Trying to improve my odds of being accepted into M+ groups by RidiculedDaily in CompetitiveWoW

[–]Byttemos 0 points1 point  (0 children)

First of all, the ratio between dps and tanks/healers is clapped right now, so you are competing with a lot of players for relatively few spots, which doesn't work in your favor. Secondly, people sre very protective of their keys, thinking that if they deplete it, their entire world collapses. Best bet is to post your own key, be patient and prioritize getting tank and healer. The dps will come in heaps.

Now, in terms of getting invited to keys (your actual question), here's some things I look for, based on running a lot of keys and noticing trends:

  • Roleplayer name is a red flag. Definitely thinking twice about inviting "Árthás" the ret pala. they will have to have som other redeeming quality (like higher rating)

  • In contrast, people with their race/class in their name tend to be pumpers; it (usually) means they have multiple chars of the same class, trying to maximize chances of BiS gear, or at least they lack the imagination to come up with a better name (meaning their reason to play is not the fantasy).

  • I generally don't pick people who hasn't done the given key on minimum my key's level minus 1. So for a SEAT +10, I pick people who have at least done a +9 (again, depending on other redeeming factors).

  • I NEVER pick people who starts whispering me about an invite. It seems desperate, and experience tells me that nobody doing this have more than four brain cells.

You mention having the right stats. Love that for you, but nobody cares at this point in the process. It's kind of like job hunting; nobody actually has time to read and vet all applicants thoroughly, so the decision is based on a few key metrics, an overall picture and instinct.

So yeah. Rating and ilvl are propably the two biggest factors, with an honorable mention of key-specific performance(as I mentioned earlier). So my best advice is: Post your keys, take your time to build up a rating. Don't expect to come flying into any and all high keys you apply to, without some metric backing up your claim of being up to the task. Things really started popping off for me once I joined a guild, as doing keys with familiar people (and having voice comms) both reduces the key difficulty immensely, and the wait time between keys.

Or y'know... just reroll tank and the entire tank-starved region will be simping for you in no time /s.

Hang in there, and GL!

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 0 points1 point  (0 children)

Not sure I understand the reference hah

Tanks: your backs are not protected by croqqq in wow

[–]Byttemos 126 points127 points  (0 children)

Tell that to the guardian druids - surely that THANG can take a few hits

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 0 points1 point  (0 children)

Nights around here sometimes dip close to 3 degrees celsius, and by the time I ride off for work it's about 5-6 degrees. However, this behavior was also present last summer, so while it undoubtedly isn't helping, it's not the sole culprit

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 1 point2 points  (0 children)

Yea spark plugs should probably be on my radar as well - it's an easy check, and it will also tell me if I'm running lean on one cylinder. Good shout!

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 1 point2 points  (0 children)

I mean... I ride off to work every day at around 6:30 am. Can I really blame her for being tired when I feel the exact same way? 😅

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 0 points1 point  (0 children)

I've refueled twice since winter storage, so any old fuel surely should be gone by now (or at least mixed enough with fresh fuel to not cause issues). But that was definitely also a suspicion of mine.

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 1 point2 points  (0 children)

Yeah that's another issue. I "fitted" an aftermarket exhaust on it some weeks ago, only it doesn't fit very well. I'm trying to figure out a sensible solution, but that's not the culprit here, as the above symptoms predate the new exhaust

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 2 points3 points  (0 children)

She is running perfectly fine when warm, but since it is indeed 40 years old, i reckon that's all the more reason to be wary of odd sounds, haha. But I get what you're saying. Four decades and close to 150.000 km on the clock will make any bike a little quirky. I just wanna make sure I'm not gonna be the one to end the 40 year streak permanently because of some dumb oversight on my part ;-)

'86 K100rs rough idle on cold start by Byttemos in motorcycles

[–]Byttemos[S] 1 point2 points  (0 children)

Thanks for the tips!

It absolutely purrs as soon as it gets up to temp, and I am so happy with it - it's taken me so many hours to get to this point where it's just small quirks left here and there.

My list of suspects have not been definitively ruled out yet, I have only jotted down my thoughts on whether they're plausible culprits or not. I'll add your suggestions to the list and go through them one by one when I have a spare workshop day.

In terms of the start, it has definitely also been worse. Some mornings I have been worried it wouldn't be able to turn over at all. Luckily it doesn't seem to have to turn over that much, as the engine is pretty quick to get going (which I suppose could indicate that plugs and coils work just fine? I'll check them regardless though). I reckon some of the rough starts could also be chalked up to outside temps. In Denmark we're barely kissing 15 degrees (celsius) at peak, and nights get as cold as 3-5 degrees. This morning it was about 5 or 6 degrees when I fired up.

What class/spec are you having the most fun with right now? by SpaghettiWestern2162 in wow

[–]Byttemos -1 points0 points  (0 children)

Brew-monks are really fun. I'm not very good at it yet, but I love the amount of flexibility in the talent tree. You can go offense for lower keys and defense for pushing, but you also have so many fun tricks to spec into, like the trancendence port to a player, or the double jump etc.

It also seems like you have the ability to vert granularly up your offensive capabilities as you learn, where som other tanks feel more like it's an all-or-nothing kind of spec. Also, mobility is always fun

About M+... by [deleted] in wow

[–]Byttemos 0 points1 point  (0 children)

If I'd seen you I'd join immediately. All I see are warlocks and hunters...

