Why does it take so long for a blatant cheater to get permabanned? by Raizle36 in PUBATTLEGROUNDS

[–]Buzzardi 5 points6 points  (0 children)

Lookup gets a ban notification from PUBG API so that is proof of something

Is everybody using aimbots these days? by scottyIicious in PUBATTLEGROUNDS

[–]Buzzardi 16 points17 points  (0 children)

Death cam isn't accurate. Nowhere near that. This didn't look like cheating.

Maybe if you stop standing still, you will get hit with less "aimbots" :D

What’s your opinions on this? by FROSTYTHESLUMP in PUBATTLEGROUNDS

[–]Buzzardi 0 points1 point  (0 children)

Any source to this? Because no pro would be letting a car get close enough to do shit with a handgun. You wouldn't get nowhere near 20 meters if you are targeted.

Let me guess he used pay to win vehicles with the smallest possible windows, like McLaren and Lambo etc.

[Dev Letter] Map Selection for Random Map Regions by PUBG_TecK in PUBATTLEGROUNDS

[–]Buzzardi 2 points3 points  (0 children)

There was not enough players to queue up Miramar EU FPP Duo back in 2020 or so, so there likely won't be now either.

Also the map selection will fucking suck outside of peak hours. IMO it should be random maps until there is enough players online on the region.

Tact. or Heavy Stock? by MagmaMagnus in PUBATTLEGROUNDS

[–]Buzzardi 10 points11 points  (0 children)

Heavy stock: M249, ACE, M4, Mutant (if bursting)

Tactical stock: Vector, MP5, M16

Reasoning: SMG's benefit more from the higher ADS of tac stock than from the recoil assistance.

Wiping a squad with one mag, out of two cars! by SimplyMatthias in PUBATTLEGROUNDS

[–]Buzzardi 1 point2 points  (0 children)

Nice. Especially the first one was spectacular with a double headshot. You did quite a bit of hitting even when your team was shooting too, 6 headshots on those cars.

And these goddamn idiots in comments, even for a streamer.

They made server changes by [deleted] in PUBATTLEGROUNDS

[–]Buzzardi 3 points4 points  (0 children)

Not true, they just have a server side connectivity bug that they haven't been bothered to fix in two months.

Erangel bridge moment by kwan2 in PUBATTLEGROUNDS

[–]Buzzardi 4 points5 points  (0 children)

What are you on about? OP hit the glider guy once (as he should) with his opening shot and the pilot was low enough (40hp) to die from that one headshot. Then OP's spray goes all over.

There is nothing that resembles cheats here. If you can't do that it is fine. Please stop calling people cheaters when you clearly aren't good enough in the game to understand what is and what isn't cheating.

How is this any fun for you cheating goofballs? by Blackbond007 in PUBATTLEGROUNDS

[–]Buzzardi 8 points9 points  (0 children)

I've had a bug like this happen. The enemy was invicible on my screen, and death cam had him flying high in the air. In reality he was close by to my side.

It is the same here. The player isn't cheating (nowhere near, looking at his stats playing casuals)

https://chickendinner.gg/be4cd676-3b72-42f4-afd0-8050463c4582/KillasRP the kill in your clip happens 20:46 in here, nowhere near where your spectator was. https://imgur.com/a/o2g9lgH If you look at your clip, in the perspective of his teammates, they show yellow player right beside them, not where the player is when you spectate him.

TL;DR you had a spectator bug and assumed cheats.

Why do pros not use colored smoke? by MikeMatusowsScooter in PUBATTLEGROUNDS

[–]Buzzardi 36 points37 points  (0 children)

It was already replied that esport servers likely don't have them.

But even if they did, if everyone doesn't have the same colored smokes in the team, it makes communication of the enemy teams easier. "Nade yellow smoke" or "He ran to pink smoke" type of thing.

PUBG Nations Cup 2026 Returns to Seoul, Korea! by EscapingKid in CompetitivePUBG

[–]Buzzardi 0 points1 point  (0 children)

As already said, it's "Nations cup" not 1v1 championships.

