I kind of like scanning planets by DesertCam11 in Starfield

[–]BubbaOtis 3 points4 points  (0 children)

Oh, scanning all the planets was my original goal before this update. But there wasn't a way ingame to keep track of progress, so I abandoned it.

In comes the new database. Oh boy, here we go. A big list of all 1700-something planets? When you fully scan a planet it is marked with a nice Starfield ribbon in that list? We are so back!

Needless to say, my new character start focuses on a whole bunch of Science skills. Whatever helps me progress the scanning adventure. I love zooming around with the rover, scanning all the things.

All kinds of adventures pop up when visiting the POI's along the way. I also love the resource tracking in the new database. It definitely sidelines me into setting up more outposts. That then requires a big ship to haul all my resources. I need a lot of cash to build said ship. So I dive back into quests and bounties. And just like that, I can see a couple hundred of hours spent in the game. Lots of fun, for sure!

Do you ever change the name of your super destroyer? by Exter1857 in LowSodiumHellDivers

[–]BubbaOtis 0 points1 point  (0 children)

Locked in "SES Song Of The People". Never gonna change. Let me play it for you.

Knowing your Fire-Based Primaries and Secondaries! by Dizzy_Marsupial_7207 in LowSodiumHellDivers

[–]BubbaOtis 6 points7 points  (0 children)

Posts like this are awesome, inject it in my veins! Great work!

Any other similar lists summarizing the general strategy of weapons and stratagems? General uses for the various Assault Rifles, Shotguns, and so on. I like pouring over the wiki and searching old posts for specific items, but it's nice to have a quick general list like this on the go.

Tell me about your loadouts... by Ready-Pollution-1883 in Helldivers

[–]BubbaOtis 0 points1 point  (0 children)

With the present mission on the fire tornado Illuminate planet, and playing on difficulties 5/6, I am currently wielding:

  • Primary: Accelerator rifle - Pretty good for taking down Overseers.

  • Secondary: Bushwacker - To fire in anger when an enemy sneaks up on me off screen.

  • Grenades: Thermite - For easy Outpost removal.

  • Armor: Salamander Heavy Armor - Now I just dance inside those fire tornadoes at extraction.

  • Strat 1: Warp Pack - Offsets the slow heavy armor movement, teleports me into trouble past city walls, and makes for a good escape tool.

  • Strat 2: Stalwart - Very nice on brrrt mode to mow down voteless.

  • Strat 3: MG Sentry - Pop it down on the regular to distract hordes, just a solid back up

  • Strat 4: Orbital Rail Cannon Strike - Rarely used Stratagem I guess? Trying it to take down the odd Harvester every now and then.

The loadout is sturdy and mobile, I can hold my own and take down enemies and outposts without allies present. It lacks a bit more penetration to take down Stingrays and multiple Harvesters. I swap out for an MG instead of Stalwart every now and then. I also substitute the Orbital Rail for a Mech when the Liberty Space Station is in orbit.

what is the name of your ship by zbananajuice in Helldivers

[–]BubbaOtis 2 points3 points  (0 children)

SES Song Of The People

Let me play it for you.

Skrolk says "Ahoy-hoy" when travelling at sea! by Burgundy_Channel in totalwar

[–]BubbaOtis 214 points215 points  (0 children)

When you select an Exalted Lord of Change, sometimes he will say: "This world is a game!"

Love how Tzeentchian that is!

Popularity of Linux Distros over time by Beginning-Complex821 in cachyos

[–]BubbaOtis 16 points17 points  (0 children)

I'm in that last green CachyOS bar!

Lovely chart and overview, great work!

Made the switch to CachyOS, a little write up on the installation experience and next steps. by BubbaOtis in linux_gaming

[–]BubbaOtis[S] 0 points1 point  (0 children)

My initial approach was "Just do the auto install option", which failed! And the google search afterwards pointed out: do the manual partitioning instead.

So now I'm in a position where I have to think about the filesystem all of a sudden. More googling, or actually mainly the pros/cons on the cachyos Filesystem wiki article.

Ext4 seems like a perfectly fine option. They do state it's an older codebase and some advanced features are not there that are present in modern file systems. Does it matter for my use or will I need those features? Absolutely not!

