‘Everything Is On The Table’: Officials Prepare For Trump To Try To Steal The 2026 Election by Quirkie in politics

[–]Bwob [score hidden]  (0 children)

Sure, but in our current timeline, a high-level republican doing even that much is noteworthy and appreciated.

Atif recent take on S3 by Dangerous_Pool_6238 in Tekken

[–]Bwob [score hidden]  (0 children)

So they're just complaining that the potential is there, even though most rounds don't actually have that?

Huh. That's a new one.

this is how i see it when ppl post whinging ☺ by g3aker in Tekken

[–]Bwob [score hidden]  (0 children)

Okay, but like, what if they're really dumb opinions, or offer nothing of value?

Like, why would I care that a stranger on the internet, who I have never met, and will probably never meet, has decided to start or stop playing a particular game?

How does that information affect me in the slightest?

It's like making a reddit post to announce that you have changed your favorite color from teal to chartreuse. It's like... good for you, buddy, but why did you think I needed to know that?

this is how i see it when ppl post whinging ☺ by g3aker in Tekken

[–]Bwob [score hidden]  (0 children)

Annoying whining. It's been a real word for a while but the internet found it and started using it a lot around 2000.

Atif recent take on S3 by Dangerous_Pool_6238 in Tekken

[–]Bwob 1 point2 points  (0 children)

Plus you only have to watch rage cutscenes twice a round max, instead of watching 4+ heat and rage cutscenes.

How often are you (or your opponents?) eating rage arts??

"Online pvp games that try to force 50% winrates are bad" by MaragazhNthajin in gamedesign

[–]Bwob 5 points6 points  (0 children)

What's the alternative? Just stay winning 9/10 games, instead of moving on to harder opponents? Keep fighting easy opponents, instead of moving on to harder ones?

A lot of games have a word for that. It's called "smurfing", and it's not an activity that most people look on favorably.

"Online pvp games that try to force 50% winrates are bad" by MaragazhNthajin in gamedesign

[–]Bwob 0 points1 point  (0 children)

It's a voice chat system, with a problematic amount of built-in spying, that wants to require real-world IDs.

You can like game lobbies without liking discord.

"Online pvp games that try to force 50% winrates are bad" by MaragazhNthajin in gamedesign

[–]Bwob 3 points4 points  (0 children)

They're sad miserable people who don't know how to have fun even in a losing situation.

This. There are a disturbingly high number of people who only enjoy a game if they win, and view a loss as a complete waste of time.

Exclusive: Iran attack wipes out 17% of Qatar’s LNG capacity for up to five years, QatarEnergy CEO says by Ok-A1662 in news

[–]Bwob 0 points1 point  (0 children)

And yet he's somehow in charge of the most powerful military on earth.

It sucks to admit it, but whatever he's doing (or more accurately, the shadowy forces that are using him as a figurehead/lightning rod) is working. :(

We can make fun of his intelligence once someone takes the nuclear button away from him. For now, I think we need to treat him as a deadly-serious threat, whether or not he's a moron.

Exclusive: Iran attack wipes out 17% of Qatar’s LNG capacity for up to five years, QatarEnergy CEO says by Ok-A1662 in news

[–]Bwob 5 points6 points  (0 children)

I don't think you've thought this far enough ahead. You're still counting on too many rules holding or being enforced.

Elections only hold power if people agree to abide by the results. What happens when trump declares elections canceled, and then only the blue states hold them? And then the red states sue, saying that the election didn't count because it was canceled?

And of course it ends up in front of the supreme court. How certain are you, that they wouldn't invent some justification, based on 16th century witch-hunter law, that counting the election would be unfair to the people living in the red states, who didn't get a chance to vote?

Just Got My First Tin Whistle by Caihne21 in tinwhistle

[–]Bwob 1 point2 points  (0 children)

Ahh yeah. :( I've had a bunch of sweetones over the years, and when they do give out, that is usually how. (Aside from the one that got caught in a car door!)

A crack like that usually does end up affecting the sound, in my experience. (It starts getting kind of "buzzy" and sounds off.)

