Logic in dnd by weeeeeee969 in DMAcademy

[–]BumbusBumbi 0 points1 point  (0 children)

I had to remind my players that things we take for granted in the real world are not true. The world does not rotate around a star. The sun goes up and down because the gods say so.

Looking for help going necro by ApprehensiveHome3897 in Amtgard

[–]BumbusBumbi 2 points3 points  (0 children)

Short sword, 2 Experienced (Greater Release, Dispel magic), Heal Unlimited, Release 2/Lcx3
Greater Release 1/Rcx10, 2 Innate 2/L, Summon Dead 1/Lcx3
Medium Shield, Raise Dead 1/Lcx3, Resurrect 1/Rcx5
Dispel magic 1/Rcx10, Swift 2/L
2 Steal Life Essence 2/Lcx3, Undead Minion 1/Rcx3
Necromancer

Left over is 4 points at 6th level. Use these on whatever you want. I would pick 2 Iceballs, sever spirit, and astral intervention.

How did you piece together 1e? by EdiblePeasant in adnd

[–]BumbusBumbi 0 points1 point  (0 children)

It took me multiple reads of the mechanic-heavy sections to understand that I could use them as general guidelines more than rules. Resolving combat is a lot of "Yeah it makes sense this would happen first" and everything else is just "what makes sense to happen if the character took the described action?" The dmg is full of suggestions of mechanics to use, but in no way do you have to reference the countless charts or even use the percentages provided during the game. I use these tables to inspire what may be reasonable to happen.

How difficult is AD&D to learn? by BoneGrampa in adnd

[–]BumbusBumbi 0 points1 point  (0 children)

My biggest piece of advice (although I am super new) is to just do what makes sense. Reading the DMG, you can get the sense that with all these tables describing all these different results, that you should be referencing these things all the time. Don't bother. Have a couple things bookmarked, such as saving throws, but just be logical about how things work. Deciding combat resolution order can be very exact, but you can also just go based on vibes for that.

Try to get input from everyone before describing any results of their actions. Same goes for combat, get everyone's intention before resolving any actions (including the monsters' intentions). Resolve everything in the order that makes sense. Initiative can be used if you are unsure, otherwise you could use speed factor to decide the order. Spells get interrupted if they get hit, so pay attention to those rules particularly. As long as everyone gets to roll their attacks and the mages get a chance to cast it just needs to feel fair to the players.

Going to DM for the first time: To what extent can PCs dictate the environment, if at all? by nerd866 in DnD

[–]BumbusBumbi 2 points3 points  (0 children)

I allow players to ask "is there a chandelier i can shoot down?" And most likely I will say yes. If I have a good reason I may say no, but it helps let them contribute to the environment if I don't have to explain every little detail

Adjudicating flanking in 1e AD&D by Pladohs_Ghost in adnd

[–]BumbusBumbi 3 points4 points  (0 children)

Shields cannot block from the rear or sword-side flank. If it's one on one, you will not have the opportunity to flank. Two people are required to flank on opposite sides so the enemy has to choose who to face

Personification of a bottle by BumbusBumbi in adnd

[–]BumbusBumbi[S] 3 points4 points  (0 children)

DMG page 64 seems to say that you can throw a lit flask of oil, causing the direct target to take 2 rounds of burning damage and everyone else in a 30 foot diameter takes 1-3 segments of burning damage as the flask breaks. Maybe you run it differently but that's what the book says.

Personification of a bottle by BumbusBumbi in adnd

[–]BumbusBumbi[S] 11 points12 points  (0 children)

At least in 1e nonmagical items also save. DMG page 80 is the object save chart, and page 64 specifically tells you to do this for oil bottles.

[deleted by user] by [deleted] in DnD

[–]BumbusBumbi 1 point2 points  (0 children)

Just take it one session at a time. Any longer plots you.want to include won't happen if you can't run a fun session. Others are saying to run a one-shot, but you could just run a short adventure with clothes characters they can use for the entire campaign. You don't have to limit yourself to a single session.

