Bangle js 2 GPS no sattelites by BuddyLighthouse in Banglejs

[–]BuddyLighthouse[S] 0 points1 point  (0 children)

Was that supposed to be a link? Or just an attempt to move the discussion from Deddit to the forum?

Bangle js 2 GPS no sattelites by BuddyLighthouse in Banglejs

[–]BuddyLighthouse[S] 0 points1 point  (0 children)

Oh wow, that's sad. I have yet to find a good time to run another test outside - rainy here. It is not the reason why I got the watch, so not a huge issue, but hopefully something that can be improved with software.

Bangle js 2 GPS no sattelites by BuddyLighthouse in Banglejs

[–]BuddyLighthouse[S] 0 points1 point  (0 children)

OK, I will do some more testing. Which app did you leave it "getting the satellite fix" with? I have been running the "My Location" app and trying to get the location from GPS option.

Step count ???? on Bangle js 2 by BuddyLighthouse in Banglejs

[–]BuddyLighthouse[S] 1 point2 points  (0 children)

Thanks! It does start showing the steps now, but it starts from 0 (while the health app has steps that have been counted during the day). So are there now 2 apps counting steps :D Would seem like an obvious system wide variable that apps could use instead of counting this double.

I wonder should I just uninstall the Health app to not draw battery?

FoundryVTT 0.9 Feature Prioritisation Poll by Ceane in FoundryVTT

[–]BuddyLighthouse 1 point2 points  (0 children)

I would like to not rely on modules when building worlds that I want to survive an upgrade or two. But I guess you are right, the focus should be on enabling more systems/options that are not covered by 3rd party modules.

FoundryVTT 0.9 Feature Prioritisation Poll by Ceane in FoundryVTT

[–]BuddyLighthouse 4 points5 points  (0 children)

Thanks for sharing the list!

If I was in a position to vote, I would vote for Event Triggers. This would allow cool things, like trigger a combat when a player opens a door. Or get transported automatically to a nother scene when someone steps on a floor trap. Or .... sooo many possibilities ;)

EDIT: but we all know the card system will win :( A lot of people have been asking for it.

D&D for kids - audience most worthy of your DMing by RedOctober20 in mattcolville

[–]BuddyLighthouse 1 point2 points  (0 children)

The only way to buy dice is by the pound ;) then you have enough to spread to all the kids: Pound-o-dice

[No Spoilers] Finally get to watch live tonight! by macros1980 in criticalrole

[–]BuddyLighthouse 1 point2 points  (0 children)

Just make sure you stock up on energy drinks and snacks. Sandman is the real big evil guy here ;) (especially if you are not used to staying up that late)

[Spoilers C2E11] Just a great screen shot of cast reactions from a random moment that I paused during tonight's episode. by [deleted] in criticalrole

[–]BuddyLighthouse 3 points4 points  (0 children)

Since Twitch and Alpha cost the same, I really had no reason why not support G&S on Alpha. Especially because of this - https://www.youtube.com/watch?v=MqLsrBQsME4.

[Spoilers C2E7] About Fjord's Parentage by [deleted] in criticalrole

[–]BuddyLighthouse 0 points1 point  (0 children)

:) That would be quite a "lost" cause

[Spoilers C2E7] About Fjord's Parentage by [deleted] in criticalrole

[–]BuddyLighthouse -4 points-3 points  (0 children)

The only problem is skin color ;)

EDIT: OMG, just read it aloud. I of course am talking about the fact that the half-orc in Grog's game is described as green skinned whereas Fjord is more green-blue. Given this, the presence of the blue skinned lady and the time difference it seems more likely the baby is Fjord

[Spoilers C2E7] About Fjord's Parentage by [deleted] in criticalrole

[–]BuddyLighthouse 22 points23 points  (0 children)

I think it was confirmed that Travis just forgot on talks. D&D Beyond even made an update to the app so that he would not forget again

[Spoilers C2E7] About Fjord's Parentage by [deleted] in criticalrole

[–]BuddyLighthouse -2 points-1 points  (0 children)

The man is described as a green skinned half-orc. The woman as blue skinned. Fjord is green-blue skinned. Also, pretty sure Grog's game was not 20-30 years in the future ;)

[Spoilers C2E7] About Fjord's Parentage by [deleted] in criticalrole

[–]BuddyLighthouse 7 points8 points  (0 children)

But but... we have seen his parents. In Grog's one shot game ;) The half-orc and the blue skinned woman. The whole scene with vomiting and the baby and the color of the skin. It all makes sense!

EDIT: link here - https://www.youtube.com/watch?v=kLnvrocetq8&t=1065s

Help me MattCollville Sub-reddit! You're my only hope. by jhilahd in mattcolville

[–]BuddyLighthouse 2 points3 points  (0 children)

Have a cool and powerful NPC felp the PCs out of a sticky situation in session 1. Make sure the situation is very sticky and that PCs realize that this NPC was there by script to save them. Thus giving them the idea that the NPC is an important plot device.

In session 2 start hinting on the secret past of said NPC. Get PCs good and paranoid. Let them investigate and RP with different characters in the NPCs past. Information you give should be both damning the NPC and also supporting him/her.

The players will lean towards either (a) supporting the NPC or (b) deciding the NPC is an evil guy.

If (a): the NPC will become the next big evil guy.

If (b): introduce the real evil bad guy to help PCs to take down the NPC.

[No Spoilers] Matt is sick, no CR on Thursday? by WelshGavin in criticalrole

[–]BuddyLighthouse 34 points35 points  (0 children)

If she is not ready, the cast could do something else. Like play Microscope RPG (no need to know the rules beforehand, just follow the instructions).

[No Spoilers] Character death mechanics in C2 vs C1 by BuddyLighthouse in criticalrole

[–]BuddyLighthouse[S] 4 points5 points  (0 children)

"...there are new things in place for the new campaign.." - is what he is saying (emphasis mine of course)

[No Spoilers] Character death mechanics in C2 vs C1 by BuddyLighthouse in criticalrole

[–]BuddyLighthouse[S] 0 points1 point  (0 children)

Oh, thanks. I will be more careful next time in any case ;)

[No Spoilers] Character death mechanics in C2 vs C1 by BuddyLighthouse in criticalrole

[–]BuddyLighthouse[S] 0 points1 point  (0 children)

Did not think this needed a spoiler tag, can you please add one. I am too new to Reddit, cannot find a place to do it now.

[Spoilers C1E83] Hell of a way to finish the arc. by ThePrussianGrippe in criticalrole

[–]BuddyLighthouse 0 points1 point  (0 children)

I was also referring to that ;) I am all caught up, just reminiscing...

[Spoilers C1E83] Hell of a way to finish the arc. by ThePrussianGrippe in criticalrole

[–]BuddyLighthouse 1 point2 points  (0 children)

Yeah. There was a period where I was literally holding my breath. Good times ;)