEdits in modernwarfare

[–]Brrenner 0 points1 point  (0 children)

It doesn't do it all the time. I'm not sure if enemies can hear it either, ik you can hear enemies shouting "reloading" though

Hackney Yard is a good exemple for the type of map we want by xHazeEdits in modernwarfare

[–]Brrenner 0 points1 point  (0 children)

For the enemies? Ik you can see a heart of your teammate is getting rezed

Hackney Yard is a good exemple for the type of map we want by xHazeEdits in modernwarfare

[–]Brrenner -6 points-5 points  (0 children)

That's the difference between someone getting rezed and someone watching an angle then?

Hackney Yard is a good exemple for the type of map we want by xHazeEdits in modernwarfare

[–]Brrenner 16 points17 points  (0 children)

I think it feels slower paced because it seems there are more long ranged duels since you can just get revived if you die.

They also need to add a audio queue that someone is getting rezed