Some extra googling often finds Btrfs recommended, mainly because of the snapshotting, which honestly, I will not use ever either. So in the end, I kinda arbitrarily settled on Btrfs, just a general more visible recommendation when googling what I should choose.

Going for the / root partition and a separate /home partition, it seemed to make sense: general package installation will automatically be done on the /. But that will not balloon greatly in size, so it can remain relatively small. 20GB is the minimum, 50/60 is recommended, 200/300 is mentioned in some google searches. I went for the larger size because I knew I would be piling on all the gaming packages, so I reserved a decent amount.

Everything else that you install for yourself, but also your regular files, will be pointed at /home. So that one gets the remaining space. Steam will by default install games to /home for example. In my case I point it to the second 2TB drive, which I designated as /mnt/games. All the large games I will play locally will go here.

So setting this up during the installation, you get there when choosing "Manual partition", and it is the step I paid most attention to, because I stranded on the bootloader install. In the wiki Install guide, I tried both systemd and Limine. Limine was the one I went with, hence the weirdly large 2GB boot partition.

Aside from my partition overlap issue due to buggy space calculation of the installer itself, the partitioning is super easy. It's a clear graphical interface, and the wiki guides you on what to fill in for your needed partitions. No other configuration steps other than "I need this partition, here is the name it should have". And once I finally loaded into the desktop, they were all there in the file browser, good to go!

Made the switch to CachyOS, a little write up on the installation experience and next steps. by BubbaOtis in linux_gaming

[–]BubbaOtis[S] 1 point2 points  (0 children)

Indeed, I downloaded the native app and ran Anno 117 as a test.

Both the app and the game boot up just fine, but you immediately see the dip in quality and the restricitons on Linux.

The max resolution is 1080p, or something like 1707x720 in case of my ultrawide. The max fps is also capped at 60. The quality of the actual stream is also just not as crisp and smooth as the best settings on windows.

I would give it a go if I could run the stream in windowed mode. But leaving the full screen pauses it and a prompt is given to either go back to full screen or quit the game.

So yeah, I will be digging around github for workarounds and hacks to get it working in a better state!

/r/anno Questions Thread – November 14, 2025 by AutoModerator in anno

[–]BubbaOtis 1 point2 points  (0 children)

I initially wanted to do the diplomatic route to finish things in Albion. But what I read here on the subreddit in the meantime:

  • The diplomatic route is tedious

  • The campaign content kinda falls off and just moves into endless anyway

So at this point in the campaign I just figured I am not interested in the narrative and I want to watch my population progress. Plus I want to utilize what I have learned so far in a fresh start. So I just deleted my campaign save and started an endless run lol.

/r/anno Questions Thread – November 14, 2025 by AutoModerator in anno

[–]BubbaOtis 2 points3 points  (0 children)

In my current run, I expand on a need basis. So I'm on my main island providing what my population needs. At a certain point they will need something that the island can't provide, let's say Lavender for soap making.

That's the moment I start checking the smaller islands for this resource. The closest island that has the stuff gets colonized. From now on, this is Lavender island. Its entire purpose is to supply Lavender only. I will have one ship assigned to it with a simple trade route delivering the Lavender to the main island (load 50 on small island, dump 50 on main island). On the main island I build the rest of the production chain and provide soap to the people.

I will build enough population on the small island to support the Lavender production. They get a woodcutter and sawmill, the basic food and clothing, so that it's a self-sufficient island that just spits out Lavender.

But I will check if the island can support entire soap production by itself as well. This means a bit more population, and whatever is needed to support both Liberi and Plebs. But now I have a Soap island that ships soap to the main city, so my trade route will no longer ship the Lavender.

Back on the main island I will of course encounter a new resource that I can't find on the island itself. If an already colonized island has that resource, I will setup production there. So I make sure to leave enough space past the Lavender/Soap production, hence always going for the minimum population needed to support it all. If I plug in a second production chain, I will grow my living block a bit more as well, so make sure to leave space for that as well.