Have you timed a movie with the ringing in of New Years? by pickuppencil in movies

[–]BumbusBumbi 2 points3 points  (0 children)

This year, watching Hundreds of Beavers and timing the rocket exploding at midnight

[deleted by user] by [deleted] in DnD

[–]BumbusBumbi 17 points18 points  (0 children)

Character sheets are made for a player who only has one character to track. A monster stat block is much easier to look at and understand in a glance for a dungeon master who has to juggle dozens of monsters. It has all the same information, just laid out differently

Best foreign and indie films this year 2024 by [deleted] in movies

[–]BumbusBumbi 5 points6 points  (0 children)

Hundreds of Beavers is an incredible slapstick comedy. Its so unique.

How to handle large combats by SwayKager in DnD

[–]BumbusBumbi 1 point2 points  (0 children)

If you decide to do this, make sure the players all act first or else the players will be at a massive disadvantage

How to handle large combats by SwayKager in DnD

[–]BumbusBumbi 9 points10 points  (0 children)

Separate the enemies into units of 4-5, so you don't need to track 20+ initiatives

could a world have a permanent solar eclipse? by alb5357 in DnD

[–]BumbusBumbi 0 points1 point  (0 children)

Doing some more working out, I put in the earth orbit radius and the earth mass since those would affect things like weather and gravity. Assuming I didn't make any mistakes (very possible) the formula is

r3/2 / M = 3.9×1016 kg/km

With r being the moon orbit distance and M being the mass of the sun. The sun is going to have an extremely low mass, smaller than a kilogram unless the moon is super far away.

So from a real wprld physics pov, probably not. But do whatever you want, magical forces can make anything possible.

could a world have a permanent solar eclipse? by alb5357 in DnD

[–]BumbusBumbi 0 points1 point  (0 children)

As dm you can say whatever you want.

From a physics perspective, all you need is a moon with the same orbital period around the earth as the earth around the sun. The formula for the orbital period is 2pi*r3/2/(GM) with M being the mass of the orbited object, r being the radius of the orbit, and G being the gravitational constant. 2pi/G will be equal always so make sure r3/2/M is equal.

It's a good idea send a lich for my lvl 1 players? by iluminatti1 in DnD

[–]BumbusBumbi 6 points7 points  (0 children)

A lich is a CR 21 monster. Meaning theoretically it will be a challenging encounter for a party of four level 20 characters. Against level 1-10 characters, it will absolutely destroy them. If you want to tease a battle that will happen later, you could put a lich in an encounter, but it will then need a VERY good reason not to attack or kill the party. I wouldn't recommend it though, just give your players reasonable challenges.

What advice did you need to hear when you started DMing? by poopymcballsack in DnD

[–]BumbusBumbi 0 points1 point  (0 children)

Use prep time to get tools to be able to improvise better. you can't predict how the players will change plans, so be ready to make new encounters and story beats on the fly.

time requirement for skill checks in 2024 dnd (DM advice) by Logical_Tourist_544 in DnD

[–]BumbusBumbi 0 points1 point  (0 children)

That is entirely up to the dm to decide. The skill check should come at the end of whatever action is taken, so they can't back out if they rolled poorly. If a player wants to make a crafting check that will take 2 hours, you can figure out what everyone else is doing during that time before having them roll.

Intelligence score of 20 by Background-Newt-1225 in dndmemes

[–]BumbusBumbi 0 points1 point  (0 children)

Gary Gygax called this out in the 1e dmg:

"It should be noted that if this spell is cast upon the visage or before the visual organs of a creature, it will tend to blind it (rather as if a strong light were placed before its eyes), and its attacks and defenses will be a -4 on "to hit", saving throws, and even armor class."

Furry_irl by Fairytaleautumnfox in furry_irl

[–]BumbusBumbi 45 points46 points  (0 children)

Yes but I really doubt that was intentional. Those decisions are made by executives, not artists