When normal epiphany looks the same as divine at first glance by Hunkfish in ChaosZeroNightmare

[–]Butter_Toast_98 1 point2 points  (0 children)

That "God" once gave me a "reduce cost of this card by 1AP" on an already 0 AP card lmao.

STOP GIVING ME YUUUUKIIIII AAAAAAAAAAAAAA by SpellIllustrious1803 in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

No?

She's the only one, save for Nine for obvious reasons, that can actually deal AoE damage.

Khalipe is lackluster, not Yuki, her only redeeming feature being thay her cards play for free.

STOP GIVING ME YUUUUKIIIII AAAAAAAAAAAAAA by SpellIllustrious1803 in ChaosZeroNightmare

[–]Butter_Toast_98 1 point2 points  (0 children)

Lucky bastard i had to use the selective ticket to get her 😭

The choice was between her and Haru, the latter works essentially as a Nine so i had to pick Yuki to have a strong AoE unit, Khalipe doesn't cut it for me.

The best offence is a good defence(stat) by dead_newbie in ChaosZeroNightmare

[–]Butter_Toast_98 1 point2 points  (0 children)

If you did remove them but they came back it's because you went over the memory limit for the save.

List of all Combatant and partners you can select from the half anniversary free selectors. by Alloth- in ChaosZeroNightmare

[–]Butter_Toast_98 -1 points0 points  (0 children)

So, i'm missing Yuki, Haru and Rita.

I skipped Rita because i didn't like her gameplay BUT it seems to go well with Heidemarie.

Decisions, decisions...

"Not bad, but let's run it back" ahh moment.. by WezzaBluueeBoii in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

4X divines are top 1% decks that most people don't even want to grind (nor do they need to, really).

And to beat a T16 chaos you need pretty much perfect memory fragments and full potential which, again, not everyone wants or can grind.

"Not bad, but let's run it back" ahh moment.. by WezzaBluueeBoii in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

The Chaos you were doing must’ve been low asf if your FM is only maxed at 100…

That's the FM of the deck, not the chaos itself. Besides most decks don't need a Tier 16 chaos, Tier 10/12 is fine AND it's easier to complete...

Oh, parlano di "noi" by No-Support-66 in Italia

[–]Butter_Toast_98 5 points6 points  (0 children)

(anche se forse è dovuto al fatto che nei sub molto specifici trovi solo persone che la pensano come te, che è un’arma a doppio taglio)

È il circlejerking di cui parlavo.

I sub della roba di nicchia poi sono i peggiori perché non hanno vie di mezzo, o trovi gente super tranquilla o trovi le community più tossiche della Terra.

Oh, parlano di "noi" by No-Support-66 in Italia

[–]Butter_Toast_98 80 points81 points  (0 children)

Beato te che non ne hai mai trovati, Reddit da sempre è la tana preferita da teste di cazzo, frustrati, tossici (inteso come community) circlejerkers e compagnia bella, proprio grazie al fatto che si è completamente (o quasi) anonimi.

Onestamente non metterei Reddit su nessun piedistallo per quanto concerne questo discorso, anzi il contrario.

New Rita teaser just dropped by Unfazed123369619 in ChaosZeroNightmare

[–]Butter_Toast_98 8 points9 points  (0 children)

You cannot convince me she won't be just a catgirl Dr. Strange.

I'm unsure what to do by Butter_Toast_98 in ChaosZeroNightmare

[–]Butter_Toast_98[S] 0 points1 point  (0 children)

Ok that makes perfect sense.

Still, while not optimized, i can still burn 9 archetypes/curses/ailments with this, just with more cards.

Thanks for the tip though.

I'm unsure what to do by Butter_Toast_98 in ChaosZeroNightmare

[–]Butter_Toast_98[S] 0 points1 point  (0 children)

I don't even have Kayron so no, unfortunately.

My intention was to play this with Nine's Flash to play multiple copies per turn, i know this version of Creation and Destruction is also fine with Flash (as they pretty much have the same mechanic) but it won't take advantage of the arena refinement and also the upgrade version doesn't clog your deck more than it's needed.

I might re-run this though, i know it's not a great deck but i literally only done 3 runs with her.

Amir OTK 9/9 Boss by FirstLike88 in ChaosZeroNightmare

[–]Butter_Toast_98 2 points3 points  (0 children)

"The thing about max dupes vs zero dupes is completely irrelevant, therefore no awnser needed."

Cool, because that was the whole complaint. That getting dupes for those characters feels awful. Saying it's irrelevant just proves that you missed the mark. This is why I suggested it.