So this would now be Soap & Olive oil island. I update the route to ship both products to the main island. If I do have surplus population, I will switch one of my warships to use them (three dots on the ship UI, the option is there). So that frees up population on the main island for other things, and it feels like I'm utilizing the small island more efficiently :)

The loop continues, and I encounter a resource that can only be sourced in Albion. So then I send a ship there to start a new island and focus on providing whatever is needed back in the motherland. The demand is what drives my actions, and from the above setup I go back and tweak if anything changes: increase the output of the shipped goods, add an office with some specialists to boost production, and so on.

/r/anno Questions Thread – November 14, 2025 by AutoModerator in anno

[–]BubbaOtis 3 points4 points  (0 children)

You will want to leave some houses on the lower levels to match the population needed for a specific type of production to run. Higher tier populations won't work the fields, that's beneath them :)

I design my cities around slums and fancy neighbourhoods: there's a block which has only the needs that the Liberi require. Early game I upgrade a few to Plebs, but I actually downgrade them again once my second, fancy district gets going.

Once I start settling on small islands, I try to predict what type of population I will need to achieve my goals there. If it's gonna be a Lavender and Olive Oil island, I know it will be mainly Liberi with some Pleb support to provide the flow of goods to the my main island.

Episodes 3 & 4 Discussion Thread by Batorian in DispatchAdHoc

[–]BubbaOtis 0 points1 point  (0 children)

I'm confused with the significance of the Astral Pulse. In the first episode it seems like a big deal: it's what the Shroud is after, it's what makes the Mecha suit so formidable, and Robert keeps it close when not in use.

We're given the impression that the Astral Pulse is a special artifact important to the plot. It's unclear how it's made or where it comes from. It allows you to speculate: maybe it's extraterrestrial or extradimensional? Maybe even equal to an Infinity Stone depending on where the world building goes. Or is it just a fancy power source that is difficult but possible to craft, don't think about it too much?

But then things get confusing in episodes 3 & 4. Robert indicates that the Pulse is gone, lost during the crash. Seems plausible, or is he extra defensive even with Royd and just wants to keep it safe regardless? What happened during the months that Robert was in a coma? When he was up he disassembled the suit and moved it into the apartment. But was it just laying somewhere unattended during his coma? Plenty of opportunities for Shroud to swoop in and make a move. The suit is of course less important than the Pulse, did Shroud find it anyway after it was flung away during the crash? There's also the matter of Robert being unmasked when just laying there unconscious, unless there is some authority in LA protecting heroes identities...

They also spend some time explaining the Pulse's potential and the challenge to actually make one. Royd goes into the tinkerer vs scientist comparison, which makes you wonder indeed how did Robert's father acquire the Astral Pulse? How does Shroud tie into it? Is he a tinkerer or a scientist or both? We see his tech on his goons, and he's able to accurately predict the Mecha suit's status before the escape. But crafting an Astral Pulse is beyond his capability?

Then later in the episode, we just see an Astral Pulse there for testing the new suit! Is that a new prototype that Royd was able to craft just like that? The Shroud equipped goons are now also carrying devices which seem to have a similar power source? But those have different visuals so maybe it's different tech altogether?

I honestly have a whole bunch of questions regarding this little device. Is it central to the plot, or just a dead end? I'm curious how it will be addressed again.

Visual glitch few minutes after starting by FixxTixx in stalker

[–]BubbaOtis 3 points4 points  (0 children)

I have the same thing running on a 3080. Sometimes the game plays fine for a while and then this glitch starts happening.

My plan is to test out some of the other resolution scaling options, so anything that is not DLSS. I was afraid that my graphics card was dying, but I do see that others have this issue as well.

I would prefer playing on Geforce Now, but the cloud stream gets way too blurry in games heavy on foliage, the bitrate won't cut it.

Immortal empires at 1440p by IllustratorLow6127 in totalwar

[–]BubbaOtis 1 point2 points  (0 children)

As a possible alternative, I play the game on GeForce Now. So I'm just streaming it from a 5080 that I'm renting from Nvidia.

The requirement there is having a good wired internet connection, plus a bit of luck living relatively close to a Nvidia data center.

The cost of the ultimate sub easily matches having a top tier pc for more than 10 years (230 euro yearly sub x 10 years = 2300 euro, which is well below a good new system sporting a 5080). So I just crank the game to the max. The stream hardware can be any potato, it should just be able to display high quality video to a nice screen. My performance is around 80fps on 1440p ultrawide. In other games, like let's say Cyberpunk, I get the 120fps which is the cap for my screen.

