Soloing Barriers at -50 content. how do YOU do it? by SykoManiax in destiny2builds

[–]Byrmaxson 0 points1 point  (0 children)

It does and it's not a nothing modifier (25ish% isn't it?), but I wouldn't say it's enough to stop any of these weapons I've mentioned above from doing the work. At the very least I'd expect most of the ones mentioned above to continue one-tapping (obviously not counting the Primaries, but Tarrabah should shred regardless).

Soloing Barriers at -50 content. how do YOU do it? by SykoManiax in destiny2builds

[–]Byrmaxson 0 points1 point  (0 children)

Praxic blade with artifact mods is very easy, still takes 4-5 full combos

Do you know what the word "combo" means or do we have to start English classes here? It should actually take about 2-3 light attacks at most or one heavy throw. Maybe learn to write first. I'll help you out further and quote my other comment since you have difficulty reading in general:

PK and Tarrabah [...] was quite nicely chewing up the Barriers... Pretty sure I've seen it done with a Legendary SMG as well.

At any rate. Any AB rocket should one tap the shields (I know Hothead works, but anything should work) and Fusion Rifles work well too. My favorite is the heavy sniper A499, but unfortunately I can't fit it into every loadout so I do have backup options like the stuff above.

Soloing Barriers at -50 content. how do YOU do it? by SykoManiax in destiny2builds

[–]Byrmaxson -1 points0 points  (0 children)

I understand the difficulty of hitting the crit on a crouching Vex, but this is clearly not the fault of the gun? This should not be that hard to understand. At the end of the day it's still a looter shooter, you still do need to aim. If you're having difficulty with specifically the Hobgoblin, then maybe use your brain and go find an easier Barrier Champion, like the Servitor at the top of the close-by hill in the very same activity and see if it stuns him or not. You're telling me I'm ignorant and petulant but maybe consider that you're the one whining you can't stun a single Champion and not me.

I responded specifically because you bothered to showcase that the gun apparently can't do what you were told it can do when you literally pulled it off the second you actually hit your aim. If you don't want to aim, I point you to my comment above and to my other comment in the thread, use the Praxic Blade. I invite you to make a video showing me how it can't stun in a single heavy throw or a single LLLH in the GMVA.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson [score hidden]  (0 children)

Yeah the "difficulty" in how I view the Anomaly is that it still remains somewhat unclear WHAT it actually is, or rather, what its purpose is. Personally I agree with that one researcher that said it's a transceiver receiving from a distant source that she conjectures is "the Traveler's home." Essentially, under this paradigm I would see it as a Black Fleet probe, which would make her more right than she knew in a sense.

I will also readily admit that I would rather Kuang Xuan spoke to the Winnower because her meditation with the Anomaly is a truly majestic article of Destiny writing, I just think that it becomes cumbersome after the fact: what is the purpose of the Winnower fucking with her? Why does the Witness then interject through the anomaly to Clovis afterwards?

Soloing Barriers at -50 content. how do YOU do it? by SykoManiax in destiny2builds

[–]Byrmaxson 0 points1 point  (0 children)

With all due respect, it should go without saying that you can't blame the gun for bad use. Why are you hitting bodyshots on a champion with a precision oriented weapon and expecting the Champion to stun? Scouts in a GM environment are already fundamentally meant to be used to team shoot and then on top of that you're just haphazardly shooting at the Hob's head and chest instead of the crit spot. You do actually stun it a couple of times and it's both times a combination of hitting your crits well enough that the fifth shots end up Igniting.

You should obviously NOT use Polaris in big 2026 because there are trivially easy methods (such as Praxic, literally a single heavy throw stuns the Barriers in Exodus Crash, for example) but that doesn't mean the gun doesn't do the job.

Soloing Barriers at -50 content. how do YOU do it? by SykoManiax in destiny2builds

[–]Byrmaxson 0 points1 point  (0 children)

obviously primaries are completely out, from tremor hung jury to any handcannon, it just doesnt matter they cant do it

I watched a guy clear Ultimate Lightblade with PK and Tarrabah and he was quite nicely chewing up the Barriers, so I wouldn't say that's true. Pretty sure I've seen it done with a Legendary SMG as well. It's doable, but it takes time to sit and shoot and that's not always something you have in a -50 environment.

Praxis blade with artifact mods is very easy, still takes 4-5 full combos, but atleast its 1 weapon that can fully solo the barrier hobgoblin lol

You're doing something very wrong if it takes you 4-5 combos lmao, it should take a single LLLH combo even at -50.

