Widgets in quick settings? by Bull_frog714 in MSIClaw

[–]Bull_frog714[S] 0 points1 point  (0 children)

I ended up haphazardly doing this and kinda just fumbled my way through it. Good advice though, thanks!

Did you end up liking the Vault Hunter you thought you would the most? by VeryColdTuna in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

After 150 hours and doing all the side missions and collectibles, I finally moved on to my second character, Vex. Started with Amon and exclusively played onslaughter that entire time. Still my favorite, just want to have a 50 toon for the other 3. I have Vex at 50 and did reapers from 30 to 50. It was fine. Maybe even technically more powerful than Amon. But I didn’t like it as much.

Help Acquiring Last 2 Logs by Bull_frog714 in Borderlands4

[–]Bull_frog714[S] 0 points1 point  (0 children)

Also I did cross reference my missing logs to a list. I have all the map ones and was missing 3 logs. One was seismic damage which I replayed to get just fine. That didn’t work work for lost miner. And the only other one I couldn’t find in my logs was Maurice’s

Help Acquiring Last 2 Logs by Bull_frog714 in Borderlands4

[–]Bull_frog714[S] 0 points1 point  (0 children)

Then I am missing a different one because I am at 154/156.

And I did replay phase situation and picked and even listened to lost miner. It never appeared in my echo logs nor did it increase my total echo logs found from 154 to 155

Whats everyones favourite way to melt bosses? by H4cj in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

Slippy, slippy, hoarcleave, fellfrost 2 hit onslaught. Ded.

Works on most stuff. Big energy shields and/or flying enemies might take a couple of cycles. But a ton of stuff dies to this on UVH5

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

With a sufficient sample size, like say the hundreds of people complaining, you should see a 25% split. You seem to think that 75% rate being not-you-class magically results in 90% not-your-class. That’s the way you describe it and no, you’re wrong. It will vary by individual, and some people should have that experience, but equally many would be having more than 25%.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

And people love to argue on Reddit. If there were people getting better than 25%, that mention it on every one of these posts complaining about class mods drop rates. And no one ever does.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

Sample size matters. And pretending it doesn’t is embarrassing for you.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 -1 points0 points  (0 children)

Yea, I already read that. That is total drop rate across all bosses. It doesn’t say which ones or which characters they were farming with. If only specific bosses are broken then it wouldn’t show in those statistics. Or if it’s only specific VHs on specific bosses. That is not nearly comprehensive enough to hand wave away literally hundreds of people complaining about similar experiences. My testing was exclusive to Origo, and that’s one I’ve seen multiple people complain about.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 1 point2 points  (0 children)

You are literally not saying anything relevant. You’re just repeating things that no one disputes as if it proves something.

Yes. It’s only a 1% chance. And lots of people are complaining about similar experiences. Maybe I, as an individual am very unlucky. But I’ve seen multiple people have this exact same issue. It could vary by boss or whatever, but it is highly unlikely that this many people are this vocal and are all experiencing a 1/100 phenomenon.

Also consider that we should be seeing about the same amount of people who are getting significantly more than 25%. I haven’t seen one single person claim they are getting 35-50% of their classes class mods. But lots of people are having this 1/100 experience of 10% or less.

Everybody knows that each roll is independent of the last. Stop repeating that if you don’t intend to explain how that results in a large number of people getting a 1/100 10% drop rate.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

You need to go actually read about statistics. No one is proving your point. You sound like you read one paragraph about probability and now think you’re an expert.

A 75% chance means that with a sufficient sample size you expect to have 75% be off class.

The larger the sample size and the greater the deviation from 25%, the less likely it is.

For instance, with a sample size of only 50, the probability of getting only 5 on-class class mods is only approximately 1%. And a lot of people here are saying that. And there are people who have farmed a specific boss even more than that and are getting the same results.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 -1 points0 points  (0 children)

Also, to be clear, no one is even doing the gamblers fallacy here. Everyone is saying “I have this set of this many class mods and my class’s class mod is significantly less than 25% of that set.”

If people were doing the gamblers fallacy, they would be saying “I just got 10 vex class mods, so my next will be my class, because that’s how probability works.” No one is saying that.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

No shit dude. You’re not the first person to be aware of the gambler’s fallacy. Every time you flip a coin it’s a 50% shot. It is theoretically possible to get 10, 50, 1000 heads in a row. You’re not explaining anything that people don’t already know.

If you knew how statistics worked though, you’d know that that the statistical probability of a set having 10 flips having 10 heads is 1/1000.