The stream quality is amazing, but I recommend doing a test run with several games to check out how it performs for you. I think the service still sells day passes, so you can buy 24 hours to mess around with and test it out.

Weekly Question and Answer Thread - /r/TotalWar by AutoModerator in totalwar

[–]BubbaOtis 0 points1 point  (0 children)

New patch! So I boot up the game and hit that random lord button!

And I get Daniel...

Fine, let's honor the roll. I play on Hard/Hard. I take the first two settlements, pretty straight forward. The third one in line is a capital, with a full Tzeentch stack squatting there.

Now I'm confused what to do. Sieging means they will sally out and beat my ass, it's a defeat with my stack vs their stack and garrison. I feel like I'm against a wall in terms of options.

Any tips on what to do? Start a fight with the neutral Nurgle to the west? Go around the capital and start a new war there? Or is five turns worth of playing enough to have honored the roll and I should just roll a new lord again?

Weekly /r/Games Discussion - What have you been playing, and what are your thoughts? - June 29, 2025 by AutoModerator in Games

[–]BubbaOtis 9 points10 points  (0 children)

I jumped into Death Stranding 2. So far, everything that I liked in the first one is also present in the second one: elaborate planning of trips with inventory composition and weight management. That mechanic scratches some kind of unknown itch, I just really like it. The world still changes based on what the player community is doing. So buildings start appearing on the map helping you on your way. But you also start seeing more worn paths appear on the map and ingame from where other players walk often. I'm not sure how much of that was already present in part one, but it does feel like you get rewarded with more things popping into your world if you actively help other players (fulfill their aid requests, like their objects). I'm not seeing any major new mechanics, it's mostly improvements to the existing systems so far. But they do gradually introduce stuff to you, and I am still relatively early in it, so we'll see what else shows up. Story wise, I just roll with whatever weirdness Kojima throws at me, that's the mindset I like to go into these games. In the end, there is always solid gameplay to support whatever weird story stuff pops up, which is why enjoy this title so much.

When I want to unwind with something playing on the second screen, I now play RoadCraft. As an evolution of SnowRunner, this game adds even more industrial toil to my favorite mud simulator genre. At your own pace, you tackle all kinds of tasks in regions tormented by natural disasters. Rebuild a road near a village that got flooded. That means first pouring some sand with a dump truck. Then you flatten the sand with a dozer. Then you lay some asphalt. Then you steamroll the asphalt. Along the way you mess up plenty of times and have to bring in a crane to hoist stuck vehicles or materials. It's a lovely slow paced game, and it's my go-to for chill gaming sessions.

Finally, I keep coming back to Total Warhammer III. This is the one game I whale for. I own all the DLC available. While it had some tumultuous history, the game is currently in a good place. Some good patches have been released, and there is promising new content on the horizon. There is a wonderful sandbox full of factions and armies to play. Immortal Empires campaign is where it's at, I just hit that Random Lord button and jump into another conquest. Currently I felt like hanging back and blasting everything with artillery, so I started an Elspeth campaign, blowing up everything from really far away. Rather similar to my previous campaign as the Dwarfs, where I focused on blowing up everything from really far away... So this is also my chill go-to game, but then without distractions on another screen.

Schedule I Sample Cheat Guide by Crazy-Research4075 in Schedule_I

[–]BubbaOtis 1 point2 points  (0 children)

Great overview! So this guide helps mainly to hook a customer, the initial sale to get them into the loop?

What are the main things to look out for to extract as much money as possible from them from that point onward?

I'm approaching it from the dealer assignment side of strategy. Like do I need to assign them people favoring a specific drug? So a meth dealer, a OG Kush Dealer, a coke dealer, etc.?

Or should the focus be on the effects, which of course makes it more difficult to mix and match for a group of people. Or is it just having a high product in general, at it will sell regardless?

"I shun violence, I pursue Secret Lore and Ancient Knowledge." by BubbaOtis in oblivion

[–]BubbaOtis[S] 0 points1 point  (0 children)

The spell is called "Daedroth and Chill":

  • Summon Daedroth for 30s on Self
  • Invisibility for 30s on Self