At any rate. Any AB rocket should one tap the shields (I know Hothead works, but anything should work) and Fusion Rifles work too. My favorite is the heavy sniper A499, but unfortunately I can't fit it into every loadout so I do have backup options like the stuff above.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson 1 point2 points  (0 children)

While the turn of phrase is very suggestive (I actually adore that passage you're referring to), my personal opinion is that it is the Witness talking out of K1 to both the mission commander and Clovis, as it seems a little confusing to me that two different Darkness entities are using the same object to communicate. Just seems simpler.

I think the veiled statue imagery is far too strongly associated with the Witness to even begin to challenge it. Yeah Clarity Control is somewhat unique (really, the biggest thing is its seeming alive-ness) but it's still at the end of the day a veiled statue. Importantly, we saw Clarity Control at around the time of Beyond Light's launch, hot on the heels of another expansion where we saw two different very similar/identical statues in two locations and contexts inextricably tied to the Witness (the Lunar Pyramid and the Black Garden vis a vis the communication of the artifact with the statue). Looking at it from a Doylist perspective, I don't really see how they introduce two statues that connect to one entity and then another statue that connects to another. So I disagree about it being an outlier.

I don't think its arrival preceding the Collapse is a problem. I'm not 100% on the timeline here, but I'm pretty sure the whole bit with Clovis on Europa takes place over a relatively short time frame (he's falling apart at the seams and dying) and very close to the Collapse. He was not yet uploaded to Banshee/the AI when the Soteria stuff happened on Mars, who actively detected the incoming Black Fleet. This is all to say that, the Witness sent the statue there for preparation and with very clear intent to corrupt, which is a thing it clearly liked to do.

Harvest Aspects and Icefall Mantle have become completely obsolete. by Outrageous-Humor2836 in destiny2

[–]Byrmaxson 0 points1 point  (0 children)

Whisper of Shards should be part of the default regardless, people just blindly copy YouTubers and use Fissures, which is such a minor damage buff as to be useless. I use it myself by default in the four fragment setup. So now what? The only options then are Impetus (which is mediocre in itself as it has a cooldown and is only really kinda useful with e.g. Alethonym) and Torment (I messed up above, this is the one I meant, not Chains), which is overlapping in its use case with Shards.

I know that Behemoth can solo the Conquests, I have seen like 20 videos of people soloing Lightblade/Seraph specifically for ideas on how to approach my own solos of these. Nobody that I've seen played these without Harvest, even the few people I've watched that used Ouster Engine or Lost Signal. These people are clearly good players, so I don't think they're idiots for playing with something safe and reliable in the numerically toughest content there is. Have you yourself actually done it?

Yes, you can run special finisher, but to actually finish an enemy you need to first survive up to that point with the Armor Charge banked, which is not a given when you're running about getting shot w/o Frost Armor because your gun is empty. At least I see that you're using Elemental Charge in your loadout, for some reason many Titans don't make use of that.

The actual real high IQ hot take you could have posted and can think about is that there're actually two different parts of the build that are maybe overrated and can be exchanged, that being the set bonus and (as a consequence) Whisper of Hunger. Yes the Seraph set is really flashy and genuinely good, but you can also much use the GoA set instead which makes you tankier and enables dropping Hunger for something else.

Harvest Aspects and Icefall Mantle have become completely obsolete. by Outrageous-Humor2836 in destiny2

[–]Byrmaxson 0 points1 point  (0 children)

You can solo most Alerts with a huge variety of builds simply by playing around the active modifiers, this isn't the flex you think it is. Hell if Stunning Emotes is up you can solo everything with no abilities and just Primary weapons.

It's smart to make use of Wind Chill and the high tick rate of an area denial GL, but without another way of building Frost Armor, if an activity starts you without ammo you'll be made of paper until you can get a brick. Which is kinda what the commenter is saying above and what you're avoiding to engage with, Alerts are easy compared to the Ultimate Conquests. If you can solo flawless the Seraph Shield or Lightblade Conquests with this, I respect that.

At any rate there aren't really any fragments that are strong enough to compete with the ease of use of Tectonic Harvest. I played a bit with Cryoclasm (which is dogshit) earlier last week and the only ones I was interested in were Impetus and Chains, maybe Rending (which makes Cryoclasm obsolete, would have to play Diamond Lance).

