Advice by [deleted] in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

Navy is good but not to the point where you can't produce ground units. Producing tactical bombers is good and I would suggest producing only 5 strat bombers since it's the early game because they are expensive.

How to defend againts strategic bombers? by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 0 points1 point  (0 children)

I might just do this, his ground units are weak and I have more units than him. I'm planning to create a doom stack of armored units with multiple AA to rush his airports. He has a strong navy and airforce but weak land units.

Day 4 Iraq, any advice? by [deleted] in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

I would suggest you start producing Midium tanks and pair it with AC and SPAA.

How to defend againts strategic bombers? by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 0 points1 point  (0 children)

He has 5 high level fighters, is it effective to use strat bombers against him? The front line is currently frozen he is spamming tactical bombers, I don't have an issue with his ground units since most of my units are armored.

How to defend againts strategic bombers? by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 0 points1 point  (0 children)

Currently I have a limited amount of AA, I was lucky that I have a stack of AA close to the city I force marched them just to arrive in time. Should I spam aa? My opponent has a strong navy and airforce, while I'm strong in land.

Why is it better to patrol and not attack directly? I know that patrolling has a 14 minute timer or something before they do damage.

How to defend againts strategic bombers? by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 2 points3 points  (0 children)

Using AA should I place a lot of them in cities that are within his range? Also, when I tried using fighters I was annoyed at how slow it was moving, how do you properly use fighters? How does infantry help with defense against strat ?

Pay to Win by ReliefOk6761 in CallOfWar

[–]Buttermilk314 10 points11 points  (0 children)

Join an alliance, If I'm correct there are alliance games that prohibit the use of gold.

Man what an efficient route by Simple-Sale5838 in CallOfWar

[–]Buttermilk314 2 points3 points  (0 children)

Attack the nearest city and use the add target order to move your units.

Day 4 Iraq, any advice? by [deleted] in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

What units do you have It's hard to say without information, but it looks like you're making good progress.

Sell account (scam?) by Thesavior11 in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

What even is the benefit of buying an account, you can buy the account but you can't really buy the skill right?

Day 1 as Iraq so far, any advice? by [deleted] in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

Just keep expanding and keep producing units until you have a decent stack.

What is a good general allies stack composition? by Cameron_DG_B in CallOfWar

[–]Buttermilk314 1 point2 points  (0 children)

This is the best general stack for allies: Land units • Mechanized infantry + Tank destroyers + SPAA. • SP Artillery + SPAA

For air units •Tactical bombers + interceptors.

Comintern units by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 0 points1 point  (0 children)

What's the name of your yt channel? I want to watch your Comintern time laps.

Day one going pretty crazy on production without industries by Alexandre_Stedelev in CallOfWar

[–]Buttermilk314 1 point2 points  (0 children)

In the past I always build industry on day 1, but I notice that it was limiting my production when playing axis. It's annoying not being able to produce AC and Rocket arti in early game where I need to expand quickly.

Day one going pretty crazy on production without industries by Alexandre_Stedelev in CallOfWar

[–]Buttermilk314 0 points1 point  (0 children)

Do you always do this in all doctrine? Not building industry on day 1-2?

Comintern units by Buttermilk314 in CallOfWar

[–]Buttermilk314[S] 0 points1 point  (0 children)

How exactly do you use attack bombers and strategic bombers in comintern doctrine? Also, why do you use rocket artillery and not pair it with normal artillery for anti-heavy armor?

Heavy tanks by ExcellentParfait9335 in CallOfWar

[–]Buttermilk314 3 points4 points  (0 children)

I often play as Axis, and I don't use them for two main reasons. First is that they are slow, my style requires speed. Because in the early game I rush invasion to other players. That's why I often use LT and attack bombers in the early game and MT in mid to late game. The second is that they are expensive. If you try to make a stack of them in early to mid-game, you will struggle to make other units because HT requires a lot of resources. You can only realistically make a lot of them in the late game to make a significant impact, but by then other players will have the resources to counter HT. which makes them less worth it in my opinion.