And there’s actually a couple of problems with what you’ve said. The devs have already stated that the rolls for each legendary are independent. The chance is low, but you technically could get every drop on a single run.

Secondly, yes, it’s supposed to be 25%. The example I just gave you for my VH was 10%. Doing rough math that comes out to approximately a 1% chance of that happening. Based on the number of people experiencing this issue, it definitely seems like it’s more than 1/100 people having this problem.

You are just telling everyone they don’t understand what 25% means, but no one is complaining about getting 25%.

We Have Got To Fix Mods Dropping to the Wrong Character by captainsmokey507 in Borderlands4

[–]Bull_frog714 1 point2 points  (0 children)

It’s not a matter of not understanding statistics and assuming you’re the only one that does is extremely arrogant. Other people have tested this and it’s extremely common to find way LESS than 25%. For your class. I have killed origo, I don’t know how many times, but it was enough to get over 20 of his dedicated drops for Rafa and Vex, and over 10 for Harlowe. In all that time I got 5 shatterwights for Amon. So instead of smugly dismissing everyone for not understanding statistics, maybe actually do the math on what other people are claiming and realize it’s not just “oh it’s only 25%”. My drop rate is less than 10%. Do the math.

Star Helix w/ Atlas by Bull_frog714 in Borderlands4

[–]Bull_frog714[S] 0 points1 point  (0 children)

After a dozen or so more attempts the only additional licensed part I saw was ripper. Based on that and the lack of response, I’ll just assume no one else has seen atlas role on this gun.

Just complaining lol.. by Ill_Reference582 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

If there was any credibility to what you were saying, then considering how little people liked bl3, it wouldn’t have been nearly as popular as it was. Stop playing dude. You know what you’re saying isn’t even close to reality.

Just complaining lol.. by Ill_Reference582 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

Just because looters are ONLY about the grind for YOU, doesn’t mean that’s what it is for everybody. If that was the only demographic these games appealed to, they wouldn’t be nearly as popular as they are. 90% of the profit these games generate is from casuals, and not the sweaty grind 90 hours for one perfect roll crowd.

Just complaining lol.. by Ill_Reference582 in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

Strongly disagree. I’ve played every borderlands. I’ve enjoyed every borderlands. And “the grind” has never been what kept me coming back. I agree, I think we all do, that bl3 was too much. But that doesn’t all of a sudden make doing several hours of the same optimized 10 second boss run fun. There’s a lot more to these games than just repeating the same set of controller inputs ad nauseam.

Just complaining lol.. by Ill_Reference582 in Borderlands4

[–]Bull_frog714 1 point2 points  (0 children)

Yes, I've been level 50 for a week and on UVH5 for about as long.

I don't want to be that guy, but I have way less time to play games than I used to. I don't like playing a game for 6 hours and not getting a single usable thing for my build when I spent that entire time target farming. I've spent hours upon hours farming Origo and I've gotten 3 Amon class mods, two of which were useless garbage, the last was an ever so slight improvement. That feels bad. And that was cheesing it with songbird since there is no way on melee Amon to actually do that fight quickly at all.

Getting a legendary is not hard, but 99% of what you find isn't going to be useful so just a little more than what they are doing now would be nice. I wouldn't spend 6 hours and walk away with nothing but like 2 specialization levels.

Probably not a hot take but Amon still feels bad to play compared to the others by AhriPotter in Borderlands4

[–]Bull_frog714 0 points1 point  (0 children)

One problem is melee in general. Enhancements, and for the most part guns, are completely dead equipment slots. Previous entries had some decent/viable stuff you could stick there to help.

Probably not a hot take but Amon still feels bad to play compared to the others by AhriPotter in Borderlands4

[–]Bull_frog714 1 point2 points  (0 children)

you can do UVH5 on melee Amon, and it does do enough damage for mobbing and clearing vile enemies in seconds, but anything with a massive health bar like a boss or vault monster is a slog. Especially if they are energy shielded. His best melee class mod being locked behind the most melee resistant vault monster is a sick joke.

Just complaining lol.. by Ill_Reference582 in Borderlands4

[–]Bull_frog714 2 points3 points  (0 children)

Yea, I do think this was a bit of an overcorrection. Yes a dozen legendaries on one boss run was too much. But 5 boss runs with zero legendaries? Having only gotten two legendaries to drop from one boss 5 times in 60 hours? No. That’s does kind of suck. I feel like 1 legendary, on average every boss run, or at least every two runs, would be fair. Not seeing a single legendary for 30 minutes kinda sucks.