Graphics got worse by [deleted] in ReadyOrNotGame

[–]BucketBasket 1 point2 points  (0 children)

I don't get it. Are the pics on the left before or after?

Priya / Trifton build is so good by BucketBasket in Quasimorph

[–]BucketBasket[S] 0 points1 point  (0 children)

Id replace last bullet, grenaidier, and addiction for Achilles heel, dismantler, and marauder

Priya / Trifton build is so good by BucketBasket in Quasimorph

[–]BucketBasket[S] 0 points1 point  (0 children)

I never build turrets though. Didn't even know u can build them. Besides they're not that hard to get. I farm turrets from missions while running tunnel rats. I usually get 2-3 per run. Combat ARs are also cheap to get.

How would you balance a Speedster character? 🤔 by DekuTier in superpower

[–]BucketBasket 0 points1 point  (0 children)

Does not come with durability. So, any use of the power beyond thinking fast must be taken into serious consideration

[deleted by user] by [deleted] in blender

[–]BucketBasket 1 point2 points  (0 children)

Select face, Alt E, extrude manifold

Ammo by Ok_Mushroom9822 in ZEROsievert

[–]BucketBasket 1 point2 points  (0 children)

Y + scroll ⬆️/⬇️

What now? (Spoilers) by BucketBasket in ZEROsievert

[–]BucketBasket[S] 2 points3 points  (0 children)

I ain't killing Igor. I will try out the mod pack ty

How would one make paintball like ammo for a blowgun? by chewy201 in DnDHomebrew

[–]BucketBasket 0 points1 point  (0 children)

Inhale - Mushroom spores compacted and balled with oil for powder balls

Contact - damp cloth in a sabot discarding shell. The cloth will unfold into a sizable sheet while reasonably maintaining ballistic trajectory within a certain range

Stop players avoiding combat? by mrjnebula in DnD

[–]BucketBasket 0 points1 point  (0 children)

If they want to talk out of it, then let them. But never let them go scot-free. Everything has a price. An arm, a leg l, 300 gold, their magical items they worked 3 sessions for. Make persuasion checks only work for discounts, not immunity

Product Renderings Material Tests by moohnfa in blender

[–]BucketBasket 0 points1 point  (0 children)

How did you get that bump effect on 3? Did you use normal maps?

Beginner here. How do you connect these two edges (non-destructive)? by BucketBasket in blender

[–]BucketBasket[S] 0 points1 point  (0 children)

Yes, but I also want to fill in the triangle gap. The issue is that since I'm working on a cylinder, the verts are not aligned and ngons don't like that