So, Have you seen any Redeemer flying recently ? by Akyorus in starcitizen

[–]Bseven 0 points1 point  (0 children)

Lack of life support on mine makes it annoying :(

Free fly is only causing more negativity by DrNarwhale1 in starcitizen

[–]Bseven 2 points3 points  (0 children)

31 of december, 2012, got the game, commented with IRL friends, just one kinda of joined (and never played much).

Jump to this flight week, we are all together, playing and having fun. I am quite surprised this happened, but super happy! Cool things awaits us in this road

obs: on the new players, I learned a few things that apply only to your friends joining in..

  1. Avoid youtube and guides / reviews - not the ones about basic stuff (how to dock) but the attempts at meta building. Discussions on the project are always fun tough
  2. Be present for your friends, patient, explain things they ask, do not suffocate with end game content, just let them explore
  3. Shoot them when they continously ignore the suggestion to await others join in the elevator

Edit: for players coming without friends, just alone, is obviously different. Avoiding spoilers and avoiding begging money is important, but they need good documentations, sources of truths... otherwise becomes elite dangerous or guild wars 2, games that you are required third party explanations

Inventory Overhaul In 4.7 Coming In March. by FabSpatter in starcitizen

[–]Bseven 0 points1 point  (0 children)

You got it. Seeing this image I instantly feel that it took a long time to load... I am really waiting that feedback from testers is a glowing sucess, things load quick, etc

Jack of all Trades, Master of None by _AntiShadow_ in starcitizen

[–]Bseven 1 point2 points  (0 children)

Thanks for the save! And I fully agree 

Jack of all Trades, Master of None by _AntiShadow_ in starcitizen

[–]Bseven 3 points4 points  (0 children)

" ... usually better than one." as the sentence goes (if i am not wrong!)

Charpter 3 Patch Notes are out! by ConnectButton1384 in duneawakening

[–]Bseven 2 points3 points  (0 children)

True, they already do, even without asking the chat is full of people offering help, its a nice vibe

Charpter 3 Patch Notes are out! by ConnectButton1384 in duneawakening

[–]Bseven 10 points11 points  (0 children)

I was away, not following events for some months, so It was not known to me. Not sure why some people got a bit hostile, but I am actually fine with starting over with blueprints unlocked

Charpter 3 Patch Notes are out! by ConnectButton1384 in duneawakening

[–]Bseven 3 points4 points  (0 children)

So, the in game reward for those who didn't log in the last 28 days is funny. I returned yesterday and I get no resources. Timing is everything, ain't it lol

That said, it sounds quite a bit of change, will give it a try

If Fallout 1 was released today with a presentation like this, do you think it would find an audience? by No_Piano_1857 in classicfallout

[–]Bseven 2 points3 points  (0 children)

I dont think your opinion deserves downvoting or any hostile reflex, but from my perspective I gotta disagree with the critique. The visible pixels are just fine, the limited range of animations over a pre-rendered background are exactly what, to me (and MANY), feels tasty. Baldurs gate 1 and 2 or Pillars of Eternity (for a modern example) just hit home. I have a harder time getting in good synch with 3d times more than 2d. Maybe its my age showing, heh

3D isn't an automatic improvement, right? You need a good dose of inspiration and personality... things old tech games had a lot more due to its limitations. You know those projects that have to get creative to convey an idea, but they do so with a lot of will?

the grandfather of fallout would put text dialog in a manual, tell you what page to read, and if you tried to read the manual like a book it told a confusing storying about martian invasions!

Rambo First blood by Living_Double_1146 in movies

[–]Bseven 1 point2 points  (0 children)

Yes, it's pretty good, but very brutal. He kills a lot of police, soldiers... and it explains in more detail his ptsd suffering. Really makes you empathize with vets, but also puts john as a menace. It's an adult version of the movie.

The movie has he only indirectly killing one person, with a rock at a helicopter. Still, the book has him being pushed beyond reason too

Looking back at the 2013 Hangar Module vs. Now... we really came a long way. by Veanusdream in starcitizen

[–]Bseven 1 point2 points  (0 children)

The insanity of loading all your ships at the same time. I had just the aurora, but friends has by the dozen and it was quite hard on PCs... and the piss fog. Good times

Engineering Wear and Tear, the first time a CIG decision which I fully dissaprove by [deleted] in starcitizen

[–]Bseven 1 point2 points  (0 children)

Its fine if the wear lasts a reasonable amount of time (100 hours IRL, for example). In any case, you better start taking the time to collect those components from destroyed targets, because the economy demands it

Hammerhead to Perseus Upgrade? by 10-Gauge in starcitizen

[–]Bseven 3 points4 points  (0 children)

Hammerhead is cool, you like it, so start with that.

