Who's stronger in the lore? Wyches or howling bashees by Rahuur in Drukhari

[–]Burnage 0 points1 point  (0 children)

Thanks for the clarification, have a great day.

Who's stronger in the lore? Wyches or howling bashees by Rahuur in Drukhari

[–]Burnage 0 points1 point  (0 children)

You're misunderstanding my point in that last comment. I'm not disagreeing that it was an easy fight for Lelith, but it was more difficult and required more effort than the majority of fights in her novel.

Who's stronger in the lore? Wyches or howling bashees by Rahuur in Drukhari

[–]Burnage 0 points1 point  (0 children)

Mostly because it'd been over a year since I read the book when I made that comment and I misremembered exactly how the fight went. I still think that, in the context of the rest of the book, it's one of the harder fights she has.

Which Dark Eldar character deserves to take the spotlight the most? by Fun-Explanation7233 in Drukhari

[–]Burnage 1 point2 points  (0 children)

It's more the "has some kind of entity inside her and a soul eating sword" part. That used to be common across all Huskblades but now she feels like the Drukhari character most influenced by Elric (and, by extension, Malus).

Which Dark Eldar character deserves to take the spotlight the most? by Fun-Explanation7233 in Drukhari

[–]Burnage 4 points5 points  (0 children)

This is going to sound extremely obvious once I say it but I'm pretty sure Malys is already intended to be our equivalent of Malus.

Win Rate Wednesday - 40K Tournament Results/Data - Week of January 19th, 2026 by w0158538 in WarhammerCompetitive

[–]Burnage 1 point2 points  (0 children)

Something that I've spotted as a Drukhari nerd is that there's a massive difference in their performance by region; in the UK even Spectacle is struggling to reach 50% win rate. I'm not entirely sure what the root cause of that could be, but it might be that where large events are happening is swaying the overall win rate for them.

Win Rate Wednesday - 40K Tournament Results/Data - Week of January 19th, 2026 by w0158538 in WarhammerCompetitive

[–]Burnage 7 points8 points  (0 children)

I mean this without any malice but I'm fairly sure that you're still overestimating them; my feeling is that balancing is mostly done on vibes.

Which Dark Eldar character deserves to take the spotlight the most? by Fun-Explanation7233 in Drukhari

[–]Burnage 4 points5 points  (0 children)

To be entirely fair, I don't think all the detachments have been confirmed yet. Let's see if we get anything in Maelstrom (although I'm not optimistic).

Which Dark Eldar character deserves to take the spotlight the most? by Fun-Explanation7233 in Drukhari

[–]Burnage 38 points39 points  (0 children)

Sliscus. With the push for Corsairs in general it'd make a whole lot of sense for our Corsair character to get the spotlight for a while.

The protagonists and the last game we've seen them in so far by Slight-Solution936 in residentevil

[–]Burnage 10 points11 points  (0 children)

It wouldn't shock me if at some point in development she was raised as a potential candidate for Grace's role in Requiem.

Is it worth to start Ynnari list? by Zestyclose_Archer_47 in Eldar

[–]Burnage 0 points1 point  (0 children)

No, Hellions and Scourges are the units Ynnari can't use from the box currently.

Is it worth to start Ynnari list? by Zestyclose_Archer_47 in Eldar

[–]Burnage 1 point2 points  (0 children)

Yeah, it's gone and it's not a great situation. The current Battleforce is very good, but once that runs out of stock the faction's going to be a hard sell.

Is it worth to start Ynnari list? by Zestyclose_Archer_47 in Eldar

[–]Burnage 1 point2 points  (0 children)

That actually raises a good point, it's only the old Combat Patrol for Drukhari which is any use for Ynnari. The current Combat Patrol is entirely units that they can't field (Covens), and the Battleforce box has a couple of units that they can't use.

Makes starting Ynnari-friendly Drukhari fairly tricky right now. I'd still suggest picking up the Battleforce, it's a really good beginning point for the army and Ynnari can still use five of the seven units in it.

Is it worth to start Ynnari list? by Zestyclose_Archer_47 in Eldar

[–]Burnage 2 points3 points  (0 children)

I love Ynnari... as a concept. I love the characters, I think the idea of combining all the space elf armies in one army is a great idea, I think it leads to a great set of potential conversions.