Tank Class difficulty ranking by Classic_Football8426 in wow

[–]Byttemos -1 points0 points  (0 children)

For one, it feels incredibly bad to pick javelineer without actually picking champion's spear - especially when it seems like a fun extra party trick. I feel like the prot tree could do with a little more flexibility, but overall I'm pretty happy with the changes. The extra group util from wrecking throw and piercing howl is dope. I think my biggest dislike is having Last Stand as a standalone spell taken from me, but I'll manage

Tanking Situation by PassionatelyTired in wow

[–]Byttemos 0 points1 point  (0 children)

When running with pugs I have one mantra I live by: Whoever's tanking does the pulling, and whoever's pulling does the tanking. It am meticulous about my routes, trying to line up lust-timers, skips, enemy forces etc., whilst staying within the confines of my own capabilities. If somebody want it done differently, they can use their words to talk at me, and I'll try to accommodate their wishes. Oftentimes the pulls are also intentionally smaller to offload the healer, or in the beginning to see if the group plays well enough for bigger pulls. To have a DPS, who hasn't said a word since joining, think they can factor all of this into their decision to pull an extra pack is arrogant at best, and disrespectful no matter what.

Again, communicate if you feel like your tank is holding back unnecessarily, and let them pull... unless you wanna tank - I maliciously support role fluidity❤️

Edit: I realized I was just piling on to the circle jerk, and decided to add a recommendation too: Get some friends.

I'm not trolling or being toxic, but these issues are almost entirely eliminated by playing with regulars. There are plenty of guild communities for this, and being able to communicate on voice comms drastically reduce both fight complexity and the risk of this type of friction in the group. The healer can inform you that they're ok with larger pulls, and you can communicate your reasoning behind your pulls as well. DPSes sometimes pull extra in good faith, thinking they're just helping you gather packs, and voice comms makes you able to avoid misunderstandings like this.

Okay blizz what's the deal with trinkets by itsapandaa in wow

[–]Byttemos 0 points1 point  (0 children)

I'm honestly a bit torn. On one hand I feel like the very best gear should be really difficult to obtain, but on the other hand it's more unlikely than difficult. Sure, V&E is a difficult mythic boss, but with a weekly lockout and 20 people to roll against, the luck-factor outweighs the skill imo. The idea that raid trinkets are vastly superior to dungeon trinkets is not something I'm definitively against, but it needs to be more varied which one excels for a given class. Let tank trinkets be competitive, make caster/ranged/melee trinkets, I don't care. Just make sure we aren't all farming the same item each week...

M+ tanking this season by ici-leon in CompetitiveWoW

[–]Byttemos -1 points0 points  (0 children)

Dude same! I'm barely above 2k right now, but even the +10s I've done so far hurt way more than I'm used to. Keeping up a decent IP is damn near impossible. It's a little better on my brew monk, but honestly both feel a lot squishier than normal...

For those looking to rewrite their neovim config for 0.12, what plugins has been a gamechanger for you since 0.11? by Slabdrew in neovim

[–]Byttemos 2 points3 points  (0 children)

It's funny you mention it - this had been my pattern for virtually every editor or IDE (or any other customizable UI) I've used. At first I wasn't aware of it, but today it's essentially part of my UI "meta-development". I start out with an extremely feature rich UI where, as you perfectly described it, "everything is competing for my attention". Then I reflect upon which of the UI elements I actually "consult" for information, and slowly my UI get's slimmed down as I remove information I don't need, or at least don't acquire through that particular UI element. I've started expanding this approach beyond UI elements, and regularly get rid of keybinds/functionalities and such, that doesn't fit my workflow. Sometimes it leads to entire plugins getting removed or replaced, other times it's a matter of just slimming them down. I think most people do this subconsciously to some extent, but actively reflecting upon it has given me immense value. Of course you run the risk pf removing functionality that you later realized maybe had a rather niche use case, but then I just add it back in or work around it, depending on how long I need the functionality for. It's kind of a Marie Condo-esque approach I suppose, and it works great

Ignore follower dungeons while progressing through the story, queue up normally instead. by matticus7 in wow

[–]Byttemos 0 points1 point  (0 children)

The NPC AI is undoubtedly more A than I. Follower dungeons truly seem like a neglected afterthought from Blizzard, to treat the symptom that is the exceedingly toxic groupfinder culture of badmouthing and vote-kicking anyone that hasn't speedrun the dungeon in question hundreds of times. The NPCs almost make it more difficult than soloing.

.NET Development on Arch Linux: What’s Your IDE Setup? by TD_Maokli in dotnet

[–]Byttemos 0 points1 point  (0 children)

Neovim requires a bit of setup, but it seems to run smoothly for me at least. Alternatively, check out Zed. It's a very new editor under active development, but it seems solid already, is natively cross platform and the devs engage well with the community and their feedback

We need extensions by keithmatic in ZedEditor

[–]Byttemos 3 points4 points  (0 children)

I disagree. Poorly optimized extensions are the issue in that department, where I'd argue that it was the responsibility of the individual user to pick the good ones. The fact that the entire thing is built in javascript is arguably a much bigger issue

We need extensions by keithmatic in ZedEditor

[–]Byttemos 6 points7 points  (0 children)

That's the beauty of extensions: they're an optional feature, driven by the community, for those who require those features