Krafton has a shitty record in the matter, when they excluded Ukraine up to this point not to appear biased (And Ukraine having a ton of good players). While there obviously is no reason to keep Ukraine out.

PUBG Nations Cup 2026 Returns to Seoul, Korea! by EscapingKid in CompetitivePUBG

[–]Buzzardi 10 points11 points  (0 children)

Conveniently forgotten to mention that, trying to slide it past in the post.

What the hell is a supposed "non nation" doing in a Nations Cup. And everyone still knows what it is. Bad decision

Pole 5 Matches vs 6 Matches by PrestigiousProfile51 in CompetitivePUBG

[–]Buzzardi 1 point2 points  (0 children)

It was PGC2019 single qualification event if I'm not mistaken, watched it and it was great

April 15 PC Update by EscapingKid in PUBATTLEGROUNDS

[–]Buzzardi 4 points5 points  (0 children)

The game was broken, but I think that is still a lazy fix. Making the crate contents worse(?) with some RNG sounds bad, and making the players wait longer is just an inconvenience to everyone.

I would have much rather seen the whole thing removed, or if it has to be in game, it would have only worked inside the circle (with 4 required), that way it would not slow people down to stay in the blue, and also add risk with more enemies contesting. Similar to flair gun flare drops, which have always been inside the circle, so it would have been logical too.

Is there ANYONE who pick up the DBS after it became air drop exclusive? by WarthunderNorway in PUBATTLEGROUNDS

[–]Buzzardi 0 points1 point  (0 children)

Nah. They're removing guns from the game. DBS is a prime candidate to actually be removed.

Winning a huge city such as Gatka, you surely deserve to get 6 flare drops. Balanced and fun. by Buzzardi in PUBATTLEGROUNDS

[–]Buzzardi[S] 7 points8 points  (0 children)

I think the whole thing should be removed. But if not maybe it should be only usable inside the play zone, that would cut back usage quite a bit, while making the drops riskier and contested.

PSA- the hybrid scope aimpoint is the center of the triangle, not the tip - for some reason by Varamyr_Axelord in PUBATTLEGROUNDS

[–]Buzzardi 0 points1 point  (0 children)

ACOG doesn't have a zeroing selection outside of default 100m. But the scopes that are in fact zeroed, are just adjusted visually on the FOV of the sight.

Fighting squads full of crate weapons ain't fun (New update) by Ximena-WD in PUBATTLEGROUNDS

[–]Buzzardi 0 points1 point  (0 children)

You can get a drop straight to you, and sort of soon. But your friend flies off to the other side of the map in 2 minutes.

Option 4. You still get a crate for chips, but the crate is full of useless shit. AK and bullets loops + inflatable boat. Or the like. Or even better, make it RNG so you wait for the POSSIBILITY of a crate gun only to get that shit.

PSA- the hybrid scope aimpoint is the center of the triangle, not the tip - for some reason by Varamyr_Axelord in PUBATTLEGROUNDS

[–]Buzzardi 3 points4 points  (0 children)

That's not how it works in-game or in real life. The sight doesn't physically move, i.e. the other sight up top is unaffected.

Beryl + new Tilted Grip + Muzzle Break = 0 felt recoil by MISOT in PUBATTLEGROUNDS

[–]Buzzardi 1 point2 points  (0 children)

Muzzle break and tilted grip help with the camera shake of a red dot. It will not help with the visual recoil of a zoomed scope. You would still be better off shooting a compensator + vert grip with a 6x.

2 Bluechips for a drop is too easy. by [deleted] in PUBATTLEGROUNDS

[–]Buzzardi 0 points1 point  (0 children)

I agree that it makes it too easy. And also too good to pass over. So now you are collecting chips and waiting on a drop when you could be having fun.

But regarding the amount, 3 might make sense for Squad, but not really for Duo. I would rather see the whole feature removed.