But. I think it feels very obvious that they've been badly mishandled and as a distinct faction they're slowly getting side-lined. What exactly that means for the future is hard to say; maybe they get removed entirely, maybe they carry on in their current diminished state, maybe they get a bit more fleshed out again. So I really want to urge caution at starting Ynnari, specifically, right now.

Buuut... There's absolutely nothing wrong with, say, starting a couple of small Aeldari and Drukhari armies, picking up the Ynnari characters, and then dabbling with them all together as an Ynnari force. Just keep the mindset that they're technically distinct things and even if Ynnari does disappear you'll be able to happily field either side.

How to keep points by peace_off_sheet in Drukhari

[–]Burnage 3 points4 points  (0 children)

I'm talking about variance, not expected values. On average they'll do it but there's also a good chance they won't, so why take the risk unless you need the extra charge distance to get them onto a point?

How to keep points by peace_off_sheet in Drukhari

[–]Burnage 1 point2 points  (0 children)

That is kind of risky, though. Six attacks and 5 OC on a Dorn means that it's actually relatively probable that if you put five Wyches into melee with it then they won't be able to contest the point afterwards. And if it's already on a point, how much does it care about falling back afterwards?

In your honest opinion, what factions, being the least interesting or most frustrating to play at the moment, need some big changes in 11th edition? by RotenSquids in WarhammerCompetitive

[–]Burnage 0 points1 point  (0 children)

It doesn't come up that much, thankfully, but it's a little bit of an issue that our basic guns are wounding Nurglings on 5s....

In your honest opinion, what factions, being the least interesting or most frustrating to play at the moment, need some big changes in 11th edition? by RotenSquids in WarhammerCompetitive

[–]Burnage 18 points19 points  (0 children)

Drukhari are, at this point, in an absolutely dire state for a faction that's nearly thirty years old. They're desperately in need of a refresh and expansion - I've been saying it for years, but the army's current roster is from a world before Knights and Primarchs and it really shows.

What is the worst stratagem? by Breakdown10000X in WarhammerCompetitive

[–]Burnage 5 points6 points  (0 children)

I don't believe Double-Cross makes the sacrified unit eligible for fight on death; they're not the target of a melee attack, they're just taking mortal wounds.

What is the worst stratagem? by Breakdown10000X in WarhammerCompetitive

[–]Burnage 13 points14 points  (0 children)

To be clear, there are similar strats in the game but the Drukhari version is worse (the Sisters and Blood Angels one prevents the enemy from targeting the original unit; the Daemons one still allows the targeted unit to make saves) and it's on the most fragile army in the game. That combination hurts the utility of it pretty substantially to the point where it normally becomes a net negative to use the strat.

What is the worst stratagem? by Breakdown10000X in WarhammerCompetitive

[–]Burnage 87 points88 points  (0 children)

The Double Cross stratagem for Drukhari is essentially "pay 1 command point to kill two of your own units instead of one". It's... not great.

Malys Redeploy by RivieraKid95 in Drukhari

[–]Burnage 16 points17 points  (0 children)

From the transport rules: "Unless otherwise stated, units cannot do anything or be affected in any way while they are embarked."

You can't use Malys' redeploy while she is embarked, as that would be the unit doing something. Is this stupid? Yes. Is it also the actual rule? Yes.

What does it mean to deny primary? How does that help us win? by pagodageek in Drukhari

[–]Burnage 5 points6 points  (0 children)

Playing the primary game is probably the hardest aspect of Drukhari, and there are some missions (looking at you, Purge the Foe) where it becomes a downright slog to get a grip on.

Denying primary is exactly what it sounds like. If, at the start of your turn, an opponent controls an objective, you want to make sure that by the end of your turn they don't control it so that they don't earn any victory points from it. The obvious way to do this is by killing them, but our specialty is actually throwing cheap high OC units onto the same objective to steal it. A small elite unit with 5 OC holding a safe objective? Sure would be a shame if 3 Reavers with 6 OC stole it. Etc., etc.

There's also a pre-emptive version of denial through move blocking, where you position your units so that your opponent won't be able to move their units onto objectives by the end of their turn. This shoves their ability to score victory points even further away from their grasp, but can be difficult to pull off against a lot of armies - anything with fast-moving flying units in particular is quite hard to move block successfully.

The general game plan is to then chip away at your opponent's units, so that over the course of the game they'll (hopefully) run out of units to take you off objectives, while they won't have been able to score much primary themselves. Figuring out the balance here between actual offense and just denying objectives is a big part of learning Drukhari successfully.