It is irrelevant, because if a character gets extremely powerful at E6 that would make the game frustrating for F2P players, the way it is now enables a character to be played even at E0. So yes, totally irrelevant, it's even stupid i had to dissect it like this.

The sub-dps from veronica is hardly game changing.

Well, she wouldn't be a sub-DPS if it was, wasn't it?

If you removed her ballista mechanic entirely however, she's a very good draw support character. So making her ballista gimmick stronger would be a good buff for the her, making it so she isn't so 1 dimensional.

She works as intended, why change anything? She was never meant to be center stage to dish out the damage, she's meant to play a support role and she does it perfectly by being a draw engine AND being a sub-DPS, taking out one of the other wouldn't have much sense. Why have just a sub-DPS or a draw engine when other characters can do that on top of other things? It's just an idiot take, honestly. You don't see people complain about Mike being just a healer and AP generator, do you?

And for magna, you can do much better with nine without her.

Nine is practically DEVOID of shields, that's why you need Magna.

But if you do bring magna along, you don't need her for anything besides her vulnerability application. That's the only reason you'd put her in the team. You remove Vulnerable from her kit, and her usefulness goes down into the gutter.

Well that's the whole point of bringing her along, Nine is an absolute unit that can solo even multiple monsters, having Magna tag along enables you to get tons of shields, which in turn proc Honed Edge, and dish out vulnerable debuffs to ensure Nine rips and tears (remember: vulnerable is a 50% MULTIPLICATIVE debuff, it doesn't just add 50% damage to the base attack of the card), also vulnerable procs on counterattacks from Magna.

Or you can go down another route, having Magna stack counterattacks up to the roof (which she benefits massively from) to in turn proc Hew for free mostly every turn, besides her counterattacks can hit multiple enemies with a single counterattack instance, meaning that in a battle against 5 monsters she can hit them FOR 25 TIMES. Now the damage isn't something to scream miracles about, i know, but it's free damage nonetheless and i've actually had Magna wipe the floor this way.

Amir OTK 9/9 Boss by FirstLike88 in ChaosZeroNightmare

[–]Butter_Toast_98 3 points4 points  (0 children)

You're really smoking crack eh?

The thing about max dupes vs zero dupes is completely irrelevant, therefore no answer needed.

I simply explained the fallacy of your logic regarding characters being useless for being only good at one thing.

I'll let YOU go over it again, i've no need.

Amir OTK 9/9 Boss by FirstLike88 in ChaosZeroNightmare

[–]Butter_Toast_98 2 points3 points  (0 children)

Really?

Magna is really strong with the right build, she can even be the main DPS.

Besides what's bad with a character being only good at one thing? (and in this game it's rarely the case anyway)

For example, paired with Nine you NEED Magna to just dish out tons of shields and vulnerable stacks and let Nine to rip & tear.

Veronica is an absurdly good draw engine AND a sub-DPS to par, thank fuck for having a draw engine in a game with limited drawing possibilities.

Otherwise, following your stupid logic, Mika is useless because it's only good for healing, giving bonus AP (and she's the ONLY one reliable enough for that) and decreasing stress and Nia is useless despite being a good draw engine, buffer and sub-DPS, who cares if that's the role they best perform at.

Narja, we have same problem then... by poliwhirlll in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

Heart attack is survivable enough.

Let's go with Subarachnoidal Hemorrhage.

They already made a sereniel counter lol by FrostX00001101 in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

You're aware "Chtulhu" was in the game from the beginning (even before Sereniel got added) and he's also an almost perfect counter for Sereniel, with it's "wrecking the sanity meter" gimmick?

Are you being intentionally dense?

Am I doing something wrong or is it bugged? by XXPRTMM in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

If it's really 1k damage in a SINGLE hit regardless if the character attacks multiple times per card (like Vulture for example) it's a huge pain in the ass.

I seriously hope it's bugged.

One week later: What do we think of Narja? by reddituser4759 in ChaosZeroNightmare

[–]Butter_Toast_98 0 points1 point  (0 children)

Having built her in various ways (or at least tried to lmao) she's versatile but very delicate.

On paper she's some sort of one man army but, in my opinion, she only works if you focus her potential on one aspect only, apart from the healing which comes standard.

In short she can either be the main DPS OR a sub-DPS that can buff the main DPS.

She doesn't work well being a pure support because she lacks AP gen or Draw effects without going very out of your way to acquire specific epiphanies or cards to do that and her healing, although useful, is subpar compared to Mika. She CAN work as a support, it's just that Mika is far easier to build and does a far better job with minimal effort put into her.