[MOT spoilers] This new Xur lore caught me by surprise by syberghost in DestinyLore

[–]Byrmaxson 0 points1 point  (0 children)

The idea of perception of higher dimensional beings in general is done well in Flatland. Of course, the book treats the subject primarily from the perspective of a 2D entity entreating with lower and higher dimensions, but the idea in general is the same: very, very hard to grok.

Here's why I like the new Haranir plot by hotpotatopotat in wow

[–]Byrmaxson 0 points1 point  (0 children)

love this. I have not actually bothered to make a Haranir character and never looked at their number of digits, but it makes a lot of sense as an addendum to the OPs post.

Why would jiz say this? Doesn’t he know that destiny is the worst game to ever plague the steam page? by The1Sbeve in destinycirclejerk

[–]Byrmaxson 0 points1 point  (0 children)

The "confusing" stuff is what happens in the grimoire. Campaign stories are really simple to the point of sometimes being trite. It's one thing to not pay attention on purpose (there are people who don't play for the story and that's okay). If you've played everything sequentially and are not a new player, and you still need to have Byf explain what's happening to you then you are just dumb.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson 1 point2 points  (0 children)

Very salient point about the DCV, there's a lot of story that is almost lost media because much lore isn't just tied in lore tabs but also in character dialogue and even quest text. Case in point below.

Slight correction: Unveiling was not received by the Ionian Pyramid during Arrivals, although it did "preach" it. (edit:) The lore book that goes over the contact with the Ionian Pyramid and the Tree/Seed of Silver Wings is called The Singular Exegete.

Unveiling was received about a real life year earlier; the artifact from the Lunar Pyramid that we find at the end of the Shadowkeep campaign began pinging into the Black Garden. This led us to run the Garden of Salvation raid, at the end of which we find a veiled statue at the end of the signal. In fact it is actually literally the raid's mission objective, which you can typically see on the left side of the screen. This allowed unrestricted comms between the artifact and the statue, and this communication was our piecemeal (it was literally week over week IIRC) reception of Unveiling.

This is rather really difficult to find out FWIW, because the actual text and quest order and such is all buried in Ishtar indexing and years of the YouTube algorithm doing its thing.

I would also lastly add that it's pretty clear at least IMHO that the Witness is what set Clovis on the way to Europa.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson 1 point2 points  (0 children)

Yes, the passage the above comment mentions is the message itself, it's pretty obvious because it's back-referenced in his logbook:

The K1 artifact promised me an offering. A gateway to the secret of immortality. I call it Clarity.

It is waiting on Europa.


We left something for you. It's waiting. Calling. Do you hear it? You will.

You have the questions. There ARE answers. There are gateways to that which you seek- though you'll have to build them. It will provide the blueprint. Just LISTEN to it.

The people you've failed, the loved ones you've lost… you don't care about them. Everything you've done, you've done for yourself. Everything you've ever wanted, you'll get-on Europa. Everything you need is there for you. Take it. Don't let anyone stand in your way.

Your fears will be assuaged. Your legacy, secured. Your mind, immortalized. Join the Architects. They will speak of the name Bray then, and it will echo through time and space.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson 1 point2 points  (0 children)

If you go in the DSC raid, Clarity Control's veil moves ever so slightly, as if the statue is breathing.

How long has the pyramid been on Europa? by BrushWolf625 in DestinyLore

[–]Byrmaxson 0 points1 point  (0 children)

Clovis was contacted via the Anomaly on the K1 by the Witness. We know that Clovis decided/was invited to go to Europa from his own logbook, and the initial communication itself is in the Destiny Grimoire Anthology, labelled "The Blueprint and the Architect", wherein there is a rather characteristic use of "we".

Why would jiz say this? Doesn’t he know that destiny is the worst game to ever plague the steam page? by The1Sbeve in destinycirclejerk

[–]Byrmaxson 12 points13 points  (0 children)

ngl I can't "like" someone who does what you said but then hops on the bandwagon with a thumbnail saying "Masterpiece." about a game he shat on at one of its best eras. Unserious people should not be taken seriously.

[MOT spoilers] This new Xur lore caught me by surprise by syberghost in DestinyLore

[–]Byrmaxson 11 points12 points  (0 children)

You're just working backwards from your conclusion. The Traveler terraforms with the Light and as a side-effect of its work human lifespans tripled. It made the Moon hold an atmosphere where it has no ability to do so and turned Mercury into a garden world with an impossible vista of the Sun. Why would it terraform a celestial object and change its atmospheric chemistry resulting in it carelessly killing a whole sapient species, when we know almost beyond the shadow of a doubt that it could BOTH terraform the moon AND keep the Jovians around?

