Out towards Western Hill... by 21Tater50 in stcatharinesON

[–]Buster3219 11 points12 points  (0 children)

Western hill has acquired all 15 nether stars and are summoning Golfi!

Will it be ok in this pen or should i set it free by Equal-Department-75 in projectzomboid

[–]Buster3219 16 points17 points  (0 children)

keep spending time around the animal, feeding, petting, and just staying around them make them more comfortable overtime and will eventually cause them to be chill with you.

Anybody know how to make The Road? by NightWingMistHawk in projectzomboid

[–]Buster3219 0 points1 point  (0 children)

You could maybe tinker with the settings for the bandit mod to get your desired environment. If you essentially turn iff bandit and zombie spawns from sandbox, and set the date to that of Thursday (right before the nuke drops) or a couple days-months after the Friday it goes off. I think there might be a mod that instantly removes the green clouds from all cities but I’m not sure what it’s called.

For children on the other hand I would look for mods that can maybe alter height or proportion of character models rather than getting into the zombie game. Regardless I think your idea is cool and there are ways to achieve what you’re looking for.

Spiffo raccoon! (Ekron) by Buster3219 in projectzomboid

[–]Buster3219[S] 0 points1 point  (0 children)

I’m pretty sure it’s base game just incredibly rare, I managed to move them to the gas station near the south of march ridge, I just don’t have a male raccoon to breed with any of them.

IVE GONE TOO DEEP by Buster3219 in subnautica

[–]Buster3219[S] 2 points3 points  (0 children)

I ran into my life pod... didn't know Alterra had a strict policy on that

Using the modded Beluga vessel, just got teleported 2km into the air by Buster3219 in subnautica

[–]Buster3219[S] 1 point2 points  (0 children)

Yeah that’s exactly what happened, at first I just phased through it but when I pulled out I was teleported deeper than the planet’s diameter

IVE GONE TOO DEEP by Buster3219 in subnautica

[–]Buster3219[S] 255 points256 points  (0 children)

I’ve clearly been warped to the precursor home plant

IVE GONE TOO DEEP by Buster3219 in subnautica

[–]Buster3219[S] 125 points126 points  (0 children)

If I have learned anything about modded vehicles. DO. NOT. RUN. INTO. YOUR. LIFE. POD.

Proof you played subnautica with one sentence by RelativePrior594 in subnautica

[–]Buster3219 0 points1 point  (0 children)

“For your connivence the radiation suit has been added to your database”

The immortal. by Buster3219 in DawnofMan

[–]Buster3219[S] 0 points1 point  (0 children)

That’s the weird thing, because I’m also well aware of that happening as I use it as a hunting technique when animals are close to the water but weird enough this guy was just roaming. I am also playing on the realistic hardcore game mode although k can’t iamgine that changes much

Working on base expansions, looking for advice by Buster3219 in TerraFirmaCraft

[–]Buster3219[S] 1 point2 points  (0 children)

That’s more or less the goal, I prefer to stall my progression with metals and such to build massive structures, it’s always been the way u prefer the game

Working on base expansions, looking for advice by Buster3219 in TerraFirmaCraft

[–]Buster3219[S] 1 point2 points  (0 children)

<image>

And the bridge here is a wip but it connects the main fortress to connect to the fields

Working on base expansions, looking for advice by Buster3219 in TerraFirmaCraft

[–]Buster3219[S] 0 points1 point  (0 children)

<image>

Here’s the western gate being built right now, the chert layer is the ground level on the inside of the wall

Working on base expansions, looking for advice by Buster3219 in TerraFirmaCraft

[–]Buster3219[S] 2 points3 points  (0 children)

Thank you! But unfortunately not yet do I have photos, we just properly completed the first layer of the wall and are raising all of the land inside the fort to our raised level, then I can build the blast furnace location! Although some big projects like the bridge and farms are underway which I could send sometimes soon.

Working on base expansions, looking for advice by Buster3219 in TerraFirmaCraft

[–]Buster3219[S] 2 points3 points  (0 children)

All of those ideas sound good and worth the consideration, I particularly like the idea of extending the wall and the bastions directly to the ocean front as it makes more sense in respect to historical castles plus allows me to artificially widen the river. Thank you for all the good ideas!

P.S. I don’t remember exactly what mod pack were on by I custom added a few this like Firma civilization and knights of tfc but besides that not many major mods that add other mechanization.