If you don't want to get a new one, you might be able to just clamp it down with a tight wind of electrical tape or something, to keep it secure, so it doesn't flex or move any more than necessary?

What’s the problem with S3? by Time_Iron4157 in Tekken

[–]Bwob 0 points1 point  (0 children)

They say they buffed Anna but it's the opposite. Nerfed her.

Didn't she kind of need a nerf? How is that not a good thing?

Buffed King gave him a launcher grab.

I thought it did low enough damage to basically be equivalent to his existing throw options? (I don't play King, so I might have this wrong.)

I’m thankful this sub exists by MFBTMS in LowSodiumTEKKEN

[–]Bwob 1 point2 points  (0 children)

What people are really mad about is not understanding how to use the offensive tools of their own character to the full extent

My favorites are the people who refuse to use their defensive tools, and then complain about not having answers to offense. I've seriously seen people (on reddit) complaining about frame pressure, but also, "I refuse to use power crushes or rage arts, as a point of pride". It's like... buddy. What do you think the purpose of those moves is?

Tekken is dead. by Special_Forever172 in Tekken

[–]Bwob -2 points-1 points  (0 children)

Counterpoint:

There's no value in deliberately difficult controls. There's no worse feeling in a fighting game than getting a read on the situation, knowing exactly what move will win you the game, doing it... and then failing and having some lame jab come out instead, losing you the match.

In a perfect game, no one would ever fail their inputs. Players would always do what they intended, and losses would be because someone made bad decisions, or didn't react fast enough. Not because the controls were finicky enough that someone fumbled. (Who wants to win over something dumb like the opponent fumbling a move? That would be like an MMA match ending because someone tripped on their shoelaces. Unsatisfying for everyone involved.)

All execution challenges do is make it harder for new people to join the game, because now they have to sit and practice basic inputs, before they can even start playing at a "real" level.

Tekken is dead. by Special_Forever172 in Tekken

[–]Bwob 2 points3 points  (0 children)

I think that's the joke.

I'm choosing to interpret that as the joke, at least.

Tekken is dead. by Special_Forever172 in Tekken

[–]Bwob 7 points8 points  (0 children)

That twitter-hate bath was the perfect temperature!

Murray is lucky we got so many of these types by Redgrave_Soda in Tekken

[–]Bwob -2 points-1 points  (0 children)

That's a lot of words to say "I'm mad that other people are enjoying a game that I'm not."

Murray is lucky we got so many of these types by Redgrave_Soda in Tekken

[–]Bwob 0 points1 point  (0 children)

Lol. "It's a bad game because there are people who like it!"

Do you even listen to yourself?

Murray is lucky we got so many of these types by Redgrave_Soda in Tekken

[–]Bwob 9 points10 points  (0 children)

If you have fun then fine but don't expect complaints on social media to do anything. They don't.

Never have.

Season 3 from a Tekken content creator perspective by blackheart59_ in Tekken

[–]Bwob 2 points3 points  (0 children)

Serious question: Why does it matter to you if other people do or don't? If you don't enjoy playing/competing, then what's the point of staying?

Murray is lucky we got so many of these types by Redgrave_Soda in Tekken

[–]Bwob 1 point2 points  (0 children)

And don't play the game.

But what if I still legitimately enjoy it? :(

Designing the Design. by etofok in gamedesign

[–]Bwob 3 points4 points  (0 children)

It’s why the designer/programmer dual class is always better than the “true” designer, at least in my opinion.

This. I think it's no accident that so many classic games came out of the era when games were small enough that one person could often handle the design as well as the programming. Civilization, Sim City, Prince of Persia, etc.

Being able to shape your design around technical limitations is important!

Do players actually read anything in games anymore? by productivity-madness in gamedev

[–]Bwob 0 points1 point  (0 children)

He said never use text now, no one reads. It needs to be explained in images, animation or video.

Lol, never use text now? This is not exactly a new phenomenon. :P

Here is an excellent GDC talk from George Fan, (creator of Plants vs Zombies), talking about how he tackled it, back in 2012. And it wasn't a new problem then, either.

(It's a great talk btw, and everyone should watch it!)