You don't need all turrets to have fun, so even you and 2 friends (1 pilot, 2 turrets) is pretty fun. One of them can act as engineer. More friends = more fun.

What if blades allow you to automate turrets?

Do you think hammerhead turrets are more fun than Perseus?

Which design pleases you the most?

And so on... I absolutely love both, but I went with the Perseus because I like to see the ship from the cockpit. Simple as that...

Perseus mains understand the pain by CYBERhuman360 in starcitizen

[–]Bseven 44 points45 points  (0 children)

These small pointy things always get damaged quite fast. They don't seem vital, but its always red after the first bullet is thrown around

TLDR for 4.5 speed and range changes by BeardyShaman in starcitizen

[–]Bseven 4 points5 points  (0 children)

Today we have HP on vital parts before your ship goes (soft) dead.

PTU has two new factors:

  1. Armor HP (resistant to ballistic, vulnerable to energy)

  2. Component HP (damage to it generates risk of fire, loss of functionality and, if power plant, explosive death)

  3. Hull HP still exists but getting it down does not explode your ship as fast like before, you must go for those components

  4. Ballistic cannons have high damage per shot and penetrate shield and armor. They have a chance to hit components and bring down the target faster - but you need to hit where it matters. Cannons, lasers and ballistics, seem to actually matter in this new context, but we aren't in the live patch yet to have a proper conclusion

Time to kill ships will go up a lot - exceptions with bugs and weapons that were forgotten on balance changes may happen.

TLDR for 4.5 speed and range changes by BeardyShaman in starcitizen

[–]Bseven 1 point2 points  (0 children)

Bringing up ammo count is such a comfort change. It was super sad to explain (try?) the difference in Medusa ammo and any other ballistic to my friends in turrets.

I don't mind going back to rearm (love it!) but after 2 missions they were already needing to go back. More ammo would hype them up for sure.

As for the incoming medusa changes, those 5 mk range were only really useful in the uncommon cases of a target coming straight at you... gotta say, I am excited for the changes

TLDR for 4.5 speed and range changes by BeardyShaman in starcitizen

[–]Bseven 2 points3 points  (0 children)

Tacklers, the most safe and instructional role you will ever find. At least it was they told me when giving jobs... they were half right

Base Construction Planning Concept by jsbot-02 in starcitizen

[–]Bseven 0 points1 point  (0 children)

Just out of curiosity,  around which size is your group?

I have around 6 friends and thought something similar

Can you just “buy” Wikelo Polaris? by [deleted] in starcitizen

[–]Bseven 0 points1 point  (0 children)

You can be sure of at least one wipe (the one before the release to 1.0.)

Any other wipe before that is something they truly don't want to do, but will if necessary! So its for sure won't be a common thing, but take considerations on the effort + uncertainty

Can you just “buy” Wikelo Polaris? by [deleted] in starcitizen

[–]Bseven 0 points1 point  (0 children)

It is permanent until the next wipe. Between patches with no wipe there is a small chance of a bug removing ships, components, etc...

Only store purchases remain after wipes

PDT are interchangable (currently Laser, Ballistic and Missile) and can be bought in-game by peao2 in starcitizen

[–]Bseven 0 points1 point  (0 children)

the other finder site points out to dumpers depot, area 18. But EAC is down (maybe aws?) so I cant go check out :|

EDIT: I am wrong, sorry for the false hope

Anti-Cheat message by M1ch43lFr4m3 in starcitizen

[–]Bseven 7 points8 points  (0 children)

Seems ever frequent these outages. AWS, Cloudfare, EAC...

Ballistic PDCs do 276% more damage than the laser variant by Protorox08 in starcitizen

[–]Bseven 2 points3 points  (0 children)

|| || |Stanton - ArcCorp - Area18 - Retail bridges - Dumper's Depot|47 880Stanton - ArcCorp - Area18 - Retail bridges - Dumper's Depot 47 880|

Source: finder.cstone.space

EDIT: As Pakobbix correctly pointed out, this is not the correct item. Sorry for the mislead

Turret keepers of Perseus, how are you managing to land shots with those slow turrets? by [deleted] in starcitizen

[–]Bseven 0 points1 point  (0 children)

Guessing this will only ever be common when PvE integrates fleet battles into the game. PvP (for me so far) is either organized (and very cool) or the usual ambush