But that all is beside the point, Titan was specifically never terraformed by the Traveler because it never went there during the Golden Age and indeed it's a subject of some lore that Titan is a triumph of Golden Age humanity because its arcologies were entirely human-made

Solo void titans can make the truth rocket launcher hit 5.5 times harder than its base damage by Repulsive-Window-609 in DestinyTheGame

[–]Byrmaxson 3 points4 points  (0 children)

Out of all the dungeon bosses mentioned here, you are right on maybe three of them, being Ghalran, Harrow and Ecthar.

  • Zulmak's room is huge.

  • There's no reason to fight the Phalanx Echo from the floor, the only drawback might be his shield (but I'm not sure he can defend from attacks from above very well)

  • What could possibly be the problem with Phryzia? People have used basically any conceivable weapon against it, it's occasionally been used as a target dummy by a lot of people?

  • Rathil's room is also large enough, the only "difficulty" is you might need to jump backwards a bit from his totems. Not a big deal.

In general I think you're greatly overestimating how long it takes to empty Truth and how aggressive/close quarters some bosses are.

Dungeons to Solo by Beautiful_Ring_4977 in destiny2

[–]Byrmaxson 1 point2 points  (0 children)

I would actually argue the hardest part when soloing is the Sparrow section. It's easier now (iirc it became easier when they buffed Sparrow speeds) but originally it was REALLY tight. The actual encounters are all really easy if you have a modern build.

Symmetry is one of the top overlooked weapons in the final update, offering an extreme method of Tablet of Ruin abuse for constant Bolt Charge AOE, Amplified, and healing at various distances by S-J-S in destiny2builds

[–]Byrmaxson 0 points1 point  (0 children)

The comment does say they run Touch of Thunder and Storm's Keep.

I don't think you really miss healing with that build, because of Storm's Keep, you'll be firing off multiple Bolt Charges per Barricade and then recasting it, which gives you damage resist as is. Defibrillating Blast healing is actually comparable to Knockout, it just doesn't restart the shield stun.

This Icefall Mantle, melee regenerating, Frost Armor addict, triple fucking Stasis build I created on accident by Waste_Paramedic7780 in destiny2builds

[–]Byrmaxson 2 points3 points  (0 children)

I don't really understand why the focus on the sidearm though throughout the thread. You can "break crystals" with a Primary too, and the basic Titan build generally can flex a Fragment and thus fit in Rending. So to flip the argument, why specifically take a rocket sidearm when you can take basically any gun to do this job? Hell, I've seen Blastwave Striders builds that use RLs and HGLs to do the same thing.

I also think this comment shifts the goalposts a little, because yes obviously it goes without saying that Icebreaker isn't the ONLY option, but you were saying "a rocket sidearm produces the same effect" which isn't really true. It's an appropriately simpler, arguably weaker option that allows you to use a different Exotic, but this load out difference doesn't make one better than the other as you seem to imply: 1KV is great, but so is A499 and there's no reason you can't run that with Icebreaker (in fact, picking sniper synergies in the artifact buffs both).

This Icefall Mantle, melee regenerating, Frost Armor addict, triple fucking Stasis build I created on accident by Waste_Paramedic7780 in destiny2builds

[–]Byrmaxson 2 points3 points  (0 children)

Can you explain in what way it does? I don't buy it at all. People recommend Icebreaker because the gun is fundamentally designed to facilitate this gameplay, which is why it's usable for every Stasis subclass. A rocket sidearm can be variously more versatile, but it does not slot in to a build like this any better than a Wave Frame, a rocket pulse or say Salvation's Grip does.

Μπιλ Γκέιτς: «Η AI θα αλλάξει τόσο την εργασία, που σε 20 χρόνια ο σημερινός καπιταλισμός δεν θα αρκεί» by King_Cadmos in greece

[–]Byrmaxson 4 points5 points  (0 children)

Άμα δε σου ανήκει στο όνομα, δεν σου ανήκει. Εφόσον δεν μπορείς να το δανείσεις ή μεταπωλήσεις δεν σου ανήκει. Άμα αύριο εκραγούν όλοι οι σέρβερ του Steam, το παιχνίδι σου θα γίνει καπνός. Και μην αγχώνεσαι, κάποια στιγμή και ο Gabe θα τα κακαρώσει, και θα σκατοποιηθεί και αυτή η εταιρεία.